
ATOM RPG is a post-apocalyptic indie game, inspired by classic CRPGs: Fallout, Wasteland, Deus Ex, Baldur's Gate and many others.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A powerful character creation tool, aimed at making the wasteland hero you want to portray!
A balanced roleplaying system inspired by GURPS. Each stat combination provides a unique gaming experience, unique dialogues, and new ways to solve some of the quests!
Dozens of skills, from lockpicking to gambling!
Many hours of gameplay in all sorts of locations. Meet the other survivors in a brave new settlement, built from the dust of the old world. Venture into the wilds, where mutated creatures and savage bandits lurk. Work out the secrets of an old military bunker. Or simply lose yourself, fishing at a scenic pond...
Turn-based combat, inspired by Fallout 1 and 2.
Random encounters with the dwellers of the Soviet Wasteland - both friendly and dangerous. Sometimes all at the same time...
Many deep, multiple-choice dialogues that feel like real conversations with the unique NPCs of the game.
Nonlinear gameplay! Dozens of quests, each with many alternative solutions. Play the game like You want to!Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.6Kreviews | 85% | — | $3.1M |
| $7.49−50% | 839ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
надеюсь что ваши игры больше никто покупать не будет. выпускайте на украинском сразу
Русофобам не место в геймдеве. Что-то вы русский язык с сайта не убрали ? Мову в мире то, кроме Вас толком никто не понимает.
Очень-очень-очень плохо написаны квесты. Их автор явно страдает графоманией в запущенной форме. Читать противно, неинтересно, скучно.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Spain, French, Italian, German, Traditional Chinese, Ukrainian, Polish, Portuguese - Brazil, Japanese +1 more
| $22.99 |
| 412ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Русофобы
эх, такую игру просрали разрабы
Interesting game.I played for about 20 hours and found myself in too many situations where you get ambushed by heavily armed warbands when all you have are your fists to defend yourself. Automatically dead in such cases. Here's another winner: Early in the game you explore bunker 317. When you come out having collected a whole bunch of loot you can barter or get rubles for, 3 guys with shotguns and pistols are there and you have to try to talk your way out of them killing or robbing you. Sometimes they will spare your life but take everything you've got. If you fight, you're still at the point where you don't have the skills/arms to beat them. Guess what: You're back to zero, but somehow need to accumulate 1000 rubles to open access to another city so you can advance the story. Too much time ends up being wasted. I think it's bad game design to put players in such 'hopeless' situations as a part of the normal play experience. If a player does something stupid, these outcomes are to be expected. But to lose everything and have to collect scrap/scavenge resources all over again just to acquire food and other resources in my view does not create a good gaming experience. So therefore I must say find another title.
This game can be beaten casually in about 2 hours by following a quest chain you get from the start of the game that requires you visit 3 locations, 4 locations if you want to visit the "starting town" to get your bearings. So why do I have 27 hours logged in my single playthrough? There is that much to do. This game is formatted almost like a sandbox tabletop campaign where if you just march along as the GM's story requires you miss out on a lot. This is why I approve of this game. 2 hours to beat casually, probably 30 minutes to speedrun, over 20 hours to discover all of the content. That is the hallmark of a open world RPG worth your time and money.
Когда играл в Fallout, всегда было интересно: а что же там во всём остальном мире, что у нас в СССР после ядерного Армагеддона? И вот он ответ. Не стоит искать в этой игре чего-то мегаоригинального. Разумеется, на 90% это клон того же "Фолыча". Но чем подкупает эта игра? А тем же, собственно, чем и S.T.A.L.K.E.R. Родным постсоветским антуражем, знакомыми до боли локациями, вещами, которые мы видели и видим до сих пор в повседневной жизни, понятными нашему мышлению человеческими отношениями. Отдельное спасибо авторам за адаптацию и включение в игру таких знакомых и родных персон как Аниськин, Проханов, Трус, Балбес, Бывалый, Паша Техник и множества других. Игра - не просто банальная убивалка свободного времени, а настоящий очаг ностальгии и приют для истинного скуфа (в хорошем смысле).
汉化糟透了,大量错误。有的NPC显示是一个名字,对话里又是另一个名字,很多地方的翻译莫名其妙,还要去猜原本是什么意思。很喜欢辐射12,初玩也确实惊喜,本以为可以沉浸进去,可是完完全全被汉化泼了一盆冷水。网上之前19年的汉化补丁也要对应游戏版本,然而现在的版本选项里已经没有那些对应的版本了,想打汉化补丁就只有玩盗版。
Когда то я получал неподдельное удовольствие от этой игры. Хотел поиграть в трудоград в связи с чем и было принято решение пройти ее повторно. Для нашего времени игра на мой взгляд достаточно посредственная. И казалось бы цель не эта игра, а в будущем трудоград. Этой игрой разрабочкики создали положительный фундамент для следующей части. Но в связи с желанием разрабов встать на "политические лыжи" и оставил этот отзыв. Какие были у них цели, каждый решает для себя, но для себя, уважительных причин я не вижу.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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