
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 18 → 40.8/day in the week after.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 39.8Kreviews | 75% | — | $55.2M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom
I recommend the game.
родители разрабов очень хорошие люди, любил их при прохождении авадзи
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #37, worst CA #97 · 13 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo é legal, lembra sim em alguns pontos da franquia Assassins Creed. Mas sinceramente a bugsoft não coopera....É simplesmente desastroso essa leitura de SSD extrema que chega até causar vários crashes no jogo. Algo já debatido em vários foruns....arrumem isso para o jogo ficar JOGÁVEL!!!!
gg
This game is so bad the movement sucks the game likes to crash every 30 minutes The only thing good from this game is the story
Wird leider von Clowns schlecht geredet die bei Black Flag kleben geblieben sind und nicht mehr klar kommen wenn die gegner plötzlich nicht mehr alles verzeihen. Da wird sofort geheult das es zu schwer ist. Spielt roblox oder so
Medet, medet, yıkıldı bu cihanın bir yanı Ecel Celalileri aldı Nobunaga Han'ı Kardeşlik gölgeden feryat, bozuldu devrin nizamı, O koca çınar yıkıldı, silindi ülfetliğin namı
Would recommend with at least 50% discount. 6/10 - mostly for graphics and exploring the Japan environment aesthetics. The game is visually great, if run on max settings. The Japan aesthetic are comparable for me to Ghost of Tsushima, which obviously heavily influenced this title, including the 2 play styles. Combat... is not complicated and gets extremely repetitive - you have several weapons and have abilities assigned/unlocked for each + 1 generic ability. The enemy has color-coded attacks. It's only difficult until you figure out how to counter each "color". As you progress you can unlock countering uncounterable attacks as well. Naoe's stealth is slightly more varied with Health bar system adds a bit o challenge, but as you unlock passives trivializes this part gradually. But even on nightmare mode - if you are caught - just engage combat until all alerted enemies are dead or run away and try stealthing again. Quite plain as cheese. Yasuke (samurai) feel quite forced and secondary. The playthrough should have been a separate one entirely, where you chose who you wish to play as at the beginning, rather than try to make them exist in parallel. May have increased the re-playability of the game - so odd take, Ubisoft. He is just a combatant that just brute-forces everything. The playstyle got old very fast, especially given that the combat is quite plain. Storyline is mostly plain and not really impressive so far - keep getting introduced to new "randos" which no longer matter after dealing with the current target and I am almost done with the main game. So, falls short compared to AC: Odyssey, which is a benchmark for AC, for me. Aside from heaps of side-quests to kill a thematic groups of X people to get an unlock of some skill of questionable importance: Side-content is clearing castles with same objective: kill 2-5 Elite samurai and get a legendary chest as a reward or clearing kofuns, where you run around a linear cave/tomb system to get to a legendary chest. Leg. chests contain weapon or armor with unique legendary traits. Playing on: Extreme Combat, Nightmare stealth. No special mechanics, no better ai - just increased unblockable spam attacks or a hp sponge or higher angle and distance and light conditions for detecting the player. Which is quite a simplistic and unsatisfying vector to increase the difficulty, without adding any enjoyment from it.
Jogo mundo aberto muito top
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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