
Axon TD lets you expand the map boundaries themselves. A huge arsenal of towers and a wide variety of enemies clash in a battlefield that grows to your whims. Engage in single, cooperative, and roguelite gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 15 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Axon TD infuses a new layer of strategy into Mazing Tower Defenses. Typically, you build towers on the path to obstruct enemies and make the path longer. But what if you could take control of the map layout itself and expand things directly? In Axon TD, you're given a brush, and the map is your canvas!

The name of the game is map manipulation. Place down tiles to make longer paths and support more towers. Tiles can also bridge to various islands scattered around the map; these provide entire new chunks to maze with. On various maps, you can even place a new destination point!

A roguelite mode where you face the gauntlet of randomized maps, towers, and techs. Adapt to a rapidly expanding map area and take advantage of an accelerated tower technology progression. Surviving earns you a place on the global leaderboard.

You play as a defense contractor on a routine mission. As you arrive, your ship is shot down, and you're attacked by a robotic force called the Axons. Your only way off the planet is to fight. Build towers against hoards of enemies, progress through a tech upgrade tree, and defeat epic bosses! You may even find out the truth behind the ongoing war…

While we have created a lot of singleplayer and co-op maps, there is no doubt that unique and novel experiences which we didn’t think of exist. One of the founders of our studio started game development by modding games back in WarCraft 3. So, we understand the importance of player created content. The map editor gives you all of the tools needed to create any singleplayer or co-op map that we could create ourselves.

Online co-op supports up to 4 players. With maps designed for 2, 3, and 4 players you'll find a wide variety of battlefields to conquer and make your own. A global leaderboard allows you to see how you compare to other teams. Will your team come out on top?
Both the Campaign and the roguelite Survival support 2 players.

With so many map layouts at your disposal, you want a huge arsenal of towers to play with. Dozens of towers, each with their own effect, fulfills that need. Towers also have three possible upgrades, and these upgrades add either new effects or change existing ones.


What complements a ton of towers and a lot of maps? A wide variety of enemies having different abilities, of course. From those that move faster around corners to those that teleport nearby enemies forward, the Axons are devious in their onslaught.

