
Use light to survive a nightmare: each creature reacts differently to it. Explore, solve puzzles, and evade the horrors in the dark. You are in the skin of Ana Lúcia.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Asleep is a psychological horror adventure set in the Brazilian Northeast of the 90s, and with a unique artistic look, ranging from detailed pixel art to fluid animations. "Act 1" is the first episode of Ana Lúcia's story, a lonely and confused girl, lost in her nightmares, and immersed in a disturbing reality.
With not much information, and a mind flirting with insanity, the player must join her to unravel what is happening in her universe, collecting clues in her sketchbook and solving puzzles. Armed only with a flashlight to illuminate the path, and wit to survive the enemies always lurking in the darkness.

Turn to your flashlight and the ambient lighting to survive, using light to find new items and places, and even to attract or avoid enemies. Different monsters react differently to light! With your flashlight in hand, use stealth mechanics to escape dangers while learning to deal with each threat.


Avoid staying in the dark for too long, as it will cause the protagonist's sanity to deteriorate, leaving her anxious and attracting more dangers. The longer in the darkness, the more chaotic Ana Lúcia's nightmares become.

Explore point-and-click mechanics to solve puzzles, flee from monsters like in classic survival horrors, and navigate the environment through Asleep's platforming elements. All while experiencing the game's dark atmosphere by exploring the highly detailed 2D environments developed in pixel art.
Travel between two versions of the game's universe, encountering an even darker and more hostile side of it
Collect documents, items, and clues to unravel the dark mysteries of the plot
Dense narrative with some choices and collectibles that can unlock secret memories
Story divided into chapters, with Act 1 being the first part of the game - Act 2 now available as DLC!
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simplesmente incrível
незаслуженно непопулярная игра. из минусов: довольно большая карта и после двадцати обходов школы игра начинает душнить
sempre bom ver projetos indies brasileiros saindo por aí ainda mais de qualidade é um jogo muuuito lindo com uma atmosfera bem boa a que foi pretendida pelo jogo e diria que é a melhor qualidade do jogo todo, a gameplay é simples mas a partir da metade/final fica mais complicadinho por voce entender melhor como funciona o jogo e resolver os puzzles dentro do contexto da cena, o que é legal minha unica critica é a parte final, onde toda vez que voce morria, voce voltava em um checkpoint *bem* longinho, o que deixou um pouco frustrante e tirou um pouco o ritmo da cena enfim, joguinho divertido!! fiquei interessado pela historia e quero muito ver o que vai se seguir pela frente nos próximos capítulos
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Spanish - Spain, French, Simplified Chinese*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ATO I O jogo tem uma ambientação boa (apesar da escola não lembrar nada uma brasileira...) e uma mecânica simples que dá desespero por parte de enfrentar os monstros. O sistema de save é muito criativo. Eu senti que as vozes estavam muito "cruas" e não encaixava no ritmo que o jogo levava. Outro ponto que não gostei foi a falta de suavização dos controles que afetou muito na parte final ao menos pra mim, a deixando muito irritante. Mas no geral o jogo me agradou bastante e me deixou ansioso para ver mais dos próximos atos! Parabéns a equipe e viva ao mercado de jogos brasileiros!
Achei incrível a proposta e a ambientação do game.
ótimo jogo, pena que é curto.
Game is very unpolished and buggy. It was alright at first but got stuck at the part in the school where you have to lockpick a door. I guess its a bug but the lockpick would either disappear or the monster kept attacking me. Literally did not matter what I did. Luring it to the other end of the hallway or hiding in lockers and letting it pass didn't work. The lockpick mechanic is just downright annoying to be frank.
muito bão
massa
追逐战力竭了,前堵后追,小鬼拽腿,大鬼输出,后来背板过了,鼠标互动很烂,吃药错点击检查就原地立正挨打害死自己
Players by region
Where this game's players are, estimated from review languages.
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