
"The promise begins." The "Dusk" series, a trilogy of RPG titles from Gust's popular Atelier series, tells the story of a world on the verge ruin, told from the perspective of its unique characters. The 1st title in the series "Atelier Ayesha" is now available as a deluxe version.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 519reviews | 92% | — | $146K |
| $89.99 | 422ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
【爱夏的炼金工房】 剧情(7/10) 爱夏为了救出自己失踪的妹妹踏上旅途,并在途中得知了自己炼药的技术 正是即将失传的炼金术,冒险过程中遇到了许多伙伴并从“师傅”奇斯 口中得知这个世界中炼金术是一把双刃剑,既为生活提供了便利,又在 加速毁灭这个世界 美术(9/10) 2012年发行的游戏,游戏建模比亚兰德系列精致了一些但还是棱角分明, cg质量很高,主角团中女性角色设计非常好看 音乐(6/10) 好听是好听,但是没什么能让人记得住的,两周目打下来印象比较深的 只有琳卡个人bgm,菲尔兹堡以及战斗结束的se了 游戏性(10/10) 炼金工房一定要有炼金,这作的炼金可以说非常难了,亚兰德三作在考虑 怎么继承特性,爱夏在考虑怎么删掉多余特性,在有限的cp中尽可能压缩 极限,既要考虑点出所有最佳效果,又要留足够的cp继承特性。战斗也是 在基础时间轴回合制中加入了站位系统,如何在四角站位中灵活运用背后 攻击打出最高伤害,支援条是用来补伤害还是防守,都让战斗比起传统 回合制游戏更有趣 总分(8/10) 系列标志的噗尼和桶子怎么没有出现!目前玩下来综合好玩度最高的一作, 同时也是最难的一作,时间限制+继承只能高难度给低难度,导致开荒很 容易时间不够用,难度上四天王又是断层的难,推荐先玩过几作炼金工房 再尝试的一部
love the game going to get the rest of the series!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $15.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爱夏瑟瑟发抖的样子好搞笑
This game is absolutely made for people who are able to sit down and spend hours trialing and erroring your way into great results, sadly I am not the target demographic of the game, but I don't entirely regret owning this game and playing it completely blindly
玩的时候很折磨很多系统都太落后了,难度曲线也不合理,但打通后出色的音乐剧情让我忘记了缺点,就记得可爱的爱夏了
Not a bad jrpg! Has a time limit but there is enough time for everything
アーシャちゃんめっちゃ可愛い
第一次玩这个系列的游戏一开始乱晃导致主线一直没推进差点be,如果引导更明确一点就好了。但是游戏是上头的!一天肝6小时
虽然有必定触发的神秘贴图bug,但是耐不住是真的好玩
のほほんと2,3年間を暮らしていたら、終盤のボスに勝てなくなり焦って錬成をし始める。 少年期の夏休みを想起させてくれるゲームだった。 全体的にキャラクターが善性であり、脳が癒される。 キース好き。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146K | 375 | 91% | $24.99 | |
| $146K | 577 | 88% | $7.99 | |
| $146K | 410 | 92% | $14.99 | |
| $146K | 410 | 86% | $14.99 | |
| $146.1K | 1.4K | 88% | $4.99 | |
| $145.9K | 410 | 56% | $9.99 |