
A deadly plague known as erosion broke out in the land of Elworth. It corrupted all life, bringing pain and destruction – Idonia, as the knight accepting the bloodthirsty imprint set out on a path to redemption, exterminating plague minions and destroying ancient evils
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不能改键位,不知道现在能不能改了
First and foremost, this seems to be a one person show and that shows... but that's ok. Typical metroidvania-lite, find stuff and fight stuff, with some souls elements as well (big bosses, nonsense story, health, magic, and stamina, ect) but they... could use some work. Controls are clunky at best and at worst you will want to check your map and end up closing the game (I played on controller, I do not know how knb is), but most of the time you will just be equipping items you didn't mean to, or save quitting non stop. but honestly for the price I would recommend, and double so if you like metroidvanias.
其他的不说,最终BOSS的攻击节奏是认真的吗,这反人类吧,炸弹直接我的超人,试了一堆办法还是直接炸死了事
蜜汁操作,谁想的键位
差评多是有道理的: 作为类银河恶魔城游戏操作手感一坨 不让你改键 查看UI的预设键位Q和其他键位有冲突 换装备看不到换的哪部分得退出去看右边的UI 重击兼职破防和格挡,但是在抽象抬手的加持下,打起来感觉就是在乱按,而且体力系统感觉跟不存在一样 NPC互动判定神秘,背包、购买界面用起来很难受 说实话你要是黄油可能玩家就买帐了(但是这不是什么好风气),但是你定位的是正常游戏所以大家的要求自然高一点(其实也没多高),再接再厉吧,开发类银河恶魔城类游戏门道那么多的,不要被低画质和横版骗了啊……
i got stuck in a wall 0/10 how does this happen...... THERE are no videos of this game. there no help if it happens your screwed case closed
This game is only for the X-Box controller and buttons cannot be remapped for PlayStation controllers. In most games you hold down the jump button for longer to jump higher, but it works differently in this game. Double jumping to the maximum height requires you to press jump twice in quick succession. Holding down the jump button for longer has no effect on how high you jump in a single or double jump. If you do not press jump twice quickly enough then the double jump has almost no lift. This does not seem like a deliberate design choice, but rather the programmer did not know how to write code to do normal jumping. Movement feels clunky all round and bad to control.
操作稀烂,跳跃奇葩,判定迷惑……这些我都忍了 玩了80分钟被两个双剑怪打到墙里卡住,出不去,死不掉,传送没有,退出存档,成为了柱中人,最后停止思考。直接废档
我真不知道剧情中的自己是在干嘛,npc是谁,他们为什么和我打起来,剧情稀烂,游戏性上也是稀烂,模糊的跳跃判定,智障电梯,难受的手感,不能改的键位,要啥没啥,美少女也是糊的。
菜单逻辑设计不及格,谁教你设置画面按上下是为了调整下一个你想点的按钮的? 手柄操作甚至有BUG,往下拨摇杆让光标下移1这种基础动作都会出问题啊? 在第一个篝火尝试选传送然后看看有啥东西时,拨动摇杆就没反应了。只能按键盘来操作光标。 然后我就关了 很遗憾以这种方式结束对你的作品的体验…… 这几块钱你拿去喝杯蜜雪冰城吧…要不咱们先去玩点经典作品提升下阅历?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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