
BIOMUTANT® is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 600 reviews with recorded playtime.
Reviews
Themes across 596 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game ought to be rated "E for everyone," because that is the intended audience. Having said that, I don't think it warrants the mixed rating. I think a lot of people were misled about the target audience and expressed that in their reviews. Protip: just change the in-game voices to Korean or Japanese and most of the perceived problems with this game disappear.
⭐ Nota pessoal: 4/10 Biomutant é o exemplo perfeito da expressão: “estavam com a faca e o queijo na mão”. A ideia do jogo é excelente: um RPG de mundo aberto pós-apocalíptico, sem humanos, com animais mutantes. Um conceito extremamente promissor e que tinha tudo para ser um grande jogo. Mas infelizmente, a execução ficou muito aquém do esperado. Desde o anúncio, já havia bastante crítica, e ao jogar fica claro o motivo. A sensação é de que o jogo foi lançado inacabado, como se algo tivesse dado errado no desenvolvimento. Algumas decisões atrapalham bastante: O narrador constante, que substitui falas dos personagens, acaba sendo mais irritante do que imersivo Inimigos até variados visualmente, mas com movimentos praticamente iguais Áreas repetidas, com sensação de ctrl+c / ctrl+v As missões também sofrem com repetição. Tanto secundárias quanto principais acabam se tornando previsíveis e pouco inspiradas com as secundárias valendo mais pelas recompensas do que pela experiência em si. Ainda assim, o jogo tem seus pontos positivos. O visual é bonito, o mundo tem personalidade e, apesar de tudo, existe uma diversão básica ali especialmente para quem gosta de explorar e evoluir o personagem. No fim, Biomutant é um jogo com ótimas ideias, mas com uma execução que não acompanha seu potencial. É um jogo extremamente peculiar, se tem interesse de testar vai em frente, ele da promoção com frequencia.
It satiated my curiosity but it was a waste of money. Let me say that I loved the overall design of the world but the lacking of any real character development, terrible optimization, and fetch quests for a story that tops out at 3 hours makes it where I cannot recommend this to anyone in good faith. 3/10 but get it if you enjoy fresh designs, willing to put up with jank, and that its on sale.
For most this game will be a meh type of game that is easy to 100% (theres a few missables though). Not a bad to get when its under $10 dollar game. Plus you can easily beat it uner 20 hours. It has a bit of everything, but in a not fully completed type of design. Good for a young audience type of player I know if it was on the playstation 2 while I was a kid i would have love it alot. Being able to watch the main character change physically looking just by which upgrades the player chooses is a really neat design. The enemies look really cool and each region has a different type. The world its self was pretty its vibrated and doesn't take away from the post apocalypticness of the story. Story wise its not a bad message, mostly about cleaning up and taking care of your environment. Dialogue definitely drove me crazy with us the players having basically being forced into two good byes when you ready to end the conversation. Also the narrator talks alot, however there is an option in the settings to tone down the narrator's speaking outside of the cutscenes. The weapon design and the players having the ability to create our own weapons with different little trinkets we find in the world is my favorite about this game. Also the outfits you can make and upgrade is fire. Alot of times you can see enemies wear similar stuff which I thought was neat and didn't feel like reuse assets either. The controls are easy to learn. Switching weapons mid battles is fluid. Battles dont take long. However this game does get repetitive quickly with the type of quests and puzzles. Even though I did enjoy how the puzzles related to the story. Music and sound wise its bland, so if you want a game you can play while listening/watching something else its good for that. Works great on the steam deck no hipcups and looks pretty too
i don't hate or love this game. I can see the love they put in but yet at the same time it get so old so fast. I think they could have cooked it for a bit longer could have been a bit better.
I have no idea how this game got through testing. Animations are completely unaligned with hitboxes and damage timeframes, and enemies sometimes just teleport. This makes melee combat completely unplayable. And ranged combat is super boring, it's just holding left mouse button while staying away from enemies.
我当年真是钱多人傻逼 买了不少这种垃圾游戏
I've had this game for a few years now and Its been my comfort game since I first played, I absolutely love this game and hold it dearly to me, bright enviroments, beautiful OST and lots of side quests. HOWEVER do be prepaired for glitches, stiff and repetative diologue and some unfinished parts as the game has unfortuntly been abandoned
el mundo esta vacio y da muy pocas ganas de explorarlo. los jefes son muy aburridos y la pelea es injusta. los NPC estan muertos y no tienen dialogos interesantes. Es caro. el narrador es lo peor que he escuchado en mucho tiempo. las tomas cinematograficas son de play2. lo unico salvable es el apartado artistico.
приятная картинка, большая карта, много однообразных локаций, музыка никакая, боевка зависит от предподчений можно тупо одним скиллом проходить или комбинировать ближний, дальний бой, много однообразного лута. Сюжет, подача сюжета, повествование, название локаций, предметов, квестов и т.п детский сад четвёртая ясельная группа. Сюжет проходится быстро. нельзя поставить нейтральную оценку поэтому пусть будет положительная
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Arabic +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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