
Beats Fever is a VR rhythm game set in stylish and charming world stages, where players enjoy cool music and catch incoming notes.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ich liebe workout Spiele in VR, wo man so richtig ins schwitzen kommt um Kalorien zu verbrennen. Dies ist hier nicht der Fall. Man fuchtelt nur wild mit den Armen umher und Körpereinsatz ist auch nicht wirklich vorhanden, macht echt keinen Spaß. Kann es nicht empfehlen. - Alternativen sind Synth Raiders oder Audio Trip. Da sind wirklich Welten dazwischen! Und die beiden Games bringen dich zum Schwitzen und Tanzen :)
Interesante aunque no lo compraría si no estuviera en oferta. Me hubiese gustado que el juego sea en 360 grados porque practicamente juegas solo mirando al frente
场景跟音乐都不错,但是操作相当屎。 这操作我不知道干啥,拿着两个小棒棒在前面一块很近的毛玻璃上戳来戳去,如果按照画面来,很累不说,根本跟不上节奏。 还不如没有这些条条框框,随随便便按音乐节奏挥舞一下,也比这种戳小棒棒的模式好。 鉴于游戏打折比较便宜,就不退款了,但是真的不太推荐。
Schade ums Geld.....man schlägt mit schlägern auf ankommende Bälle die einigermaßen im Takt ankommen. Musik ist schlecht ...manche Titel rauschen sogar.Kann ich nicht empfehlen.Kein Spaßfaktor.
Весьма затягивающая, расслабляющая и временами заставляющая понервничать - главное: найти ритм, почувствовать его... Отдельное спасибо разработчикам за композиции LukHash'а. PERFECT!!! Хотелось бы ещё больше мелодий... или добавлять свои...
( ͡⚆ ͜ʖ ͡⚆) wallpaper
Amazing game, visuals are good, the music is awesome as well :)
4/10 - Completed all Stages in ~3h. - Song selection pretty small and not really my kind of deal. - After 10-20 minutes you have seen everything the game has to offer. - Compared to other Rythmgames it is way less dynamic. - Game has not been updated in a long while Gameplay: You have to hit the spheres when they hit a wall infront of you. Imagine Osu, but you see the notes flying to you. In the end, you will just look at the notes and not at the patterns on that holo-wall infront of you. Notes only count when they hit the wall which makes it very arkward. It feels like you just stand there holding the controller at the right parts of the wall like with a metal detector or something. Actually hitting and not just touching the spheres does not get you a higher score, so you will stop very quickly trying to hit them. You'll just touch them as they fly in. I think the game design itself is pretty much flawed. I completed all tracks, but I can't imagine someone actually playing this for much longer. There are many achievments which require you to play a certain amount, but there is not enough content to even make me think about trying to get them.
This was one of my first VR Games, and i have to say its really good. the only downside is that it's only 30 tracks, so hopefully it will add some DLC's to the game, there is one out called Big Apple that is for free and that adds 10 more songs and new stages to the game. It's easier then Beat Saber, but still good entertainment and makes you have a little workout when playing the game. i play on the Oculus Rift S and i don't get any motion sickness playing this game, nor tired after 2 hour playtime. the Original game you can beat in less then 2 hours but as all other games it's fun to go back and improve your score and do the same songs again. Pros : A nice workout, Easy to get into. Free DLC with an extra 10 songs and new stages. Cheap game. Cons: The songs are somehow similar. not much variety of songs, (would like other genres) Since the songs are similar you will not play them to many times over again.
By far the most rough around the edges vr rythm game with no soul.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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