
Axon TD lets you expand the map boundaries themselves. A huge arsenal of towers and a wide variety of enemies clash in a battlefield that grows to your whims. Engage in single, cooperative, and roguelite gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 15 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Axon TD infuses a new layer of strategy into Mazing Tower Defenses. Typically, you build towers on the path to obstruct enemies and make the path longer. But what if you could take control of the map layout itself and expand things directly? In Axon TD, you're given a brush, and the map is your canvas!

The name of the game is map manipulation. Place down tiles to make longer paths and support more towers. Tiles can also bridge to various islands scattered around the map; these provide entire new chunks to maze with. On various maps, you can even place a new destination point!

A roguelite mode where you face the gauntlet of randomized maps, towers, and techs. Adapt to a rapidly expanding map area and take advantage of an accelerated tower technology progression. Surviving earns you a place on the global leaderboard.

You play as a defense contractor on a routine mission. As you arrive, your ship is shot down, and you're attacked by a robotic force called the Axons. Your only way off the planet is to fight. Build towers against hoards of enemies, progress through a tech upgrade tree, and defeat epic bosses! You may even find out the truth behind the ongoing war…

While we have created a lot of singleplayer and co-op maps, there is no doubt that unique and novel experiences which we didn’t think of exist. One of the founders of our studio started game development by modding games back in WarCraft 3. So, we understand the importance of player created content. The map editor gives you all of the tools needed to create any singleplayer or co-op map that we could create ourselves.

Online co-op supports up to 4 players. With maps designed for 2, 3, and 4 players you'll find a wide variety of battlefields to conquer and make your own. A global leaderboard allows you to see how you compare to other teams. Will your team come out on top?
Both the Campaign and the roguelite Survival support 2 players.

With so many map layouts at your disposal, you want a huge arsenal of towers to play with. Dozens of towers, each with their own effect, fulfills that need. Towers also have three possible upgrades, and these upgrades add either new effects or change existing ones.


What complements a ton of towers and a lot of maps? A wide variety of enemies having different abilities, of course. From those that move faster around corners to those that teleport nearby enemies forward, the Axons are devious in their onslaught.

40 Towers and Traps
10 Castable Abilities
Mechanics for Map Manipulation
35+ Unique Enemies
Co-op with up to 4 Players
Roguelite Survival Mode
Campaign with 40 Levels
PvP Mode with 4 Procedurally Generated Maps
21 Quickplay, 18 Co-op, and 4 Survival Maps
Leaderboards for Quickplay, Co-op, and Survival
Map Editor with Steam Workshop support
Cosmetic customizations for Towers
With a wide selection of tower variations to upgrade and an array of complex strategic maps to test your defenses, even the most skilled Tower Defense players will meet a challenge in Axon TD.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
je me suis trompé, le jeu n'est pas en français , c'est trop technique sur certaines spécificités pour comprendre. Il faut comprendre ce qui est dit pour pouvoir apprécier le jeu. Il y a toutes les langues sauf le français . Jeu pas pour moi. Je n'ai pas fini le tutoriel tellement que cela devient difficile pour bien comprendre.
Much better than Element TD2 where you had to find your own difficulty to make it a challenge without making it impossible. Here I find hard difficulty is perfectly balanced with the current progression levels, where this game becomes like a puzzle. You can make your own paths with your scarce path cases and get the best of your favourite deck of towers in a creative way. I would fancy a new game+ mode (equivalent to a very hard difficulty) where the early levels are capped up according to your unlocked technology tree. 8/10
Media

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| $406.6K | 6.4K | 86% | $2.99 | |
| $406.7K | 1.3K | 91% | $9.99 | |
| $406.3K | 2.6K | 62% | $5.99 | |
| $406.3K | 2.2K | 95% | $9.99 | |
| $406.2K | 737 | 63% | $14.99 | |
| $406.1K | 704 | 71% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.8K | 90% | $14.99 | |
| $958.3K | 3.5K | 87% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $11.4M | 14.7K | 84% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top
非常好
This is the most deep, strategic and less rng based TD I've ever played. It also has pvp and co-op games...hard yes for me
跟以前玩过的防御阵型有些相似,视听效果和可玩度做得比较均衡的一款游戏
还不错 支持多人联机 可以和兄弟萌一起爽完(折扣时可以入
ゲームシステムは面白いが、日本語翻訳がおかしいのでゲーム中の説明文が一部意味不明だったりする。
非常棒的作品,游戏灵感来自防御阵型,但是设计上更加优秀。 优点:1.教程模式非常详细,基本上涵盖了所有基础和部分进阶操作 2.4大势力的塔解锁循序渐进,每个塔的优劣势随着剧情的推进逐步给你展示和分析,不像其他TD游戏那样需要你自己摸索 3.游戏的核心玩法在于铺更长的路+更多的塔+更快的灭敌速度。这样做可以得到更高的分数。但是也不限制玩家的玩法,很多地图不需要太多塔,太长路一样轻松过关 4.过关奖励可选择性高,根据自己的流派玩法选择合适的奖励,规划适合自己技能加点和阵容搭配的选择 5.游戏不像魔兽争霸3 TD地图那样无脑堆塔,弱智玩法。而是需要合理布局,合理搭配,多钟玩法均可达成高分,无需按部就班 6.所有怪都有弱点可寻,有专门克制的塔可选。但是也无需绝对的必须使用克制对象。基础塔通过技能搭配和路线规划也可以打出比高级塔更强的伤害,清图速度和性价比。这个是此部游戏设计最好的地方,不像其他TD游戏,基础塔类只能前期用用或者直接弃用。 7.每局游戏前期的经济限制及中期的强力新敌人单位使得游戏更具挑战性,更需要提前规划能力。无论普通困难,一但前期布局OK,后期都是虐菜。 总之,这是一款很棒的TD游戏,强烈推荐
难玩,建模,音效和流程上,都没有足够支持我玩下去的理由
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.