
CLeM is a narrative-driven puzzle adventure game with a dark twist. Wake up in a world where puzzles intertwine with exploration, weaving a unique narrative rooted in alchemy. A voice awakens you. It gives you purpose. To guide you, you find a notebook with mysterious entries and a house to explore.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0.29/day in the week after.
About

You awaken in a cold, dimly lit room, your senses slowly adjusting to the surroundings that, oddly, feel familiar. A strange sensation lingers in you, reminding you that something is not quite right. As you find your bearings, your attention is drawn to a peculiar item on the ground. A notebook labeled "CLeM" lies before you. As you delve into its pages, covered with intricate sketches of insects accompanied by vague symbols, you find a note containing a cryptic message: “Bring me BEAUTY.” Lost in deciphering the contents, a voice interrupts your focus.

Puzzles intertwine with exploration, weaving a unique narrative experience we call “Puzzlevania” with a shadowy story to unravel and countless challenges to overcome.

Craft magic toys to unveil hidden secrets, access unreachable spots, and reclaim items from the past as you uncover new revelations in familiar spaces.

Investigate a seemingly desolate house accompanied only by an obscure voice and a notebook full of annotations and drawings on alchemy, insects, and other creepy crawlies.

Choose your fate in this dark story of manipulation, pride, forgiveness, and redemption.
Features:
A new genre, “Puzzlevania,” intertwines puzzles and exploration. Discover hidden secrets in each room as you delve deeper into the mysteries with every crafted magical toy.
Unique and beautiful art style with hand-drawn elements.
2D graphics with 3D environmental navigation.
Challenging and diverse puzzles to solve.
An enigmatic story with a dark turn.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 299reviews | 91% | — | $74.4K |
| $15.99 | 48ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eerie little girls are creeping me out. Besides that, it is a great, but somewhat short puzzle-adventure game with enough mystery to keep you playing. Highly recommended! [quote]Follow us for more [url=https://store.steampowered.com/curator/45113328-Awesome-Adventure-Friends/] Awesome Adventures![/url] [/quote]
I enjoyed the game a lot. The game mechanics are some decent puzzles of a variety of types which keep you engaged. Each section gives you something new and I really liked that. The story itself turned a bit sad but it was ultimately a story of love and redemption. Learning to forgive and to learn to love with loss to free your heart. That really nice, even if it was a bit creepy how you get there. We each have our own path in life, no?! I liked the game, not too long, easy to stop and come back to. Worth the sale price for sure. If you like puzzle games then this is one for you! Just remember to use that hat once you get it wherever you go so you don't miss an important drop. It matters for the ending.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, German, Korean, French, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Catalan*languages with full audio support
| $15.99 |
| 33ratings |
| 92% |
| — |
| not modelled |
| $7.99−50% | 9ratings | 74% | — | not modelled |
| $15.99 | — | — | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] CLeM — Rapporte moi la Beauté... [/h3] [i]Vous êtes une poupée de chiffons. Vous vous éveillez dans un sous-sol faiblement éclairé. Une voix vous commande de lui ramener de la Beauté. Un étrange livre se trouve devant vous. Sur sa couverture, l'inscription "CLeM". Dans ses pages, d'innombrables dessins d'insectes, quelques notes et symboles obscurs. Tentez de comprendre les mystères qui entourent votre existence et la voix qui s'adresse à vous en parcourant une maison qui semble abandonnée... à moins que vous ne soyez pas seul ?[/i] CLeM est le parfait mélange entre un Metroidvania et un puzzle game / point & click. Vous explorez un environnement cloisonné qui, petit à petit, s'ouvre à vous au fur et à mesure que vous résolvez des mystères et débloquez de nouvelles capacités. Le gameplay n'exige ni réflexes ni combinaisons de touches à retenir. Les commandes sont assez simplistes, minimalistes. La direction artistique est soignée. Le trait est fin. Les environnements, délicieusement dérangeants. Le jeu ne fait pas peur (à moins que vous ne soyez arachnophobe). En revanche, il a une ambiance mystérieuse et mélancolique qui rappelle légèrement Tim Burton (en moins sombre et glauque, cependant). La partie sonore souligne l'ensemble à la perfection. J'ai joué au casque, comme recommandé par le jeu. En revanche, j'ai préféré jouer clavier-souris, et l'expérience était tout à fait satisfaisante, même si j'ai dû faire un tour dans les options pour remapper les touches (de base, c'est la touche "Espace" qui permet de confirmer une action et la touche "W" qui permet de monter). Bon à savoir : si, comme moi, vous optez pour une expérience clavier, la souris n'est pas prise en compte et ne "sert à rien" une fois le jeu lancé. Vous ferez tout avec les touches. Les énigmes sont bien pensées. Quelques-unes sont néanmoins assez difficiles à solutionner, même si l'on a compris ce qu'on devait faire (l'horloge, par exemple, ou les signaux lumineux à la toute fin). L'histoire se découvre par fragments, au fur et à mesure que l'on progresse. On devine petit à petit ce qui se passe, jusqu'à obtenir une confirmation finale. En tout cas, si vous obtenez la bonne fin (qui peut vous faire verser une larme… perso, j'ai craqué !). La mauvaise fin est plus "sombre", mais pas de panique : si vous obtenez l'une ou l'autre, vous pouvez relancer le jeu et découvrir celle que vous ne connaissez pas directement. Chacune d'elle vous rapportera un succès différent, pour ceux que cela intéresse. Il est d'ailleurs assez facile de tous les obtenir. Le jeu se boucle en 3 à 6 heures en fonction de votre aisance avec les énigmes et de votre recours ou non à une solution. En résumé, CLeM est une aventure courte mais marquante, qui ose mélanger narration émotionnelle, esthétique, intrigue et puzzles intelligents. Le jeu brille avant tout pour son ambiance soignée et son univers artistique. Si la durée de vie et la partie "gameplay" peuvent sembler limitées pour certains, je recommande fortement l'expérience aux amateurs d'aventures narratives et d'énigmes. [code]Vous avez aimé cette analyse ? Découvrez en d'autres en suivant notre groupe de curation : [url=https://steamcommunity.com/groups/le-pixel-legiste/curation][u] Le Pixel Legiste[/u][/url] Découpages de pixels, éviscérations de logiciels, on plonge les mains dans les entrailles du game design et on vous raconte tout. [i]Pour ceux qui joueront après ![/i] [/code]
