
Rule Tenochtitlán in this survival city-builder where gods decide your fate. Confront the Moon Goddess and her generals. Delve into the intricate story, survive the nights in the Sandbox mode, or build freely in the Creative mode. The last sun is yours to save, or… lose!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take on the role of the Tlatoani, the divine ruler of Tenochtitlán. Build your city upon the waters of Lake Texcoco, lead your people to glory, and bring the long war against the Moon Goddess to its final reckoning.
Construct over 25 unique building types, each upgradeable across four levels except the Story-Exclusive ones.
Terraform Lake Texcoco, dig canals, and reclaim precious land from the marsh.
Raise divine monuments, academies, and gardens.

Perform rituals and human sacrifices to earn divine protection
Answer the gods' offerings when they come for tribute. Fail them and risk losing godly Grace!
Balance the favor of the gods, your economy, and survival itself

Face the Moon Goddess and her generals in a story-driven campaign.
Discover the ancient Sun Pillar and raise its modules to push back her power, and see the sun again
Confront her at last in a showdown for the fate of Tenochtitlán

Send expeditions across the strategic map, secure resources, and establish trade routes
Recruit new citizens from distant settlements and the port city
Expand your power beyond the borders of Tenochtitlán
Campaign: the full story across four difficulties: Relaxed, Story, Adventure, and the punishing Doom.
Sandbox: keep the survival challenge, drop the story. Build, defend, and outlast the night with limitless resources.
Creative: pure city-building. No economy, no threats. Unlock the full roster of buildings by surviving nights in the other modes, and use the Photo Mode to capture your built city in all its splendor.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 135reviews | 70% | — | $74.5K |
| $7.99−60% | 15ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Залипательная игра, отняла почти 8 часов моей жизни залпом, но к середине баланс тотально сломан. При выстроенной экономике вечно чего-то не хватает, особенно дерева и еды, хотя работают три кухни и три лесопилки. Отсюда же возникают проблемы с кровью, ну и когда приходят два братца-акробата - всё, гейм-овер. Дропнул ближе к концу игры, потому что надоело бодаться с балансом.
Для раннего доступа уже вполне достаточно контента и вызовов. Пробовала начать сразу по хардкору ,как задумывалось разработчиками - невывожук, вообще! Только на норме прошла пролог и 1 акт, а вот на 2ом акте завалилась, сложно по менеджменту и постоянно не хватает крови! Еще жаль, что всего 1 карта компании, нет возможности начать где-то в ином месте. Строго линейный сюжет. Надеюсь, на релизе будут доступны и другие карты. В целом пропадают вечера в вечном кризисном менеджменте незаметно. рекомендую для любителей градостроительства и кризисного менеджента в условиях постоянного пи***ца в мире, который желает тебя раздавить.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Polish, Russian, Spanish - Spain, French*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ziemlich tough. Viele Ideen. Leider schlechtes Speicherstand-Management.
A very pleasant city-builder game. Which the developer compared to Banished, Against the Storm and Frostpunk. And i can see why...From the scouts to the gatherers you send, to trades you conclude for resources, from wood, stone, to blocks, planks, obsidian, blood, raw food, cooked food, and so on. Even attacks at night you try to survive using BLOOD, (Id encourage to call it Tonali) which one can obtain trough sacrificing, prisoners, commoners or even nobles. But there are also different ways! The blood is used to fuel a blood shield against ghosts attacking you, or pillars draining the shields power now and then, but even at night their is fortune as sunken temple offer some blood too. Which the priests from your main temple can gather, or even take down those pillars. All the while the perform sacrifices. Surely this is not it! For you are also tasked to build your city. Give shelter and food to people. Gather resources, and expand the blood barriers...All the while you have a very interesting story to go trough. All this for a reasonable sum of money. My only critique would be, that sometimes the obelisks can go out the border of the map and there is no way you can take it. The farms placement is really difficult on the river. (Literally made me curse trough the stream and recording.) There is no way to increase Cocoa (Currency within game) storage. Speed at which rate you wanna move the camera be it with the mouse, arrows or even a shift button is not present. And i feel like there is not much ways to get more people or even a way to reproduce them or so. Sometime at the end my buildings weren't all able to be upgraded for some reason, unless i saved and loaded the game. So sadly i was not able to get the achievement to get all buildings upgraded... But other then that, it was a fun game to go trough. Be it with a challenging way. Or simply more chill and story focused gameplay. Like i done. With neat but somewhat very few music and same loops. Voice acting is nice, story was nice (I want more though) artwork was great! Smooth gameplay not much lag. A solid 8/10 from me. For those wanna check my playtrough here is a link to my playlist on Youtube: https://www.youtube.com/playlist?list=PLBmF7y1jrUASPVcK7M_BmxsQJbBmi9WM-
