
Averno City, 1983. Gangs rule the streets and your father lies restless in his grave. Clean up the city, uncover the truth, and embark on thrilling vehicle chases through destructible environments in this neon-noir action sandbox police game.
Modeled estimate, not a reported figure. How we estimate →
Media
About
You are Officer Nick Cordell Jr. As a rookie beat cop fresh out of the Academy, you’re on the front line of defence for Averno’s citizens. Dive into a world of thrilling car chases, sandbox crimes, and a healthy dose of 1980s noir as you protect the populace and solve the mystery of your father’s murder in the line of duty.
A love letter to classic cop movies, The Precinct combines police sim with action sandbox spectacle. Patrol the streets and respond to callouts to fight criminals petty and powerful. Choose your own tactics in thrilling chases and shootouts. Feel the shifting power struggles of Averno's gangs in a living city full of sandbox crimes, from parking infractions to bank heists, street racing to drug deals.
Speed through the city in intense car and helicopter chases and pursue your mark through twisting alleyways before bringing them to justice. There's no need to be a lone wolf: You've got Averno's Finest backing you up, with an in-depth support system that allows you to call in squad cars, roadblocks, spike strips, and more.
Explore the ever-shifting criminal underbelly of Averno City. Deal with yuppies, bums, street vendors and furious taxi drivers from the Projects to the Financial District. Chase perps through neon-lit alleys, rain-soaked streets, and grand, decaying parklands, all subject to a day/night cycle and dynamic weather. This is the 1980s East Coast in all its neon-noir glory.
Explore a vibrant, living city by foot, squad car and helicopter
Respond to sandbox crimes ranging from parking violations to gang shootouts
Engage in intense vehicle chases through destructible environments
Go it alone or call in backup with an in-depth support system
Investigate the gangs who rule the city and the dark conspiracies keeping them in control
Day/night cycle with dynamic weather
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game! for some it might be boring but for me it's kinda exciting. Stopping crimes as a normal human being with a baton or hand gun. Plus trying not to over speed while driving. I enjoy the open world like city.
The Precinct is a highly entertaining police simulator and detective sandbox game delivered from a sharp isometric perspective. You step into the shoes of Cordell, a rookie officer partnered up with Kelly, a seasoned veteran of the ACPD. While there is a main storyline to follow, the game truly shines in its freedom; you can easily steer away from the main plot to tackle side tasks, conduct random traffic stops, or dive into unexpected investigations. This open-ended approach is exactly what makes the gameplay feel incredibly liberating. The developers made a fantastic choice with the art design. Averno City looks absolutely gorgeous, especially at night when the neon lights and rain soaked streets come alive. Patrolling the city under these visuals makes the entire experience genuinely exciting and atmospheric. While the game suffered from performance issues and lacked diverse scaling options at launch, initially limiting players to FSR only, the developers have done a great job fixing it. Nowadays, DLSS is fully supported, the optimization problems have been resolved, and the game runs incredibly fluid. If you are a fan of police simulators, The Precinct is definitely a must play. A solid 7.5/10
Just another dull game!
The Precinct ended up being a pleasant surprise for me. I normally don't care much for this style of game. The old top-down GTA games never really clicked with me, and even games like American Fugitive didn't hold my attention for very long. But somehow, The Precinct just feels different. Everything feels natural. The controls are easy to pick up, and the vehicles are genuinely fun to drive. Nothing feels awkward or frustrating, which made it easy to settle into the game's rhythm. One thing I really enjoy is the fact that you're playing a cop instead of a criminal. As much as I enjoy open-world crime sagas, sometimes it's nice to protect and serve instead. The game gives you plenty of ways to do that too. You can walk the beat, handle traffic violations, patrol the streets at night, fly the helicopter, and even drive a tow truck. There's a lot of variety in the jobs you're given. Is it realistic? I honestly don't know! I'm not a cop! But it feels believable, and for an entertainment game, I think that's what matters most. It feels authentic enough, and more importantly, it's fun. The graphics are surprisingly good as well. The city really comes alive at night, and that's when the game shines the brightest. Night patrols ended up being my favorite shifts just because Averno City looks so good after dark. If you're looking for a fun and unique twist on the classic top-down open-world formula, The Precinct is definitely worth checking out.