40 Towers and Traps
10 Castable Abilities
Mechanics for Map Manipulation
35+ Unique Enemies
Co-op with up to 4 Players
Roguelite Survival Mode
Campaign with 40 Levels
PvP Mode with 4 Procedurally Generated Maps
21 Quickplay, 18 Co-op, and 4 Survival Maps
Leaderboards for Quickplay, Co-op, and Survival
Map Editor with Steam Workshop support
Cosmetic customizations for Towers
With a wide selection of tower variations to upgrade and an array of complex strategic maps to test your defenses, even the most skilled Tower Defense players will meet a challenge in Axon TD.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
캠페인 DLC 내놔
在塔防类里属于比较复杂那一档 可玩性比较高 还有小剧情 模式多 喜欢塔防的必玩 但是汉语机翻有点答辩了 有时候不知道在说什么
This is a very classic Tower Defense game. You have a grid to place towers on, but also gain tile pieces to expand the map with an open up mazing routes. Enemies come in a variety of forms from armored, to healing, to splitting and you get a variety of towers and upgrades to deal with them. The problem with this game is that it feels very standard and unexciting. The whole aesthetic feels kind of drab to me, and everything in the game is something we have seen before. Grid based mazing with these enemy types we have had since like 2005. Things also don't escalate much during games, with no great synergies or fun combos to pull off, just very incremental feeling improvements. I will compliment the challenge this game provides, as getting no life lost runs can be very difficult and you'll really have to counter play what the game throws at you. But sadly that alone is not enough to be fun or compelling. The art and music unfortunately is what cemented this game as generic for me. Its not much to look at or listen to. There really is not much more to say. While there is a story and campaign to go through, with characters and world building, it also was all very uninteresting to me. I never felt like I really wanted to learn or see more. I do actually recommend this game to the spreadsheet warrior type of tower defense player, that only cares about a challenge. There is not much here to really hold anyone else's attention, but if you enjoy fighting for every small quantifiable advantage and care about nothing else then you may enjoy it. But for everyone else, there are just way more creative and exciting tower defense games available in 2026.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体来说瑕不掩瑜,满分十分的话,可以打到7分这样。 分几点叙述一下优缺点: 1.联机: 优点:支持2-4人联机,联机质量也还不错,以前有打关不同步卡关的问题也修复了。 缺点:画布生存只支持双人联机,哥几个联机只能打快速游戏。 2.机制: 优点:四种类型塔可以自选,打快速游戏低难度的时候可以自选整活;地图可调性高,各个模式下都可以用障碍、回收等道具调整路线。 缺点:生存后期和高难经常性用数值和机制堆量,也没有成长型的天赋或科技,导致你要用几十攻击力的塔去打上万血、带回血、有盾、有瞬移的怪堆,进而导致只有寥寥几种思路可以进到生存后期和高难,其他有部分的塔就像摆设一样选了没有用(比如狙击塔、比如地雷),尤其在生存模式选出来就是单纯占格子的。 但是又如果要从生存作为肉鸽打法来看的话,这个肉鸽(不论什么难度,以120关为目的通关的话)感觉是没怎么考虑过后期规划的,没有成长型天赋,只能靠路线强行拉长输出空间,用重力发生器、时空陷阱等拖延时间,钻探激光、无人机、世界引擎等进行输出(要么范围大,要么伤害高穿盾穿甲),没有所谓传统肉鸽选科技成长的爽感,也不存在说通过选科技玩垃圾的塔能通关的情况,所以如果把生存当做肉鸽的话,我对这个肉鸽的体验是不太好的。 3.配置要求: 优点:配置要求不高,我这种拖拉机电脑都能跑得动,帧率其实也能凑合玩 缺点:感觉优化有点问题(小作坊),在主界面能把我显存吃满(疑似背景图吃显存了),朋友的好电脑在打生存后期也奇异的高。 4.补充:你游的更新速度非常——慢,一两年见不到大版本更新是常见的情况,就现有的玩法而言,不做优化或者改动又很难玩的下去(指几百上千小时),基本上可能玩个几局生存,玩点快速游戏,就没有可玩性了(对于一个七八十块的游戏而言,我还是抱有那种可玩很久的想法的,即便需要我重复探索玩法——但是给你游做地图没人玩,排行榜就那么几个人在)
타워디펜스 + 멀티플레이가 된다는것 만으로도 충분히 가치있는 게임. 유즈맵에서나 해보던 협동 타워디펜스를 독립형 게임에서 해볼수 있다는 것은 가히 혁명적인 일이 아닐 수 없다.
Standard, good tower defense. Has all the types of towers you expect, all the types of enemies, mazing, etc... it's "standard" and does it better than most games. If you want "tower defense", this is it. Roguelite aspects are a bonus. Mazing is more important than tower choice in many cases. Sometimes it feels more like a puzzle to solve than actual use of creativity, but still fun!
我认为这款游戏值得一个好评,看得出制作组的用心,是一款非常完善的传统塔防,武器池有深度很多种塔也有不同的升级方向,也一直持续有局外养成的正反馈,喜欢复杂阵型绕死怪和升级塔的数值都可以选择。再就是比起现在市面上大部分的重复玩的肉鸽爬塔类型,我还是更喜欢这种一关一关慢慢推主线。然后被怪进了也不会有达不到3星的负反馈【不过我一般还是习惯掉血就重开我只想无伤】,现在市面上找个这么纯粹的塔防闯关太不容易了,要不就是什么混杂了贼多玩法的鬼东西,要不就是皇家守卫军系列不能自己定制敌人的路线。总之如果你找了很久一款纯粹的慢慢闯关的可以变阵的塔防游戏,这款你一定会喜欢
오랜만에 머리쓰면서 겜하는듯
Solid TD game
很有内容的一个产品
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