
A challenging, turn-based strategy with a roguelike edge. Lead a team of adventurers to destroy the Blightstone and free the world from corruption. Use free movement, dynamic environments and collectable skills to save the crystal, and save the world.
Modeled estimate, not a reported figure. How we estimate →
About
Save the Crystal. Save the World
Here in the world of the Blightstone you’ll find deep strategy, blended seamlessly with roguelike progression. Your mission? To protect the Earthglass Crystal, and deliver it to the Infernal Rift. Only by doing this will you be able to destroy the demon overlord Korghul, and shatter the Blightstone itself.
Die, die, and die again. Cunning and keen wit (though looking at our options even a solitary spark of wit will have to suffice) are key to saving this realm.
Use the environment to your advantage with objects, enemies and even the weather itself providing strategic opportunities and challenges. Each failure provides invaluable opportunity to learn and collect new skills to help your next adventure.
Hold the Line. Use Every Skill, Trap, and Tactic to Protect the Crystal.

A Dynamic Battlefield
Enjoy free movement, without grid-based systems, allowing you to move into strategic cover. Just remember, enemies aren’t restricted by grids either, and there’s always an angle.
The Environment Is Yours to Command: Hide in long grass or burn it to stop enemies using it for cover. Gather enemies in water to amplify electric attacks. Use every advantage you can get to shatter the Blightstone.
Harness the Weather to Your Advantage: Dynamic weather will have an impact on Adventurer’s strategies. Dense fog obscures the battlefield, rain will amplify electric attacks and strong winds will affect accuracy. It can bring as many benefits as it does drawbacks, as long as you pay attention.
Recruit your heroes
Find new heroes and companions to help you along your journey. Chose from Brawler, Hunter, Arcanist, Druid and Priest classes, each with their own unique abilities and companions.
Master a vast skillset: Unlock a wide range of active and passive combat skills for our troop of adventurers and for the Earthglass crystal itself. Mater melee, ranged, area of effect and grappling skills, and combine them for heavy-hitting combos.
Status effects that sting: Bleeding, poison, binding, stun or burn, dozens of combat conditions can swing the course of each battle. Just remember it won’t always swing your way!
Strategy that doesn’t stop when the sun goes down
Adventurers must stay sharp from dawn to dusk, as your party sets up camp each night. Scavenge resources within battles to ensure you have enough to heal and avoid the Blight after the sun falls.
Procedural generation means that each journey is different from the last
As the journey progresses, you will also unravel the story behind the infernal rift, the Earthglass, the Blightstone, and the enemies that you face along the way.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вот перевод на английский язык, сохраняющий эмоциональный тон и стилистику оригинала: "There is very little content so far. Act 2 is just a placeholder; it’s essentially the same as Act 1, just with mobs having extra abilities, as if you’d turned up the difficulty. Act 1 itself can be cleared in a single successful run that takes 1.5 hours at most. There is not enough content. Loot and level-ups barely change the gameplay at all. There are few skills. Zero variety. A pathetic attempt to make a roguelike based on Stoneshard, but it’s very weak. Is there potential? I don't think so. 4/10 CATEGORICALLY DO NOT RECOMMEND!!!"
De momento juegazo el acto 1 esta super bien tengo ganas de ver como va evolucionando esto!
Media

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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劇情5/10,策略6/10,成長系統7/10,遊戲性7.5/10,內容量6/10。 已通關第2章傳奇難度 什麼都不差,但是怪物一擊必殺我的英雄真的怪,坦克真的沒太大意義但還是要有。 遊戲核心像是推高傷害秒掉所有怪物,以最低損失過關。 不過,即使刷傳奇難度,成長速度偏慢(是好處也是壞處),天賦系統沒點滿前還可以玩下去。 內容量其實本質只有3張地圖、3個BOSS,偏少。
不错,有点好玩
Game thú vị khi kết hợp tổ đội và roguelike cùng một chút va chạm kiểu billard tuy nhiên nhân vật không có animation là một giản lược kiểu khôn lỏi tốt cho nhà phát triển nhưng làm nghèo nàn trải nghiệm của người chơi.
was an enjoyable game looking forward to more content
垃圾优化
不好玩
Los dos actos que pude disfrutar están muy bien, el problema que le veo es que el contenido llega a cuenta gotas y el juego no está acabado. Por otro lado el tema de que no tenga español también me parece un problema aunque eso no hace que no pueda disfrutar el juego. Esperemos que saquen pronto el acto 3 y poder acabar una run completa como dios manda para sacar los logros. Que por cierto, gracias por porfin poner logros
Зависает на переходе с миссии на миссию или любую кат сцену,бывает просто подвисает по тому же сценарию,не нашел как пофиксить в инете Из больших минусов это нельзя посмотреть характеристики и навыки врага,и что мне совсем не понятно для данного вида жанра - это отсутвие понимания количества ходов (клеток,где как)твоих и противника (тактика же вроде)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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