
Axon TD lets you expand the map boundaries themselves. A huge arsenal of towers and a wide variety of enemies clash in a battlefield that grows to your whims. Engage in single, cooperative, and roguelite gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 15 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Axon TD infuses a new layer of strategy into Mazing Tower Defenses. Typically, you build towers on the path to obstruct enemies and make the path longer. But what if you could take control of the map layout itself and expand things directly? In Axon TD, you're given a brush, and the map is your canvas!

The name of the game is map manipulation. Place down tiles to make longer paths and support more towers. Tiles can also bridge to various islands scattered around the map; these provide entire new chunks to maze with. On various maps, you can even place a new destination point!

A roguelite mode where you face the gauntlet of randomized maps, towers, and techs. Adapt to a rapidly expanding map area and take advantage of an accelerated tower technology progression. Surviving earns you a place on the global leaderboard.

You play as a defense contractor on a routine mission. As you arrive, your ship is shot down, and you're attacked by a robotic force called the Axons. Your only way off the planet is to fight. Build towers against hoards of enemies, progress through a tech upgrade tree, and defeat epic bosses! You may even find out the truth behind the ongoing war…

While we have created a lot of singleplayer and co-op maps, there is no doubt that unique and novel experiences which we didn’t think of exist. One of the founders of our studio started game development by modding games back in WarCraft 3. So, we understand the importance of player created content. The map editor gives you all of the tools needed to create any singleplayer or co-op map that we could create ourselves.

Online co-op supports up to 4 players. With maps designed for 2, 3, and 4 players you'll find a wide variety of battlefields to conquer and make your own. A global leaderboard allows you to see how you compare to other teams. Will your team come out on top?
Both the Campaign and the roguelite Survival support 2 players.

With so many map layouts at your disposal, you want a huge arsenal of towers to play with. Dozens of towers, each with their own effect, fulfills that need. Towers also have three possible upgrades, and these upgrades add either new effects or change existing ones.


What complements a ton of towers and a lot of maps? A wide variety of enemies having different abilities, of course. From those that move faster around corners to those that teleport nearby enemies forward, the Axons are devious in their onslaught.

40 Towers and Traps
10 Castable Abilities
Mechanics for Map Manipulation
35+ Unique Enemies
Co-op with up to 4 Players
Roguelite Survival Mode
Campaign with 40 Levels
PvP Mode with 4 Procedurally Generated Maps
21 Quickplay, 18 Co-op, and 4 Survival Maps
Leaderboards for Quickplay, Co-op, and Survival
Map Editor with Steam Workshop support
Cosmetic customizations for Towers
With a wide selection of tower variations to upgrade and an array of complex strategic maps to test your defenses, even the most skilled Tower Defense players will meet a challenge in Axon TD.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic. Gets that tower defense itch. Absolutely loving it so far
One of those "just 1 more mission" TD games. I like it
The game is fine, but just wasn't the follow-up to Element TD 2 my friends were were hoping for in a number of ways. Modes that are really interesting to me like survival don't allow for more than 2 players so contributed to this falling off within my friend group pretty quickly. I recommend it for what it is, but only just.
Media

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| $406.3K | 2.6K | 62% | $5.99 | |
| $406.3K | 2.2K | 95% | $9.99 | |
| $406.2K | 737 | 63% | $14.99 |
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| $1.2M | 3.2K | 90% | $14.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $11.4M | 14.7K | 84% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun so far.
一個設計路線的塔防,卻有怪物可以跳過路徑,單純噁心人
solid TD
一般般,建议学习一下nordhold的思路,可以单独给防御塔设置攻击优先级,第二关就有治疗型敌人,要想完美通关只能手操防御塔攻击太累了
One of the best tower defense games I've played in a long time. The balance is decent and I really appreciate the dynamic nature of the maps which allow you to define the enemy paths as you play.
With 30+ TD titles in my library and over 20 years of experience, I can confidently say this is the best one I’ve ever played. It's such a relief after the recent trend of RNG elements that can ruin your entire run, or overpowered active skills you have to click perfectly just to clear a wave. Success here depends purely on your strategic and tactical decisions. The gameplay is challenging but extremely rewarding when you see your defense work flawlessly. A true 10/10 experience.
Probably the closest thing we'll get to Defense Grid 3. I love the path changing mechanics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.