
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $811.6M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3504 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a beautiful game with fun melee action and plenty of Boss Battles. I followed Yang Qi's work (Co-Founder & Art Director) on Artstation for about a decade before I learned he was making this game. It's great to see his visions come to life! Not bad for Game Sciences' first game. I'm currently at Chapter 3 and after leveling up a bit, it's gotten a lot easier to explore and move through the world without getting my a** kicked every few minutes. Also... I didn't know I could upgrade my staff until I started Chapter 3 and have never used a medicine in battle because resources are so limited in this game, so I got good at dodging and melee that the game is a lot easier now with the more powerful staffs that I'm beating Chapter 3 bosses in the first fights ;) THE GOOD: Beautiful Art, Story and really fun and challenging Boss Fights. The Level Design is really cool once you've uncovered the maps. Easy Fast Travel to checkpoints allowing to cover a lot of ground quickly. Beautiful Traditionally Animated Music Videos between Chapters. Cool Weapons and Character Crafting. You can Re-Spec your Build at Shrines and with Xu Dog, great for Challenging Boss Battles. THE BAD: The World has invisible wall collisions so you can't explore as much as it seems. It can get a bit repetitive having to farm for XP and resources, especially at the beginning. Looking forward to finish this game and for their next Black Myth installment :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $616.8M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.4K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $460.1M | 369.3K | 64% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $135.5M | 185K | 96% | $49.99 | |
| $51.6M | 50.4K | 89% | $59.99 | |
| $194.7K | 223 | 47% | $34.99 | |
| $1.4K | 10 | 80% | $6.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #64 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为西游记文创产品满分,作为游戏最多八分,其实外媒已经给高了,你有爱国情怀加分西游情怀加分,去掉这些东西在人家看来就是神秘的福瑞打架游戏
好玩
好玩
Monkey see boss. Monkey die. Monkey learn. Monkey bonk. Monkey win. Monkey immediately question the meaning of existence.
nice
不错 休闲娱乐
换成
excellent \
Good story and Good Character can say its a souls like game but its good. give it a try
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.