
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $811.6M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错 休闲娱乐
jaime
Amazing Game. Love the visual and story.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #64 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
yes
este juego me parecio perfecto para iniciar en los juegos tipo souls
Black myth wukong conta a história de Wukong logo após a jornada ao Oeste. Existe MUITAS referências ao conto original que são citadas de forma sutil, mas que ainda sim possuem muita profundidade quando olhadas com mais atenção. O jogo segue o estilo Souls, com dificuldade elevada, misturando a cinematografia de God Of War, sendo um Boss Rush divertido e de rápida dopamina. O jogo pode tanto ser jogado em sessões longas, mas também pode ser dividido em sessões de 30 a 40 minutos, que é o suficiente para achar algum boss ou inimigo mais forte. Não gosto de platinar, mas acredito que fiz praticamente tudo que o jogo pode oferecer. Matei os 107 bosses, fiz as quests secundárias e os dois finais. A história do jogo é confusa e precisei pesquisar muito para pegar todas as referencias do conto, entender a linha de acontecimentos, o significado dos bosses e etc. Para quem gosta da cultura chinesa, é um prato cheio, e pra quem só quer um no-brainer pra se divertir, também é um prato cheio. A gameplay é responsiva, rápida e a todo momento você ganha novas habilidades, truques e magias. Graficamente é um dos jogos mais lindos que eu já vi, o cenário é incrível, as texturas e vegetação. Rodei no ultra + PT QHD em 80 a 100 fps, mas presenciei vários stutterings ao longo da jornada, mesmo tendo 32 gb de ram e um 5700x3d. O maior defeito do Black myth é de longe o seu level design. No começo não havia mapa, então era muito confuso, muitos caminhos levavam ao mesmo lugar, e as paredes invisíveis são grotescas. Em lugares que você pulou na mesma altura e passou, em outros você só é parado por uma parede invisível, não esconderam e quebra a imersão. Como os caminhos são escondidos, a exploração é basicamente você se esbofetando nas paredes invisiveis até achar o caminho certo. O capítulo 3 é o que mais sofre com isso, muito longo e me fez parar de jogar o game por praticamente 2 anos por cansaço. Mas todos os outros são muito bons e engrenam muito. A batalha dos bosses 40% é esquecível, são mini bosses. O resto é incrivelmente bem feito, com movesets variados, histórias diferentes e o design dos personagens é louvável. Existe muitas areas secretas que expandem o jogo de forma considerável, ir me guiando pelos bosses foi uma escolha assertiva, acabei fazendo tudo que o jogo se propunha pois tudo leva a um boss no final No final, é jogão. Compensa muito. Não sou muito ligado a souls likes, mas esse me fisgou. Ansioso pelos próximos conteúdos de Black Myth.
好。
One of the best games I've ever played hands down. Gameplay wise and visually. And the story was more in depth than I expected, I got teary eyed on more than one occasion. The difficulty was perfect as well, it is hard but you yourself have a bunch of overpowered abilities, which make the fights really damn fun.
Good story and Good Character can say its a souls like game but its good. give it a try
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $616.8M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.4K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.3K | 64% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $135.5M | 185K | 96% | $49.99 | |
| $51.6M | 50.4K | 89% | $59.99 | |
| $194.7K | 223 | 47% | $34.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| — | 0 | — | — |