It's not a bad game but I feel like it should be worth $15 at most for what you get. Very short, some polish still needed, and the progression is basic. The shooting is something that really needs work too, especially since trying to line up shots doesn't seem to matter as it follows a specific pattern of shot to the left, center, shot high, shot low, shot right, and then back center despite the reticle size or position. I could have beat this in maybe a few hours if I focused on strictly the story and the rest doesn't seem to rewarding.
my biggest problem is that the crimes you charge people with is sometimes a coin toss. example you order someone to step out of their vehicle and they run it is 50/50 whether it counts as assault even though they didn't try to attack you and it might not even count as evading arrest. like wtf? that is the definition of evading arrest?? on the other side an npc attacking you without running away is 50/50 whether it counts as evading arrest i searched a suspect he had brass knuckles, i try to arrest him, he pulls out an assault rifle and pushes me then kills me before i can move again. if criminals can kill you when you try to arrest them make a mechanic that i can use so that i can avoid that?!?!? police npc ai is fairly bad. they get in the way during shootouts and will try to ram you more so than ramming the suspect during vehicle chases. other than that the game is pretty fun
This review could always be updated in future, but based on first impressions: The Precinct is a repetitive, sometimes broken mess. Why did I start a positive review like that? Because two past games/projects, drew me to this one. LSPDFR from GTAV, and Police Sim: Patrol Officers, and in terms of similar products, this is really the best the market has to offer of this genre in my opinion. It's as good as it is broken, which is very, however I've never come across anything that's downright buggy like many modern AAA games, so for a smaller studio that already impressed me. This is a charmingly unpolished noiresque police sim, with a half decent story, a unique camera angle, and genuinely fun chases, shootouts, and other moments. The only singular thing that puts this game behind something like LSPDFR is the fact that that, by nature has the shootout system of GTAV, which of course is well known by pretty much everyone to be fun. This has been the first time I bought a game totally blind without looking up anything first, and been genuinely blown away. I saw the premise, saw the mechanics and chases from this page, read a few reviews on here and decided it was worth the risk to buy outright on the spot. I hope more do the same! This is truly a hidden gem unlike so many games that claim to be. Maybe this game just flew under my radar, but it is literally almost everything I would want from a game of this genre. Along with all that, it looks like to this day the game is being updated regularly. Buy it.
中规中矩的一个游戏,先说优点。 游戏的体量挺大的,有许多不同的巡逻路线,可以是开超速罚单,街头巡逻等等。追捕行为还会根据NPC的表现所发生变化,[spoiler]如果NPC主动朝你开枪了,你就偷着乐去吧,因为你可以直接把那个NPC打死了。不需要慢慢的去追他[/spoiler] 游戏的剧情我不是很了解,但是大体游玩下来还是比较完整的。 缺点 这个游戏感觉有点像半成品,游戏设计不合理的地方就有好几处,比如说有时候徒步去追捕嫌犯,追捕一开始两个嫌犯就朝两个完全不同的方向跑,再加上刚开始追捕支援条是空的,导致其中一个嫌犯大概率会跑走。还有就是这个猎奇的驾驶手感,跟轮胎抹了润滑油一样的,障碍物设计的也不够真实,高速路上中间的围栏撞一下就和纸糊的一样坏掉了。 给好评是因为Steam测评没有中立这个选项
主线剧情12个小时通关。游戏优劣明显,优点:致敬GTA,也有《sleeping dogs》的影子。直升机体验很好,流程手册取代了善恶机制,不存在GTA开枪就是干的问题。游戏稳定性还行,毕竟维护了一年。缺点:地图太小内容太少(刚上线的时候就被骂过),一年的更新也就是警犬和救护车,这两个内容还缺乏明确的任务指引。虽然我理解这是个5个人的小工作室,不能和大厂相比,但团队并没有给出明确的更新计划。其实游戏可做的东西很多:卧底,审讯,消防,新地图,新犯罪,新帮派。另外,游戏的车辆驾驶体验极差,还不如10年前的作品丝滑流畅。
The precinct. I remember when this was being announced and I was absolutely enthralled with it. Love the bold direction the devs took the game in and even beforehand, it was a unique gem. There are very few Police oriented games and this one is an absolute belter. 1980's, heavily inspired New York vibes, clearly passion throughout and it shows in the game design and art direction. The gameplay is pretty good and the sandbox elements of dynamic incidents keep things going as you patrol the city districts. The progression is good, the cosmetics are good, the story is good. For the price, you should absolutely get this classic. I commend the devs for doing what they have and they continue to improve the game well beyond release. The best thing about the game, by far is the superb soundtrack! Absolutely feel right at home :D Paramedics, Coroners, Tow service, and I am sure more is to come!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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