
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
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“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 714 reviews with recorded playtime.
Reviews
Themes across 714 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
To be honest I almost wanna give it a good review. It was actually fun and immersive like all the Creeds tend to be in their worlds. They have some flaws but whatever, its a video game and its AC, the only one like it for decades now. I wish they would've just committed to one epic character in Japan, which should've been the pinnacle of AC if you ask me as far as setting and an easy success. However locking the main-story behind the DLC paywall, and basically trying to change the formula of every past AC in every way you can to MAXIMIZE microtransactions like this game is FORTNITE is where it sold its soul and why I give it a bad review. It got greedier and greedier every title, til it finally pushed to far. This was it. The first AC i've ever given a NO review on EVER. I've played all the main ones.
指引就是一坨狗屎
Ужасно. Все что происходит по сюжету - особая жестокость. Зато мирных жителей трогать нельзя. Во всем что есть в этой игре ощущается дешевизна и халтура разработчиков. Даже в движениях персонажа, он будто "плавает" по поверхности, а не идет по ней. Мне не понравилось.
Worst AC by far, yes even worse than Unity
太无聊了,这么大地图全是复制粘贴的通马桶内容,大量无意义跑图,大量复制粘贴清据点,剧情演出搞得云里雾里敷衍了事,玩着体感比二游还像上班。风景画质拉满但最多5个小时就看腻,全是同质化的景点:山川、寺庙、神社、城堡、没了。总结:哪怕抛开剧情争议只谈玩法也不是一部合格的3A游戏,本人第一部没通关弃游的刺客信条。
Amazing atmosphere and graphics. Story is beautiful and the mix of different approach styles between Yasuke and Naoie makes it interesting and refreshing. The game is huge tho so it can get abit overwhelming with stuff to do if you get disctracted with sidequests alot. Also, play it in japanese voiceovers for the best immersion :)
巧克力味的屎 动态天气,建筑风景都挺不错,处决终结技很爽 剧情一般,清据点收集材料坐牢,已经清完的据点为了每周任务还要再清三个(找据点大将更是折磨中的折磨) 价格不超过150,没有强迫症的可以入
il gioco continua a crashare randomicamente su steam deck, nonostante sia verificato (A volte dopo un dialogo, a volte dopo una fight, a volte dopo aver cambiato un'arma, a volte mentre sto correndo) e questo sta mettendo a dura prova la voglia di completare il gioco. La grafica, le ambientazioni e l'atmosfera sono belle, ma il gameplay é abbastanza mediocre, le collisioni e gli appigli nella natura sono imperfetti, spesso non si arrampica dove dovebbe, correre nelle foreste per andare da una missione all'altra o per raggiungere un punto panoramico è tragico e ci si ritrova a non vedere nulla perchè lo schermo sarà occupato da migliaia di foglie, arbusti e alberi tutti troppo vicini in modo confuso. Viste le distanze è ottimo che abbiano messo il percorso automatico, ma la dinamica dell'usare le reclute per cercare le missioni sulla mappa allunga soltanto il gameplay che è già molto lungo di suo. I dialoghi sono spesso molto clichè, lenti e sembrano scritti da una IA. Le animazioni facciali sono spesso minime o troppo artificiali e i momenti che dovrebbero far commuovere mancano di quella scrittura e regia che le renderebbe d'effetto. la maggior parte delle missioni danno l'impressione di essere troppo sidequest e perdono l'importanza che dovrebbe spingerti a farle, invece di essere lì solo per fare contenuto per chi vuole livellare (almeno questa è stata la mia impressione) Insomma, un mappazzone di cose belle e brutte, mal gestite, scritte e dirette in modo poco ottimale e mal ottimizzate su steam deck. c'è poca originalità, i rift sono contenuti mediocri che non aggiungono molto e non fanno venir molta voglia di cercarli per completarli. Qui bisogna cambiare strategia.
Bosses are so much harder and some have really annoying borderline impossible mechanics. Some very obvious "what were they thinking making this decision" things in this game. Very long and base building feels tedious
Once again I played another mixed reviewed AC and altough I quite enjoyed spending a lot of time into the word here developed (as I always most do) it's very clear how much this game needed to be rethinked in a lot of ways, won't dive further but would only recommend if you want to spend so mindless time having fun exploring a new game world, otherwise it's pretty frustrating.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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