
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打折再買 或是乾脆別買 人生還有更多選擇
I think the combat feels good and i like the koo attacks, the exploration feels cool with the vines you can place, the grappling hook and the vine extending from your leg. I like the song that plays in the overworld but it gets a bit repetetive. i've only done the first main boss so far but i honestly don't really have many gripes with the combat as other people seem to have
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Después de jugarlo, puedo decir que es un buen juego. No es perfecto ni lo considero dentro de los 10 mejores del año, pero sí tiene una buena base para estar entre los títulos más destacados si se corrigen algunos aspectos que todavía necesitan mejorar. Algo que me caracteriza es que siempre me ha gustado explorar el mapeado a detalle de cada zona, y en este caso noté algunos errores en la ubicación de ciertos objetos del escenario. No es algo que afecte directamente la jugabilidad, pero en un juego que busca destacar y ganarse un lugar entre los mejores, este tipo de detalles no deberían estar presentes. Es algo similar a lo que noté en GTASA-D.Edition, donde pequeños errores visuales terminaron afectando la percepción general del juego. - El sistema de agarre del personaje todavía tiene aspectos por mejorar, en algunas situaciones el personaje simplemente resbala y cae, algo que se nota bastante al intentar saltar hacia ciertas superficies o al momento de recibir una caída, es como si el personaje no tuviera suficiente control sobre sus movimientos. Puede que no sea un problema que afecte de manera grave la jugabilidad, pero sí termina siendo molesto para quienes buscan aprovechar al máximo las habilidades y movimientos del personaje. - El apartado gráfico intenta ofrecer un buen nivel visual, pero algunos efectos como el brillo y ciertas configuraciones de iluminación terminan exagerando el realismo, además, el movimiento de ciertos elementos del entorno con el viento no se siente tan natural como debería, probablemente esté relacionado con el rendimiento del juego y la necesidad de mantener una buena estabilidad de FPS, pero considero que son detalles de las físicas del juego que podrían mejorar en futuras actualizaciones. - Entre los puntos más destacados está el sistema de combate. Los golpes son rápidos, precisos y cuentan con buenos combos, al igual la mecánica defensiva o parrys está bastante equilibrado, bien por eso. - El diseño de los escenarios, junto con el apartado sonoro, logra crear una buena atmósfera. No es la mejor experiencia auditiva que he encontrado en un videojuego, pero está bien trabajada y encaja correctamente con la propuesta del título. - El rendimiento del juego esta excelente. Si tienes una PC de gama media con DLSS activados fácilmente podrás jugarlo en 60FPS a 120 FPS estables, al menos no he visto bugs en los escenarios o alguna mala optimización de rendimiento en las zonas. - En cuanto a la relación calidad/precio, no considero que sea un juego barato ni costoso. Sin embargo, creo que faltaron esos detalles para que la compra se sienta completamente justificada. En general considero que tiene muchos puntos positivos para ser un gran juego, si eres de las personas que amas el estilo SOUL LIKE y los combates rápidos, entonces recomiendo que pruebes este juego.
I gave it a shot. It doesn't seem like a bad game, but not worth $60 to me. Some cool ideas that mostly miss the mark. Narrative, gameplay and animations feel awkward and unpolished. I might try it again later at a discount.
it doesnt matter what engine gamefreaks use the graphics looks like ♥♥♥♥. The graphics and the overall image quality looks washed and blurry no matter what setting you use. Perfomance is a joke with this image quality and the gameplay is meh. its fun for like the first area but gets boring really quickly. Go buy sekiro or mortal shell 2 your wallet will thank me later.
SPOILERS BELOW! The game overall was decent, I finished the game in about 18 hours. It would have taken longer if I did not give up on exploring every level. Gameplay was good, but that is when you are actually able to play the game... Probably half or more than half of the time spent in game was sitting through an UNBEARABLE amount of cutscenes that you CANNOT SKIP. Most of the cutscenes are not needed, every little bit of dialogue that could be given to you, in game walking around, was blocked by a dedicated cutscene. I was not annoyed at it at first, quickly changed by Chapter 3 (out of 12 chapters). I found myself clicking pause to try to skip but ended up making it just a little bit longer by pausing. You CAN somewhat breeze through them if you spam buttons but some would not even advance. The enemies are meh, cool at first but there is a lot of reused enemy types with maybe 1-2 new moves, but that is somewhat rare. Just a cycle of go to an area, get to the boss, MORE CUTSCENES, onto the next area. Rinse and repeat until you get to the very lack luster boss that has been hyped up as the hardest fight the entire game. You are telling me that the little singing boy is the final boss???? The whole time it was eluded that Emma (the MC) or Violet (side character) was going to be the big bad at the end. Kind of a let down for all the "hype" (if you wanna call it that). Koo, the dog, was great for the game. Same deal. Eluded that eventually the dog will be able to speak with you if you progress through. Does not happen. But the abilities were decent, found myself sticking to 3-4 abilities while the rest were boring and weak. Game overall was meh 5.5/10. Too many cutscenes, reused enemies, and the exploring became tedious. Not worth $50ish, maybe $30 at most. That being said, the game was fun when you actually got to play it. So, buy at own risk and be prepared for a movie length film in boring cutscenes.
You get a wolf companion, what more could i want and need, PEAK GAME
i like it so far
Entwickelt eure Spiele zu ende bevor ihr die releast. Müll Game.
好评是给小库和神乐的,艾玛我们再也不用当净化兵了,我们要永远当小库和神乐的朋友…… btw我感觉某次更新之后难度削了是真的吗= =
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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