制作组号称这是一款“解谜银河城”,实际玩下来只是一款普通的指点解密,不知道哪里跟银河城靠得上边了,一开始看到这个好评率还以为是有什么很特别的设计。解密部分也非常普通,属于早就让大家已经疲劳了的找线索和道具 然后再换取下一个道具的套路。谜题设计毫无亮点,十分平庸,故事和谜题也没能给人很契合的感觉。大部分谜题还设计了很多往返跑的步骤,加上角色巨慢的移动速度,游玩过程十分痛苦。
What a beautiful game, I wasn't expecting the deep story. Good puzzles, good atmosphere, great great story. Totally recommended (I bought it on sale, it's quite short but I think it's worth it)
Clem es un juego que puedes jugar sin haberte pasado MechaNika o Agatha Knife, pero si los has jugado quiza veas algunas referencias que te los recuerden. Hay muchos puzzles, algunos mas complicados que otros, y mucha investigación, ¡pero no es nada tedioso! Cada paso que das te descubre una porción más de la historia y poco a poco comprendes que está pasando. Lo recomiendo muchisimo a los amantes del misterio, puzzles y con corazoncitos sensibles, ¡no me esperé el final, me tocó la fibra sensible! <3
As a fan of mango protocols point and click adventures, I think this is mango protocols weakest point and click adventure. TL;DR Game looks and sounds great however it greatly underperformers when compared to the other titles like mechanika and agatha knife. Full Review First let's talk about the good. The music and voice acting are good not amazing but better than nothing and were pleasant enough for me to not mute it. The scenery and the artwork in this game is good definitely a step up in terms of agatha knife. The puzzles this time were easy maybe too easy but it's better being too hard that you would need a guide. Also the fast travel system was quite welcome but felt slightly less useful than in previous entries. [spoiler] The bad. Oh boy there is a lot so here goes. The world/map is incredibly small, it's the size of one house and the amount of details in it are great however previous titles had a town as the world. Perhaps not as detailed but certainly gave more life and opportunity to the world. Imagine if agathe knife was confined entirely to the butcher shop, it would have struggled to build a story. The characters or more accurately character feel flat extremely flat. You control a doll or homunculus or something which has no thoughts and no dialogue and you are preforming tasks for Clem. Who has probably less the a paragraphs worth of actual dialogue. You get little notes and or journal entries from Clem which explains the items you pick up around the house but that's really it. You don't interact with Clem in any sort of meaningful way, heck you barely even see her at most you see her about 15 minutes in a 2.5 hour game. There's no characterization to her besides a sad little girl who misses her mom and just so happens to be a witch. Previous entries have you playing as the protagonist, i.e. mechanika and agatha knife. You got to know their personalities and thoughts on matters because you played as them. You got invested in them because you helped them through every step of their journey. The story of a grieving child trying to bring back their parent is not uncommon but it would be a quite a drastic step away from the usual from what mango protocol normally does. I think it would have been really interesting but unfortunately we don't get a lot of background on the characters to make it interesting. We learn so little about the family that at least I couldn't connect at all with Clem. I also think the tone of the story also affected the normal dark humor of the other entries. [/spoiler] Conclusion I don't mind mango protocol trying out new things I encourage it. But they really need to work on the story, it needs to be memorable like the other games before it. At the price go get agatha knife or mechanika.
An adorable game, but best played with a guide on pull-up. Some of the puzzles are just way too frustrating if you try to complete them genuinely
Me ha gustado tanto que me lo he terminado en poco más de 4 horas. Los puzzles son originales y los gráficos preciosos, la historia me ha descolocado por momentos y habéis conseguido que llore con el final... 10/10
In questo titolo impersonate un pupazzo che deve obbedire ai comandi di una ragazzina che non si fa vedere all'inizio. il vostro compito sarà quello di procurare vari ingredienti, ossia vari insetti, lumache e altro che si trovano in giro per la casa disabitata dove vi risvegliate. Questo titolo è un'avventura grafica della breve durata, Diciamo che lo finite in un paio di ore se non poco più, io ci ho perso più tempo per via di alcuni enigmi che non capivo e del enigma della lucciola che ha una soluzione random per ogni partita, così come la cassaforte. Fortunatamente l'enigma del pianoforte non è difficile come sembra altrimenti ci starei ancora giocando. lol. Il gioco è carino ma ha la pecca delle 50 lingue tranne l'italiano, peccato. Ah, questo titolo fa parte della lore di mecha nika e aghata knife. Anche se le protagoniste dei giochi nominati non si fanno per nulla vedere. Solo durante i crediti si vedono. ^^; Il mio consiglio è comprarlo solo se avete preso i due titoli che ho nominato, ma se, come me, vi dispiace che non ci sia l'italiano come sottotitoli allora, prendetelo solo con uno sconto superiore di questi saldi. La longevità, anche se bassa è ottima per ciò che racconta senza allungare il gioco inutilmente. P.s: Il gioco ha due finali e tranquilli, arrivati ad un finale è possibile risvegliarsi a pochi passi dalla parte finale e qui fare il secondo finale.
Players by region
Where this game's players are, estimated from review languages.
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