A hidden gem that deserves your attention! If you are looking for a city-builder that dares to do something completely unique, look no further. Aztecs: The Last Sun is an incredibly refreshing and fascinating experience. The closest point of comparison would be Worshippers of Cthulhu, as the game offers fantastic tactical depth where logistics blend with dark, theocratic crisis management and demanding gods. To be fair, it is a bit of an uphill battle at the very beginning. It is a deep game with many complex mechanics, but the developers have done an outstanding job of helping the player over that initial hurdle: Excellent tutorial and campaign: The story mode functions as a perfect, well-structured school. You learn the systems at a controlled pace without being drowned in massive walls of text. Fantastic PDF companion: As a wonderful bonus, the developers include a comprehensive manual in PDF format—a brilliant touch that brings back memories of the classic, thick game booklets from back in the day. It makes mastering the mechanics a breeze. Flawless communication: The game spoils you with an interface that communicates crystal clearly. If you need more houses for new citizens, it tells you, plain and simple, exactly how many you need to build. No guessing games or searching through hidden stat menus. Once you get past that first learning curve and master the basics, something magical happens. The systems click together, and your city starts running like a well-oiled machine. Managing the social classes, optimizing the canals, and watching your monumental Tenochtitlán rise is incredibly rewarding. This is a game built with genuine love by the developers, and it has unfortunately drowned a bit in the sea of big-name releases. Do yourself a favor: power through that initial learning phase and give it a chance. It is absolutely worth it! Rating: Highly recommended for any serious city-builder enthusiast.
Kanäle. Heilige Scheiße man kann Kanäle graben. Ich muss meine Stadtplanung nicht nach den Gewässern auf der Karte ausrichten – wenn der Teich meinem Bluttempel im Weg ist, einfach überbuddeln. Warum haben das nicht alle Stadtbau-Spiele? Texcoco-See, ich erkläre dich zu meiner Was, das Spiel? Ach ja. [h2]Aztecs: The Last Sun[/h2] Überlebens-Stadtbau-Simulator mit Azteken-Flair. Ihr baut Ressourcen ab, um damit Gebäude zu errichten, die euch dabei helfen mehr Ressourcen abzubauen – das Konzept war schon 1602 nicht neu. Wir erfahren, dass die alten Mexikaner progressive Politiken hatten, wie die Bezahlung ihrer Arbeiter mit Schokolade, oder die Hinrichtung politischer Gefangener, um mit deren Blut die Angriffe des rachsüchtigen Champions der Mondgöttin abzuwehren, und das ist wo der Überlebenssteil reinkommt. Jede Nacht wird eure Stadt angegriffen, und nur mit Blut könnt ihr die Barrikade aufrechterhalten, die verhindert, dass eure Stadt zerstört wird. Bauen lässt sich nur innerhalb dieser Blutzone. Das Blut muss nicht von Menschenopfern stammen, sondern kann auch von dankbaren Bewohnern gespendet oder von Göttern gegeben werden. Aber insbesondere am Anfang ist die einzig sinnvolle Blutquelle: alle. Insgesamt macht das Spiel im Genre nichts wirklich Neues, abgesehen vom Azteken-Thema und den oben erwähnten Kanälen. Allerdings gab es auch nicht, das mir auf die Nerven gegangen ist, und von etwa 20 Städtebau-Demos, die ich mir auf Steam angesehen hatte, war "The Last Sun" das einzige, dass ich mir tatsächlich gekauft habe. Es hat also zumindest nichts falsch gemacht. Zusammen mit den Bugs in der Early-Acces-Version gibt es also nur eine eingeschränkte Empfehlung. Hier ein paar Tipps: 1 - Am Anfang des Spiels, bevor das erste Blutopfer vollzogen wird, gibt es eine "Tageszeitlose" Eingangsphase, in der ihr Bäume fällen und Steine hacken könnt. Es empfielt sich hier, das Voranschreiten der Handlung hinauszuzögern um einen Vorrat anzulegen, mit dem die harte Anfangsphase des Spiels einfacher wird. 2 – Ressourcen können nur innerhalb der Blutzone abgebaut werden, und Steine, Bäume, Fische und Gold regenerieren sich nicht. Entsprechend müsst ihr eure Blutzone "nomadisch" erweitern, um neue Ressourcen freizuschalten. Wenn ihr mit Mirkomanagment vor der Nacht diese kleineren Zonen abschaltet, könnt ihr eine Menge Blut sparen. 3 – Der Handel mit anderen Siedlungen ist nur eingeschränkt nützlich. Um neue Handelsmöglichkeiten freizuschalten müssen zuerst alle existierenden Handelsoptionen abgeschlossen werden. Dazu gehört das Versenden von Arbeitskräften, und von denen gibt es nur eine begrenzte Anzahl. 4 – Was den Technologiebaum angeht: Am wichtigsten ist der Markt, der freies Ressourcen-Tauschen ermöglicht. Denn Nahrung und Obsidian sind regenerierbar und nicht davon abhängig, wo ihr sie anbaut. Alle anderen Ressourcen gegen diese einzutauschen ist effektiver als deren eigentlicher Abbau, und spart jede Menge Kleinarbeit.
Я зашла посмотреть, в итоге очнулась через 8 часов XD Игра привлекла сюжетом, попытками сделать все идеально, с каждым игровым днем ты проникаешься в мир Ацтеков) Мне понравилось все, от самого градостроительства, до изучения мира) Механика с кровью чутка поддушивала, но это до того момента, пока я не разобралась в игре) Уверена, что проведу здесь еще десятки часов) Всем, кто любит игры подобного жанра, рекомендую поиграть в Aztecs: The Last Sun
为什么游戏通关后我加载不进存档?任意一个都不行。这是故意这么设计还是bug?游戏很好玩,我希望在我通关后依旧可以进入墨西哥中央谷地特诺奇蒂特兰,我还有很多基建没有建呢!请制作者考虑我的建议!
игра отвратительная, ни сюжета, ни развития города, да вообще ничего. игра- пустая болванка где ты кликаешь куда тебе скажут, обучение долгое и бессмысленное, нет ничего интересного, я уже молчу про всю эту необоснованную тему с кровью и жертвоприношениями: вы приносите людей в жертву для получения крови, но на следующий день вам благодарные жители приносят кровь в ведрах (откуда они ее нацедили история умалчивает)
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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