
Shatter genre boundaries in this sci-fi survival Roguelite blending bullet-hell action and base-building RTS. Dodge and unleash screen-clearing firepower against alien hordes, while constructing fortresses and real-time automated defenses to crush your enemies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Combat centers around high-speed, horde-slaying shooting, deeply integrated with unpredictable Roguelite elements.
Facing endless waves of alien creatures, you must execute extreme dodges and unleash massive firepower in a dense jungle of bullets.
Level up through combat and make crucial choices among highly randomized skills and enhancement chips.
Create a unique build for every drop, turning crises into opportunities for massive power spikes, and enjoy the pure adrenaline rush of an action shooter.

Ditch tedious micro-management and use "building combos" to define your tactical depth.
In the gaps between unleashing firepower, you can choose to "turtle up," erecting impenetrable machine-gun towers and resource facilities to create an unbreakable defensive meat grinder.
Alternatively, choose to "lead the charge" by blanketing the map with clone barracks and assembly plants, commanding an endless steel tide to proactively crush all resistance.

The bloody battles within each run pave the way for your out-of-run glory.
Funnel the scarce resources plundered across various star sectors back to your headquarters to build, decorate, and upgrade your exclusive home system from scratch.
This interstellar territory, personally planned by you, is not just a showroom for your spoils, but the core hub for unlocking new tech trees, powerful units, and advanced buildings, allowing your arsenal to expand continuously with your conquests.

This time, put down the hero script of saving the world.
As an operative appointed by the Interstellar Empire, your mission is cold and pure: execute the Great Colonial Star Plan.
Facing diverse alien ecologies, cast aside all moral constraints.
You have only two choices—physical annihilation via absolute firepower, or iron-fisted rule via imposing fortresses. Embrace your role as the "Fourth Scourge," and enjoy a cosmic rampage belonging only to the ultimate conqueror.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏框架搭得不错,期待后续版本把家园玩法做深做透
新开的挑战关卡对新手还是很不友好啊!地图随机不说,建设地块小得连塔都摆不下几座,4 轮 Boss 潮车轮战直接把我干碎。虽然打死 Boss 很爽,但死几次挫败感还是挺强的。
游戏质量还是不错的,整体的行为逻辑还是很顺畅,就是游玩时会有一些小bug以及兵的索敌会让人有点无语。打击感还挺爽的,近战武器很强,期待制作组的后续优化及更新
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Russian, Japanese, Traditional Chinese
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote]关注&加入[url=https://store.steampowered.com/curator/45335586/]哈密瓜的游戏乐园[/url],咱玩家最懂玩家的心思![/quote] 扮演宇宙长官,疯狂搞基建提升军事实力,排兵布阵并且亲自上阵杀敌,特效狂轰乱炸爽翻天。作为一款肉鸽割草爽游,本作在通过建造资源的限制让玩家逐步解锁作战能力、基建玩法增加局外养成要素,循序渐进地让玩家了解辅助装置、士兵部署、塔防建筑等拓展玩法,但同时也因为较弱的玩法引导、士兵与敌人小兵的弱智索敌让游戏体验并没有很爽,官方也在进一步优化中。目前值得观望购入。 [h2]基建玩法与肉鸽割草的有机结合[/h2] 本作的一大特色即多样建筑的基地建造,给局内玩法提供一定的助力,并且在局内也可通过升级增加额外的建筑提供治疗、防御等辅助功能或多样的全图支援助攻功能。 由基建玩法所衍生出来的士兵召唤是第二大特色,同时也是目前游戏bug频发的部分。你可以在局内战斗地图的各个地方随意放置塔防建筑,一部分会自发进行各种攻击,另一部分则会召唤士兵在建筑的一定范围内加以助战,而士兵的索敌机制尚未完善,不仅是士兵,连敌方小兵也会出现呆头呆脑乱晃的情况。 [h2]玩法多样但引导略弱[/h2] 基于上述所说的基建与士兵玩法,还有在局内所获得的各种武器与助力,其描述都略显简单,导致玩家刚开始玩并不能很好地理解每种建筑、每个武器、每种士兵具体有多强。很多都没有一个明确的数值,需要玩家在游玩过程中自行体会,构筑成长部分的策略性就极大地减弱了。 虽然游戏还有很多需要完善的敌方,但制作组也在非常努力地完善游戏,值得期待。 [hr][/hr] [quote] 我们致力于做[u] 最全面 [/u]的游戏测评,了解[u] 最真实 [/u]的玩家心情,用[u] 最细致 [/u]的测评,给游戏[u] 最详细 [/u]的评价。 [url=https://store.steampowered.com/curator/45335586/] 关注点一点,开心快乐到永远!!! 每日送精品小游戏,大家要及时领取!!! [/url]
最近闲暇之余的时候会拿出来玩玩Orz 如果说戳中我的令我感到新奇的点的话,乍眼一看是个幸存者like游戏,战斗爽爽爽,偶尔搞搞基建 初见时还有一点点不适应,非要说和生活中的例子的话, 有点像我在KFC第一次吃到咖喱土豆泥原味鸡的感觉, 我超,鸡腿还能沾土豆泥? 【对游戏产生了别样的情愫(好感度upup 作为独立游戏,在内容上有很多小巧思,可圈可点 但相对比较遗憾的是引导有点太少了>_<,轻量级的游戏其实更需要泛用户来支撑,已经能想象到新玩家初见这款游戏时的窘迫了。 好好做引导真的很重要的说:
游戏的底子非常的不错,玩法很有意思。但是鼠标和建筑摆放怎么还能错开?新手引导过于混乱,缺少循序渐进。我只开了一把怎么还有队友卡在原地的- -另外制作组能不能说一下会不会加入手柄操作,加入的话我就不退款了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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