
"The promise begins." The "Dusk" series, a trilogy of RPG titles from Gust's popular Atelier series, tells the story of a world on the verge ruin, told from the perspective of its unique characters. The 1st title in the series "Atelier Ayesha" is now available as a deluxe version.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−60% | 519reviews | 92% | — | $146K |
| $89.99 | 422ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
アーランドシリーズがメルルまで終わって、黄昏シリーズをセール中に3作買ってプレイ。 1作目のアーシャの感想。 まず、世界観が他の後作のライザや不思議シリーズとかと比べても大分違います。基本的にはアトリエシリーズで、主人公の性格も相まってほんわかとしてる部分は多いんですけど、この物語の目的として行方不明になった妹を探し出して救うというのもあって、シリアスな展開も多めです。 また世界観が違う要素として、定番モンスターであるぷになどの共通モンスターが出てこず、素材アイテムも共通しているものは多少は出てくるんですけど世界観が独立している感じです。 突然消えた妹がいるというネガティブな設定からスタートなので、とっつきにくいと思われがちですが、キャラクターとの掛け合いや関係性は他シリーズ同様良いものになっているので杞憂はしなくていいと思います。 次にシステムですが、steamで前作アーランドシリーズなどと同様に3年間の時限システムを採用していますが、かなり猶予もあって緩くなっています。普通にプレイをしていれば、まずバッドエンドになることは回避されると思います。ただし、一部順序を間違えるとフラグが崩れ、トゥルーエンドに行けない仕様になっているので、1周目ですべて揃えたいという方は留意しておくとよいでしょう。(トトリほど難しくないが、ここだけは多分攻略サイト見たほうが良い。) 調合システムは基本的には他シリーズ同様、アイテム作成に定められたジャンルの素材やアイテムを入れることで新たなアイテムを作ることができるのですが、CPという数値が調合の際に、設定されていて、これをオーバーしてしまうと素材の属性値や潜在能力をつけることができません。CP自体は錬金レベルを上げることによって上限値を上げていくことができるのですが、品質最大で強い特性をつけるとなると、工夫がいります。 いらない特性を消す能力が後から追加されるのですが、これをしないと特性全部乗せの装備品やアイテムを作ることができないという罠があり、正直自分も攻略サイト見ながらじゃないと大分調合システムは難易度が高めでした。なので、調合システムは他のシリーズと比べてみても大分むずかしめだと思います。(一度手順さえ覚えてしまえばそこまで難しくはないが) PS3時代に発売されたゲームですが、DX版になって大分プレイしやすい部類だと思います、特にグラフィック関連は後期に作られたゲームということもあり、今でも可愛いと思える3Dになっていると思います(ウィルベルというキャラの3Dが大分凝っている) 声優も豪華で、演技が素晴らしいのですべてのキャラクターに感情移入できる作品となっていて、難易度もアーランドで不便だったポイントが緩和されている部分が大分あるので、取っつきやすいシリーズの1作目なのかなと個人的には思います。
初のアトリエシリーズでしたが、かなり楽しんでプレイすることができました。ストーリークリアだけなら特に詰まるところはないので初心者にもおすすめです。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $15.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The main story progression and sidequests are paced at a good balance between staying engaged and not feeling overwhelmed, which makes this a good game for relaxing without feeling bored. I'm also a sucker for stories where siblings have to save each other, so this Atelier game has an extra dose of catnip in it for me.
狗屎一样的移植,经常战斗结束就卡死给我显卡驱动干崩溃了,狗娘养的KOEI.
打出超时结局后去查了下别人的视频,发现这一代的时间规划严苛到爆炸(
剧情有趣,剧情蛮有意思的。 音乐顶级,当初就是在网易云推荐了《追忆之丘》才准备玩这个游戏的。 游戏画质有点捉急,虽然改了 settings.ini 但感觉还差点意思。 就是奇斯先生,一开腔就一股八方2的奥兹巴鲁多同款的味道,学者+探寻真理+大叔口音,哈哈哈一下有点出戏。
Great Game.
Prós: - Elenco cativante. - Sistema de alquimia divertido e recompensador. - História que equilibra momentos leves e bem-humorados com passagens melancólicas. - Um jogo extremamente relaxante. Contras: - O pós-jogo é confuso. - O sistema de desbloqueio das histórias dos personagens também é pouco claro. - O sistema de alquimia pode ser pouco intuitivo para iniciantes. No geral, uma experiência muito agradável para quem procura um JRPG mais tranquilo, focado em exploração, personagens e alquimia.
As the name Dusk implies, this feels a tad darker than the other Atelier games. The characters are all a little deeper and realer than in the new games. The graphics are almost as good as the newer games and the design in some of the fmv sequences is downright incredible. The alchemy system feels a little clunky in comparison but there are so many things going right that I don't care.
Thoroughly enjoyable game. This is my second Atelier game. I first played Sophie (first time years ago), but it didn't click, but I thought I'd give it a second shot and this was great. I had a great time with it. There's some obtuse elements, but I did work them out. Gathering and crafting is both enjoyable. This one has an actual serious story driving the plot forward you're not just mucking about for the sake of it. My one complaint about this is the game has two bosses. The final boss ironically is less of a big deal, but the first boss is both an extreme difficulty spike & basically RNG: the bossfight. It took me a lot of attempts - as well as having to go out and specifically grind out like 10 extra levels to - to be able to manage it. And that sucked. Otherwise great game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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