
Explore Ancient Egypt in this action-adventure game. Battle powerful enemies, unveil conspiracies, and discover the origin story of the Assassin’s Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
From deserts to lush oases, from the Mediterranean Sea to the tombs of Giza, sail down the Nile, and fight your way against dangerous ancient factions and wild beasts as you explore this gigantic and unpredictable land.
Experience a completely new way to fight. Loot and use dozens of weapons with different characteristics and rarities. Explore deep progression mechanics and challenge your skills against unique and powerful bosses.
Engage in multiple quests and gripping stories as you cross paths with strong and memorable characters, from the wealthiest high-born to the most desperate outcasts.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 128.9Kreviews | 86% | — | $134.8M |
| $8.99−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
don't buy and download this game, this is totally sucks every time i log in to ubisoft, the ubisoft notify me, that my account is temporary ban. even though I enter correct email and password, I still cannot log in. this is frustrating. can someone fix this issue.
дропнул
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 12 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian* +2 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+++
Game was super fun until i crashed during a mission and all my gear was reset to 0. After 58 hours of play. Not spending hours refarming all material to get my gear back to the same point it was already at. Can't recommend a game that runs the risk of wiping dozens of hours of work because of a simple crash.
[b]Introduction :[/b] Assassin's Creed Origins, sorti en octobre 2017, est le dixième opus principal de la franchise développé par Ubisoft Montréal. Après une année sabbatique (la première de la saga), Ubisoft a complètement repensé sa formule pour basculer la série vers l'action-RPG open world. On y incarne Bayek de Siwa, un Medjay (protecteur du peuple) dans l'Égypte de 48 av. J.-C., à l'époque où Cléopâtre et Jules César viennent semer le bordel dans le règne de Ptolémée XIII. Bayek va construire les fondations de la confrérie des Assassins en traquant l'Ordre des Anciens. C'est le reboot que la franchise méritait après les fatigues d'Unity et Syndicate, et il a posé les bases de tous les AC modernes. [b]Ce que j'ai aimé :[/b] [list] [*]🏛️ L'Égypte antique est tout simplement sublime, des dunes du désert aux marécages du delta du Nil en passant par Alexandrie, c'est le plus beau cadre jamais proposé par la saga [*]📜 Le travail de reconstitution historique est impressionnant, Ubisoft a bossé avec des égyptologues et ça se sent, le Discovery Tour qui en est issu est presque un musée interactif [*]⚔️ Le nouveau système de combat hitbox est une vraie révolution pour la saga, fini les contres à la chaîne, place à des affrontements plus tactiques et exigeants [*]🏹 L'arc est devenu une vraie arme de fond, tirer en cloche, en force, en visée précise, ça ajoute énormément de variété au gameplay [*]🦅 Senu, l'aigle de Bayek, remplace l'éveil de l'aigle classique et c'est génial pour scouter les forts avant l'assaut [*]💔 Le scénario de Bayek est porté par une émotion qu'on n'avait plus vue depuis Ezio, le drame familial qui le motive est puissant et bien écrit [*]🎯 Les quêtes annexes sont enfin scénarisées au lieu d'être de simples icônes, certaines valent largement la quête principale [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*]🐎 La map est gigantesque mais parfois étirée artificiellement, traverser certaines zones désertiques peut devenir long et répétitif [*]🔁 Les forts à libérer et les camps d'ennemis suivent souvent la même structure, ce qui finit par lasser sur la longueur [*]📊 Le système de niveaux RPG est un peu rigide, attaquer un ennemi 3 niveaux au-dessus c'est mission impossible, ça brise un peu la liberté de l'open world [*]🎭 Les segments présents (Layla) sont mous et inintéressants, on a juste hâte de retourner en Égypte [*]💸 Les microtransactions ESPACES TEMPS qui poussent des packs XP ou équipement font tâche dans un jeu solo aussi narratif [/list] [b]Conclusion :[/b] Assassin's Creed Origins c'est le reboot dont la saga avait désespérément besoin, et avec le recul c'est probablement le meilleur épisode de la série depuis AC2. L'Égypte antique est un cadre de rêve, le système de combat repensé est un vrai plaisir à manier, et l'histoire de Bayek est l'une des plus touchantes de la franchise. Quelques défauts classiques d'open world Ubisoft (répétitivité, microtransactions, segments présents poussifs) empêchent la note parfaite, mais à 20h au compteur je suis loin d'avoir tout vu (le DLC The Hidden Ones et The Curse of the Pharaohs ajoutent encore un paquet d'heures). Si t'as aimé n'importe quel AC ou que tu cherches juste un bon open world dépaysant pour cet été, c'est un achat sans hésiter, surtout en promo. [b]Note :[/b] ★★★★☆
При входе в Ubisoft постоянно заставляют менять пароль. При смене пароль возникает глюк и потом войти в Ubisoft вообще не получается. Игра окончательно сломана. не рекомендую.
I completed it before, story is great, characters are as well, my favorte Assasin in the series (after Black Flag), highly rated in general. Egypt as a whole is great. I only really dislike how the game become more arcade, skill tree is mostly trash, all those super powers, and attack combinations, I liked the older more realistic approach, but for Origins, I made an exception. 30 hours in as I'm writing this, and I still have a lot of provinces to visit, ? to check, side quests to do, as well many main quests.
终于全成就——清本体问号要清吐了,发现dlc问号无需全清真是如释重负。 对我来说体量蛮大了,但是我从来就不是大体量游戏爱好者…所以玩起来其实是有点折磨的。不做支线会被主线等级压制、做太多支线又容易遗忘主线,破坏连贯的游玩体验。 但总的来说还是蛮喜欢的一部,dlc的四大死后世界也美得挑不出毛病。
风景不错,交互体验也不错,主线剧情也不错,就是支线剧情太模板化了,好多都是从A点到B点干掉目标、找东西、找人然后再回去结算任务,关键是数量太多还重复,刚过了新手村那边的任务就感觉不对劲,有一种非常强大的无聊感和育碧罐头感袭来,我硬是静下心来强行让自己适应,给我难受坏了,主线过完后一个月内不想再玩罐头游戏。
这不仅仅是一款游戏,更是一封写给古埃及的情书。黄沙漫过金字塔,尼罗河缓缓流淌,巴耶克背负伤痛行走于这片土地。你可以隐匿于阴影完成无声刺杀,也可以直面敌人畅快厮杀,随心所欲探索这片千年文明。宏大的世界、深刻的剧情、细腻的细节,让人流连忘返,值得反复游玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $14.4M | 11.6K | 76% | $49.99 | |
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| $11.5M | 15.9K | 63% | $39.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $134.9M | 184.8K | 96% | $49.99 | |
| $133.7M | 63.3K | 81% | $39.99 | |
| $133.6M | 429.2K | 81% | $19.99 | |
| $138.6M | 143.6K | 96% | $59.99 | |
| $130M | 180.4K | 83% | $39.99 | |
| $129M | 1.1M | 98% | $9.99 |