
Lone Wolf is a game to become a captain of the space warship “Lone Wolf" where in a space battle opera. You will fall into the charm of a gun that emits a powerful firepower toward the enemies, and you will be attracted by the various charms of the space warship “Lone Wolf”.
Modeled estimate, not a reported figure. How we estimate →
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Japanese, Korean, German, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
I realize this is just a PC port of the game for mobile devices, but I've never played it before so here are my thoughts: TL:DR: Surprisingly fun, no micro transactions, narrated voice acting, decent port. First Impression Gameplay: https://www.youtube.com/watch?v=jCFCXxEh_zM Based off the developer description, I expected this to be a broken mess with terrible translations and questionable gameplay. I was a bit surprised when the opening cinematic was not only proper English, but voice acted with proper English as well. Gameplay is fairly simple: select which turrets go on your ship (reminds me of gratuitous space battles), and pilot your ship around as your turrets auto-fire on enemies. As enemies die, they drop crystals which can be spent on match specific upgrades. The end of each battle features a boss to be defeated within a certain time limit. There are 6 weapons to choose from, with two separate types (physical and optic). At the end of each match, you are awarded with crystals to be spend on ship/turret/skill upgrades. A story does exist in this game (something about crystals and super powers), but it feels a bit forced and unnecessary. The main character is an attractive anime chick, so I guess that is a plus. Anyways; the game is fun, the port works well, and the game kept me engaged. Feels a bit steep at ~$5, but I've paid more for less. I'd recommend. Oh. And as a bonus, I did not see any microtransation or pay to win shenanigans going on.
Game is pretty good but has one huge issue - is already abandomed by devs. Few people are asking on forum about save file location and there is no feedback one week already. So if you play on laptop and start playing on desktop - you start everything from zero. Save file is not in the cloud... I can not recommend abandomed game, sory.
Простая времеубивалка, изначально сделанная под смартфоны. После каждой успешной миссии вы получаете средства на покупку новых апгрейдов, но есть загвостка: в игре был донат, но его убрали, а вот гринд остался. Т.е. в определенный момент вы дойдёте до момента, когда намекнут, что неплохо бы было погриндить предыдущий уровни и улучшить корабль. В целом, игра неплохая, но гринд и однообразие не развлекают, а раздражают.
Delivers on being a fun little shooter with a fluffy little battleship sporting pre-battle structural upgrades, along with quite a number of special attacks and turrets, of which the latter can be further boosted both pre-game and in-game with currency looted from killed enemies. If you stumble upon a level too hard worry not - you can replay earlier stages farming some more in-game currency, and return with a beefed up ship to kick some ass.
***WARNING: LONG AND IN-DEPTH REVIEW*** Only read if you want to know about the game in depth, I touch on all it offers. It's alright for a mobile port probably one of the better ones we've seen on steam. It is a very simple game to play. Play it with 1 hand and 1 finger no keyboard required just a mouse. Has a little rpg-strategy with pause element to it, also has a little tower defense upgrading element to it. Let me see if I can clarify my points a little better. When you start a mission you get a set amount of resources to begin with, with these resources you can buy your turrets and if you desire upgrades to the few you bought. As combat phase progresses you'll earn more resources and can use it to upgrade current turrets on the fly or add more turrets if you have empty ports to add to. Also this resource can be used to activate your defensive skills (these are unlocked as the game progresses) it all feels like a tower defense game in that regard. There is waves of enemies that spawn, but very very thin pause in between each wave, so thin its hardly noticeable. Probably to keep combat more fluid and engaging. Also a bit like a TD game. You can however upgrade your ship permanently to increase the amount of resources you start with each mission. Somewhat like an rpg game as each upgrade is counted as a level each per module. (I'll touch on this further in review) The strategy bit falls into where you place your turrets on your ship. I've tried a couple different setups, some turret placements can be more or less effective depending where you have placed these turrets on your hull. I'll use starter ship as an example, starter ship