
Besiege is a physics building game about constructing medieval machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Besiege is a physics building game about constructing medieval machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!

Create siege engines, battering rams, ballistas- anything you can imagine- with Besiege’s intuitive & flexible building system and extensive 70+ block collection!
The game’s intricate physics system creates a satisfying building & simulation experience, whether you’re the harbinger of destruction or your machine is falling apart.

Conquer your way through a singleplayer campaign of 55 destructible levels. Spanning across four island nations, each with its own environment, the campaign will pit you against unique civilizations ripe for conquest.
Cruise through Besiege’s huge sandbox levels, terrorizing their inhabitants, honing your craft & testing your ingenious prototypes.

Unlock more than 200,000 community made machines via the Steam Workshop, all available to download & play in your own game!

Besiege Multiverse is a portal for you to connect with other players and unleash chaos in multiplayer. Go head-to-head in epic machine combat or compete against your friends to complete level objectives and win custom game modes. Work cooperatively to conquer levels, complete puzzles and lay waste to armies & fortresses.

Besiege’s powerful level editing tools will enable you to wage war with AI armies and build custom environments with your friends! Make changes to levels in real time and create unique multiplayer experiences with the editor’s logic system. Robot wars, motor racing, football; there’s no end to the creative possibilities!

Besiege has built in support which has enabled our community to produce hundreds of mods and thousands of custom levels & skin packs. Easy to find and simple to install with Besiege’s Steam Workshop integration & our in-game modloader.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 53.3Kreviews | 95% | — | $3.3M |
| $19.99 | 331ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 999 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my brain struggles to comprehend but still fire
I played this a LOT on xbox years ago so when I saw it for sale, specially a 90% sale of course I immediately grabbed it. Somehow, someway, its...not great on pc. Still the same awesome game, if you're a fan of destruction and building then this is for you. I will say it's limited in scope, not a lot of parts to choose from and the maps are all one shot. As in, build a toy, use it to complete an objective, that could be destroy x amount of things or simply travel from point A to point B. It does tweak that simple premise however to give you many many hours of fun without becoming (overly) repetitive. A pretty good metric I go by these days that I didn't have 20 years ago and certainly not 40 years when I first picked up an atari stick is, "Can it hold my kids attention for more than 5 min?" If not then taking into account how in depth the game mechanics may be and how far out of their wheelhouse it is ie. screen text, rpg elements, basically anything not roblox, I have a pretty good indicator if I myself will enjoy it longer than 5 hours. This game is overly complicated as far as being able to intuit what you're building, what blocks to use and how they interact. Now I'm not gonna flex why I have the prerequisite knowledge to rule out anyone saying, "Oh he's to dumb to understand what a winch does or read a tool tip." I have it and I'm not. But a pretty good example comes by the third or 4th level. I wanted to build a trebuchet. Pretty simple machine, cup for the ammo, long pole/lever to hold the cup, counterweight to overbalance said ammo, tension line and tensioner, maybe a winch if you want to get fancy. I couldn't build it, not quickly or simply and in a game promising to build anything you can imagen to destroy everything, something that simple shouldn't have been an issue. But the lack of a UI to even tell you how to pick up an already placed block? I'm sure there is a way, tried holding shift and left click, that kind of thing, nope, I have to delete every block, even when it's the same block I need just want to move it down a peg, and then because I deleted it I have to go back into the menu, find that part and then put it back on. Annoying, tedious and exactly the type of thing that after two hours makes me bail. And it has been this way since day one with very little response from the devs, at least on console, and obviously no changes. Now I'm sure the expansions add more parts, blocks and levels. Which is great, like I said it's not a bad game, and I notice in the description it said something about playing against your friends, that sadly in all likelihood means competing against their score on a random scoreboard and not actually building cool toys to battle it out in real time. But who knows? I won't anytime soon because while I had a lot of fun, the lack of an intuitive UI makes playing this game more of a chore than a good time after a good amount of time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Italian, Polish, Portuguese - Brazil +2 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
destruction
Великолепно!
nuking ♥♥♥♥♥♥♥♥♥♥♥♥♥ back to the cambrian with my wooden ICBM. 10/10 would siege again.
assalomu alaykum hammaga, o'yin juda konstruktiv ekan, menga yoqdi, boshqalarga ham tavsiya qilaman
eglenceli oyun
10/10
Great Game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $86.8K | 204 | 54% | $7.99 | |
| $78.9K | 92 | 77% | $19.99 | |
| $66.8K | 172 | 83% | $9.99 | |
| $39.2K | 97 | 87% | $9.99 | |
| $11.1K | 34 | 53% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 4.3K | 83% | $24.99 |