
Challlenge Speedball is a cooperative multiplayer game based on the competition paintball variation called Speedball.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Симуляция симулирующего симулятора. Мёртвый онлайн. Зачем делать пейнтбол, если есть шутеры? Зачем переносить пейнтбол в виртуальность, если реальный пейнтбол отчасти симулирует боевые действия. Зачем есть капусту, если есть картошка? И это ещё вся криво сделано.
don't gotta be an expert to see that this game sucks
To be honest, it was extremely fun to play with friends. Finding some glitches like falling out of the map and even just playing regularly made more fun than i thought. Playing against bots is a bit boring because you can destroy them pretty easily or get unlucky and get shot instantly :D but with friends its great We also played with the dev and he's a really nice guy :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It could have Trading Cards.
Bildiğimiz paintball'ın oyun versiyonu fakat yalnızca online oynanabiliyor. Offline kısmında yalnızca botlara karşı pratik yapabiliyorsunuz. Kısaca artılarından ve eksilerinden bahsedeyim; +Atölye ögeleri mevcut, dilerseniz kendi haritanızı oluşturabilirsiniz. +Karakterinizin kıyafetini kendi istediğiniz resimle özelleştirmeniz mümkün. +Oyun güncel, yapımcılar sürekli bi' şeyleri fixliyorlar. -Oyunun FPS seçeneği yok. -Şarjör olayı yok, sınırsız şekilde ateş edebiliyorsunuz. -En büyük eksisiyse oyuncusu yok. Serverler boş. Zombilerle pratik yapmaktan öteye gidemedim. Bu sebeple para harcamaya değmez.
I do not recommend
Challenge Speedball, Speedball adı verilen rekabet paintball çeşidine dayanan, işbirlikçi çok oyunculu bir oyundur.
It used to be much more difficult to create a legitimate-looking game in my childhood, when DOS and Windows 95 through 2000/ME were the main PC platforms for gaming. While Java and a few other languages surfaced in my early teenage years, and game creation toolsets like ZZT, MegaZeux, and others had existed for many years prior, all except the most skillful with these tools could create soething that seemed professional and in the case of ZZT or MegaZeux, even the most skilled developer couldn't try to pass the game off as something more advanced than it was and have a distribution platform for it. Nowadays, it's much easier to create a project that compiles into something resembling a polished 3D title. However, computer architecture and development tools have simultaneously become much more complex to master. It's easy for a beginning developer to overvalue their ability just because of being capable of stitching something together that looks really nice in Unity or Unreal Engine, while remaining completely unaware of all of the complexity underneath they don't understand. It also makes it much easier for a scammer to cobble together assets, code, etc stolen from other projects and market it as something that it's not to make quick money. This game feels like a new, beginner-level developer decided to create a TPS and used the features of the dev tools they understood for the game engine, while completely lacking an understanding of game design fundamentals. This game barely meets the base requirements of what constitutes a game, lacks any sort of optimization, and appears to have undergone no significant playtest effort. The developer needs more practice with the game engine and further education in game design and programming fundamentals before releasing another title if this is the peak of their ability. This is nothing more than a simple project one would create to familiarize themselves with UE4 or Unity. Best of luck to the developer, but this title is extremely far from being something I could recommend someone seek out even if it was still free. It definitely doesn't warrant a price tag.
если на этом обзоре будет 10 пальцев вверх, я засуну иx себе в жопу
в игре, которая созданная для он-лайн соревнований, он-лайна то и нет можно создать сессию с ботами, но с ботами не интересно, так как у них у всех АИМ и ВХ карты тесные. кастомизации особой нет графика так себе дизайн карт так себе звуки примитивные в общем, ни кому не рекомендую. разве что вы фанат спидболла. тогда можете и потренироваться https://youtu.be/edGt_-Geqw0
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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