before you unlock the ability to further improve your ship, starts with 3 turret ports. I have found with turrets unlocked by 3rd mission placing rocket on the front and two gun turrets 1 of each on left and right worked better than placing rl on left wing and gun turret front and right. I'm sure you can see where I'm going with this? The enemy will be attacking you from 360 degree angle so placement is very important. Remember you are flying a battleship it is not as agile as a fighter so speed and turning is much slower. So proper turret placement is deeply important. The rpg side is mainly consisting of the permanent upgrading system. This is where things are more complex to clarify. The only money you get to keep are from mission rewards, meaning no point hoarding resources you collect while in combat phase. (so spend it with out fear but spend it wisely) Each mission reward amount is based on how much damage you take during each combat phase. Don't worry it is decently forgiving. The permanent upgrades are pretty vast, so don't be surprised if you find yourself in a moderate grind farming mission rewards to upgrade your ship. You can upgrade your hull to allow you to install more turrets. The turret variety unlock as you progress. There is 6 different turrets if you are curious. All designed to counter specific enemies (yep like a TD game lol) Upgrade for durability this is your health gauge. Upgrade your resistance to the games 2 damage types physical and optical. Upgrade speed of your ship Upgrade starting resources upgrading the hull as I mentioned before. (not sure what the caps for levels are i have starting resources at level 11 so far hull just level 5 with 7 turret ports) That covers the ships upgrading you also have upgrade system for weapons and skills. You can upgrade the potency of the weapons adding more damage and extra bonus like chance for instant kill, chance to slow targets. Just some brief examples. I haven't unlocked the skill upgrading system, but I've been playing games like this long enough. i'd bet its for duration and damage as that seems the logical route. The defensive skills are: AoE explosion wipes entire screen of enemies, does moderate damage to and interrupts bosses healing abilities. next would be the shield placed around your ship giving you few secs of invulnerability. finally have the nitro as I'll call it to boost your ships speed 2 fold. Your ship is constantly moving it never stops. Also 3 more that i havn't unlocked as of yet. There is a text story to follow if you are looking for that info aswell. Personally, i haven't been following it much other than about some strange creatures or something like that. 3 chapters each 10 missions long and 1 extra chapter also 10 missions long, plus when all said and done survival mode we all by now know what that means lol Bottom line I'd give it a 7/10 it's not perfect, but so far I've got enjoyment from it and sure, if you like the points i touched on and the genre of game I'm sure you'd enjoy it aswell. It will sink some time for you. If any other info you'd like to know, just drop me a line in the review comments. If i got the answer you seek, I'd be happy to help. I'm not going to answer technical support questions though, just game related.
I can't say yes to a company who just dumped Battleship Lonewolf 2 on steam without a word until today, they did a only PVP game who nobody plays and the devs don't care about it. The first 1 is fun and the second was bound to be great but sadly no.
Скучный порт мобильной игры. Для убийства времени... Но слишком много годный проектов, чтобы убивать его здесь. Графика среднемобильная. Итог - возврат средств.
Fun game, and on sale! Kinda like the old Space Wars in the 80's but with updated graphics, story, missions, and crafting! Can just play a mission or two if you want. Easy to learn, probably hard to master. Playing it on my Gaming PC in 4K. Will try on an old laptop - hopefully it will scale down so that you can play on any machine. The aesthetics are beautifully done! Kudos to these Devs! Hope to see more and DLC for such a reasonably priced game.
Its a good little time waster, music is bland though. Other than that get it when its a sale just like any other moble to PC port never worth the full price. Edit: turns out the music is alright, not good or bad, but the sound of the guns firing 24/7 make it sound bad.
LE jeux se pilote uniquement à la souris . Apuyer sur les boutons de buffes pendant que l'on maneuvre rend le jeux plus difficile qu'il ne l'est. Bien sur on ne peut riens paramétrer pour changer la situation. En l'état je ne peut pas le recommander. Sinon le jeux en lui meme est une suite de courtes missions d'arcades. Pas très intéressant !
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