
A 2D automation sandbox adventure. Build an automated factory with Mana-powered machines, progress through an expansive tech tree, explore a vast and wonderful world, upgrade yourself with ancient technologies, and defend it all from invasions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A 2D automation sandbox adventure. Build an automated factory with Mana-powered machines and farming, progress through an expansive tech tree, uncover a vast world filled with wonder and danger, upgrade yourself with ancient technologies, and defend it all from enemy invasions.
You are Otto, a magical golem who awakens to find himself abandoned and alone. Seek out your ancient masters and learn what happened to them and the world – but first, you must build…
Crafting takes time. Instead, build a automated factory composed of Mana-powered machines, farming and monster husbandry. Design sprawling production lines connecting vital resource outposts to the heart of your factory. Reshape the world to fit your needs.
Forge your own path through dangerous lands. Find new ore deposits to expand your factory, uncover valuable treasures, and interact with the denizens of the world. Each new region is a unique blend of procedural generation and hand-crafted points of interest.
Otto is forever tethered to the powerful Apotheos; however, with the right materials these bounds can be expanded. Unlock a sprawling sandbox world region by region.
Delve into a massive technology tree, discovering new structures and materials as your factory’s power expands. Use ancient technology scattered throughout the world to upgrade Otto’s mainframe.
A mysterious auto-defense system has awakened to protect the world’s resources – from you! Defeat the drones with a sword, blaster, and an auto-defense system of your own.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good for an EA game, there are things missing, like graphs and logic (for controlling the machines to prevent overproduction) and the exploration isn't there yet, but there's a lot of potential, looking forward to v1,0
Awesome concept. Too buggy. Straw that broke the camels back is that splitters are completely unusable, but you NEED them for managing farming & power. Appears to be a multiplayer bug
its so addictive and its a challenge at times but mostly easy.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, cant wait for 1.0!
не фанат автоматизации от слова совсем, просто купил чтобы поддержать разраба Crea, +rep
もっと評価されるべきゲームオブザイヤーに受賞しました。
As a factorio and terraria lover, I've really enjoyed the automation. It's still in beta, so don't expect the same full product, but the automation alone in this game has me craving more. The automation mechanics are unique (like being able to change the input range) but still familiar enough that its not jarring if you are familiar with other automation games. I've not done too much of the PvE but so far that seems to be my biggest "meh" feeling. The feedback of hitting something feels the same as getting hit to the point where I'm dead without realizing I was even getting hit. The overal combat just feels a bit generic (just spamming my auto attack). Perhaps it's just because I'm near the beginning but so far not really impressed with that aspect of the game. If you like the visuals and like automation, I certainly recommend giving it a try. I think they have a great foundation to make something special, and look forward to what they release in the future!
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The first 2 hours is fun but then it just becomes tedious. I think if I had a way to teleport back to the base, it would make exploring more fun. It's definitely got the bones I like, and I will probably circle back to it in the future.
gg
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $19.3M | 13.8K | 86% | $34.99 | |
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| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $387.3K | 1.4K | 70% | $11.99 | |
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| $387.1K | 453 | 85% | $23.99 | |
| $387K | 815 | 76% | $14.99 |