
Assassin’s Creed Valhalla is an action-adventure game in which you are a Viking warrior raised on tales of battle and glory. Explore a dynamic open world set in England’s Dark Ages. Raid your enemies and grow your settlement to earn your place among the gods in Valhalla.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Become Eivor, a mighty Viking raider, and lead your clan. Advanced RPG mechanics allow you to influence the world around you. With every choice you make, from political alliances and combat strategy, to dialogue and gear progression, carve your path to glory!
Sail from Norway’s icy coasts to England’s lush kingdoms. Roam a vast open world, hunt legendary beasts, and lay bare the secrets of a fractured land.
Unleash the ruthless fighting style of a Viking warrior and dual wield axes, swords, or even shields against fierce, relentless foes. Choose your tactics and dismember opponents in close-quarters combat, riddle them with arrows, or assassinate them with your Hidden Blade.
Construct and upgrade buildings that allow for deep customization, including a barracks, a smithy, a tattoo parlor, and more. Recruit new members to your clan and personalize your Viking experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 45.1Kreviews | 69% | — | $9.2M |
| $59.99 | 85.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While the game itself had me hooked, and was an extremely enjoyable experience overall, the BLATENT cash grabs sprinkled throughout it made it a pain in the ass to engage with. All the best items, the coolest gear, everything is either doled out at such a slow rate that it 'encourages' you to buy their helix (credits you can only get with real money) or outright trapped behind a paywall. You can't even play this singleplayer game offline. Ubisoft is a soulless POS company, and I hope they go out of business and free their developers and programmers to work on their own games. Undoubtedly they will be far better without the corpo overloards riding them for cash and bogging down their perfectly good games with greedy ♥♥♥♥♥♥♥♥ to strip mine us for more money after we already purchased a $60-$140 game. Ridiculous. If you love vikings, I'm sure you'll love this, but be prepared to overpay for EVERYTHING.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.2M | 13.2K | 89% | $19.99 | |
| $9.2M | 9.3K | 88% | $29.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.1M | 7.9K | 85% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 12.3K | 76% | $14.99 | |
| $34.5M | 188.6K | 89% | $11.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.4K | 81% | $4.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #47, worst CN #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Aug 12 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish +2 more
| $59.99 |
| 19.7Kratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Решил попробовать эту игру и сам не ожидал, что она меня так затянет. Просидел за ней уже пять часов и ни разу не пожалел о покупке. Сюжет начинается очень бодро: на деревню нападают, мать спасает героя, и он дает клятву отомстить. Сама сцена и музыка сразу создают нужную атмосферу. Потом проходит время, и взрослый Эйвор возвращается домой, где снова начинаются проблемы и сражения. В третьей миссии мы уже готовимся к отплытию в Англию, собираем людей и участвуем в рейдах. В такие моменты действительно чувствуешь себя викингом. Мне понравилось, что игра не сводится к бездумной беготне, у истории есть вес. Графика отличная, мир огромный, а боевка сделана очень качественно, каждый удар топором ощущается весомо и брутально. Буду играть дальше, интересно узнать, чем все закончится. Если вы сомневались, стоит ли брать, то я однозначно советую. Я остался в полном восторге. Могу ли я ее рекомендовать? Однозначно да.
把你爹密码忘了
Базовая поделка от юбисофт, с максимально однообразным и репетативным геймплеем. Спасибо хочется сказать художникам, аниматорам и дизайнерам - эти люди одни из немногих всегда делают у французов хорошо. Музыка тут тоже весьма приятная. Омрачают вылеты и баги - как визуальные, так и критические. Боевка хоть и простая и ее много, начала надоедать только под конец. Много вооружения, у всего разные комбо и подходы, разнообразие есть. Выглядит тоже зрелищно. Открытый мир - мертв. Миллиард абсолютно одинаковых и скучных активностей. Персонажи плоские по большей степени, есть только несколько, за которыми интересно наблюдать. Сюжет 50\50 - где то прям пресно, а в каких то местах есть за что похвалить. Паркур от игры к игре становится все хуже - персонаж сделает все что угодно, но не то, что ты он него хочешь. Формула подобных игр устарела морально - она не прям плоха или отвратительно, просто ничего не произойдет от слова совсем, если вы в это не поиграете. В мире куча прекрасных игр - лучше потратить время на что то другое. 5 Эцио из 10 Альтаиров.
Кусок не доделоного кода. Спустя 30 часов начало вылетать в рандомные моменты.
First off. This is a beautiful game and the maps look really good. It play's OK'ish. Should you play it? YES, but only buy it when it is deeply discounted. I got the game on one of those deep discounts. Sadly this time round the dev's have sadly missed the whole point of the AC brand. Fishing in an Assassin game !! REALLY!!! The story to Valhalla is very weak and I can't even rember what it is all about, neither do I care. It seems like the dev's tried to make a story that could have been based on the Vikings TV series, not sure. The skills screen looks like a rip off from Path of Exiles's skills screen. WHY?? All the other AC Games have a tried and tested skill screen and you pull this out of a hat somewhere. Having the crow is something new to having the eagle, only in that the crow goes and retrieve everything that you kill with your bow from afar. That brings me to how quickly you can run out of arrows, because you are trying to shoot hot spots on and enemy that is rushing you at the speed of a bullet train. You do have other bows, but in the end I just stayed with the one as I did not care to swop out to a bow with fewer arrows everytime and back again. The whole Animus and Layla was invasive before, but in this AC, she come right into the game having to jump some blocks in the air to retrieve data for whatever reason. Still busy with the game so hopefully that will reveal toward the end of the game. The amount of weapons in the game is also reduced thank fully, but you are now stuck with a armour system that you have to wear all pieces of the set to get the bonusses. Looks like swopping between piesces does not give you any bonusses. I like the auto looting by just walking past crates. This is a nice plus on having to spam the controller button to loot objects for little amounts of money or stuff. BUT!! Why in the world has there got to be so many treasures and loot under ground??!! I can't remeber the amount of time that I spent for looking for and entrance to a loot spot by running all over the place to find an entrance. The one part you had to get into a tower to find a large chest. Get the correct path up to the chest. OH, you got here, but this chest needs a key. Go back down. Get the key. Back to the chest. Get rewarded with Iron ingot of which I have about 50. Yhea!! Then there is the Hidden One's/Cult. They are just there as a filler from the previous games. They have no effect on the game or even while Eivor is in England. Looks like a last minute add in that the devs forgot to put in. Then there is the amount of game crashes!! Let me rather not loose my last bit of sanity on this. For a game this old and you still have constant crashes. I so wished to get the feeling of being a Viking in this game. If I look at how much I enjoyed playing AC: Black Flag and the feeling that you are a pirate on the high seas. This game just make you feel Meh!! At the moment I feel more of a Viking playing Aska or Valheim than this slop. I just wish Ubislop would for once listen to the gamers and community and take the best parts of all the AC games and build a game around the best parts from them. Rather than, trying to sloppify the AC brand into some hybrid whatever.
一地无敌老鼠是哪个SB设计的,都奥丁转世了还他妈能让老鼠咬死
i LOVE IT
操你妈逼的傻逼育碧死全家的傻逼公司这么多年了闪退也解决不了赶紧倒闭
I cant leave the game and it's Atmosphere. Now im gonna 100% the game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.