
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.
Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Девушка спасла ГГ от смерти а он вместо спасибо обвинил ее во всех грехах -включая убийство детей которое совершили по его вине. Вот и надо играть за такого ГГ... Какой недалекий человек писал сценарий , а тем более кто согласовывал этот бред... ?
アサシンクリード オデッセイ とかやったことあるけど アサシンクリードをやりたい時にやるとなんかこれじゃないっていう感じになるんだけど アサシンクリード ミラージュ はアサシンクリードをやりたい時にやるとそうそうこれがしたかったんだよー ってなりますめちゃめちゃなります。 まぁとりあえず《ザ アサシンクリード》って感じです…まぁやってみぃ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #58, worst DE #98 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
İndirimde diye aldım ve maalesef Vallhala'dan idaha kötü savaş kombatları var. 20 doların altındayken alın veya başka oyunlarını alın derim ben
Good but i regret just buying the normal not the deluxe :(
Nice
Играть можно, но сквозь зубы: ИИ тупой, боевка калечная, анимации косые, иногда квесты багуются и происходит софтлок. Да, это лучше чем одиссея и вальхалла, но далеко не уровень какого-то юнити. Отдельного котла в аду заслуживают люди разработавшие квесты: никакой вариативности, у вас есть только одно придуманное разрабами окно в которое можно пролезть для продвижения прогресса или только одного персонажа, минуя которого вы тупо не сможете попасть в здание. Это просто абсурд. За фулл прайс брать даже не вздумайте.
[h3]Secondo un mio giudizio personale:[/h3] -GRAFICA: 4/5 -AUDIO: 4/5 -GAMEPLAY: 3/5 -STORIA: 4/5 -LONGEVITA': 4/5 [hr][/hr][h1]-VOTO FINALE: 3,8 su 5[/h1]
The game has no character. It's just back to basics for Ubisoft but it's really raw, buggy and undercooked. Even Unity is better in terms of gameplay and atmosphere. After I endured Valhalla just for the messy story (which ended up pretty cool once I watched 2 videos explaining to me what was happening in that game) I got my expectations high for a bit more linear and straightforward game just like the first ones, however as bloated as Valhalla was, Mirage is twice as empty. They couldn't strike a good balance (like in Origins) where the game doesn't feel so under- or overcooked. No matter what I tried to spice the gameplay nothing worked. I really tried to like this game. The gameplay is really basic for more than 15 years of Assassin's Creed and being stealthy or a ghost is just not rewarding and you end up just killing everyone, because it's the most convenient way. And it's the most convenient way, because the game is so uninspired and improvising doesn't bring any satisfaction. Basim is as interesting as a piece of blank paper in his own game, while in Valhalla he had so much character considering the fact that he was a re-incarnation of Loki. Here there are no signs of this, the ending with him doesn't explain or continue anything from Valhalla and it looks like he is there just for the sake of it. The characters around Basim are no different. I liked the few encounters with Roshan in Valhalla and I expected more from her, just to see that she is just another hardcore stuckup-ass master assassin. Some other characters are so forgettable that at some point I was like: "Who tf was this person?" and even Basim in-game forgot multiple times the name of the shopkeeper in the HQ xD, while Nehal was memorable, because she was just annoying. The ending with her makes no sense at all. Unexplained by Ubisoft whatsoever yet again. There are no random events around the map (which we had even in Revelations), no exciting things to explore even for a bit in the deserts around Baghdad. It's just empty space, unlike in Origins where crossing Egypt on a camel through the desert was really enjoyable. I understand they heard the complaints of the community that Valhalla is too big and over bloated, however they ended up on the other extremity - ADDING NOTHING on a small map. The DLC with Basim's father was actually better and more interesting than the main game, but again - the devs make you cross a completely empty space (that being the desert) again with nothing in it. It's just so lazy and uninspired. The only thing that was interesting were the pieces of history and documents. Reading about the culture and how Baghdad was a big center in the VII - VIII-th century was good, but that alone can't compensate for the lack of actual representation. Overall playing Valhalla and Mirage made me hate Ubisoft even more and as far as I heard I can't imagine what woke trash Shadows is considering they didn't listen to the community and set up idiotic untrue things in feudal Japan completely disrespecting the culture. Buy on HEAVY discount - 20 euro is too much.
Одна из топовых игр серии
分數:6 / 10,育碧回歸早期AC的一次短平快的嘗試
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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