
Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a dangerous journey of discovery and revelation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 18 → 6.75/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
паркур капюшон откровения(норм игруха)
пик
Chevere
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Russian +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good
ya almayın ac 2 ve brotherhood bitirdim net bir şekilde çok kötü mekanikler katlanılmıyo sırf istanbul diye para vermeyin bişey olduğu yok
杯子老了依旧风骚
Spoko gra
🦅 🗡️ A S S A S S I N ' S _ C R E E D _ R E V E L A T I O N S _ L O G 🗡️ 🦅 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The ultimate "Ezio is too old for this, but he's still got it" experience. 🎯 TARGET AUDIENCE ⬜ Kids ⬜ Everyone ✅ Old-school stealth action fans who want to see the emotional end of Ezio and Altaïr's journey ⬜ People who love tower defense (nobody) 🗡️ ASSASSIN FACTOR ⬜ Just mashing the attack button ⬜ Mildly sneaky ✅ Pure cinematic parkour and brutal hookblade takedowns ⬜ "Who needs a hidden blade when I have bombs?" 👁️ GRAPHICS ⬜ Potato ⬜ Bad ✅ Decent (Constantinople looks vibrant and warm, though the character faces look a bit strange compared to Brotherhood) ⬜ Beautiful ⬜ Masterpiece 🔊 AUDIO & SOUND ⬜ Mute it immediately ⬜ Nothing special ⬜ Good ✅ Incredible (Jesper Kyd and Lorne Balfe's soundtrack is an emotional masterpiece that perfectly fits Ezio's final chapter) 🏆 DEDICATION ⬜ Just beat the story ⬜ Watched a playthrough online ✅ I Platinumed the game (And let me tell you, grinding for money in Cappadocia and re-doing requirements because certain trophies refuse to pop is a true test of sanity) 🕹️ GAMEPLAY ⬜ Sightseeing tour ⬜ Repetitive ✅ Very Fun (The hookblade makes climbing so much smoother and faster, even if that weird Den Defense minigame was definitely a choice) ⬜ Highly Addictive 🧠 DIFFICULTY ⬜ Walk in the park ✅ Easy to pick up, hard to master (Combat is still the classic, satisfying counter-kill system, but achieving 100% sync on some of those stealth missions took serious patience) ⬜ Hard ⬜ Requires a degree in History ⏳ PLAYTIME ⬜ < 10 Hours ⬜ 10 - 30 Hours ✅ 30 - 100 Hours (Because I pushed through for the Platinum trophy, which meant spending extra hours praying for glitched achievements to finally register) ⬜ 100+ Hours 💸 PRICE ⬜ Free ✅ Worth every single penny (Especially if you play it as part of the Ezio Collection; it's a mandatory experience to finish the trilogy) ⬜ Wait for a sale ⬜ Overpriced 🐜 BUGS ⬜ Spotless ⬜ Minor bugs ✅ Annoying (The parkour detection can be weird, but the absolute worst part is the notoriously glitched achievements—trying to get "Tax Evasion" and "Craftomaniac" to actually pop on my screen almost made me throw my controller) ⬜ Bethesda levels of jank ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📝 FINAL VERDICT: 8.6 / 10 A deeply emotional and satisfying conclusion to Ezio Auditore's epic saga. Exploring Constantinople with the hookblade was an absolute blast, perfectly wrapping up the story of my favorite Master Assassin. Since I platinumed the game, I experienced every single thing it had to offer, which unfortunately meant suffering through some heavily bugged trophy tracking. Beating up the Templar Tax Collector or crafting all those bombs over and over just to get "Tax Evasion" and "Craftomaniac" to finally pop was incredibly frustrating. Flaws and glitches aside, it remains a beautiful, necessary send-off that wraps up the story perfectly.
Good Game but ♥♥♥♥♥♥ Ubislop removed the DLC which is not even playable gonna give 4/10 for this game but 8/10 for story
baita
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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