
Immersed in her nightmares, in a chaotic reality, confused and all alone. The only safe place is her room, but not forever... She wanders through an empty city and strange places while fleeing from creatures lurking in the darkness to find out what's going on. You are in the skin of Ana Lúcia.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Asleep is a 2D point-and-click psychological horror adventure, set in the Brazilian Northeast of the 90s, and with a unique artistic look, ranging from realistic pixel art to fluid animations. "Act 1" is the first episode of Ana Lúcia's story, a lonely and confused girl, lost in her nightmares, and immersed in a disturbing reality.
With not much information, and a mind flirting with insanity, the player must join her to unravel what is happening in her universe, collecting clues in her sketchbook and solving puzzles. Armed only with a flashlight to illuminate the path, and wit to survive the enemies always lurking in the darkness.

Turn to your flashlight and the ambient lighting to survive, using light to find new items and places, and even to attract or avoid enemies. Different monsters react differently to light! With your flashlight in hand, use stealth mechanics to escape dangers while learning to deal with each threat.


Avoid staying in the dark for too long, as it will cause the protagonist's sanity to deteriorate, leaving her anxious and attracting more dangers. The longer in the darkness, the more chaotic Ana Lúcia's nightmares become.

Experience the game's dark atmosphere by exploring the highly detailed 2D environments developed in pixel art. Explore point-and-click mechanics to solve puzzles, flee from monsters like in classic survival horrors, and navigate the environment through Asleep's platforming elements.
Travel between two versions of the game's universe, encountering an even darker and more hostile side of it
Collect documents, items, and clues to unravel the dark mysteries of the plot
Dense narrative with some choices and collectibles that can unlock secret memories
Story divided into chapters, with Act 1 being the first part of the game - Act 2 now available as DLC!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Spanish - Spain, French, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
É muito bom ver a indústria brasileira de jogos crescendo cada vez mais. Asleep é um jogo ótimo, não tem o que reclamar da história, trilha sonora, ambientação e visual artístico. É notável a inspiração em Silent Hill. Eu diria que o ponto forte do jogo são os puzzles, que são bem gostosinhos de resolver. Também tem a dublagem que eu achei razoável, não da pra exigir muito se tratando de um jogo indie, pois não há como ter investimento em dubladores profissionais. Entretanto, sinto que falta muita coisa pro jogo virar uma experiência perfeita, ainda tem bastante bug, principalmente visual. E um detalhe que me incomodou muito é a forma de utilizar os itens, poderia ser bem mais intuitivo, por exemplo, suponhamos que você tenha encontrado um item “X”, quando chegar em um local de interação que vá utilizar esse item em específico, poderia aparecer um balãozinho automaticamente ao interagir ( Utilizar item “X”? Sim / Não ), seria bem melhor do que abrir o inventário toda hora, selecionar o item e clicar “Usar”. E outro detalhe foi no final do jogo, quando a protagonista foge do colégio e aparece um monte de criatura, teve uma certa dificuldade desnecessária se tratando do final.
[quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote] [b]Video Review TBD[/b] https://youtu.be/cA_TXIHoIWo [h2]Needs to Wake Up[/h2] It feels more like a comedy than a horror game. I felt no tension or fear at any point. Most of the time, I was simply running past everything to reach the next objective, just to get through Part 1 and then Part 2. The inconsistent voice acting did not help. Some sections are fully voiced, others are completely silent. I understand budget constraints, but half-committing makes the experience feel unfinished. Pick one approach and stick with it. The lack of polish is impossible to ignore. There were frequent bugs, including moments where my character could not move at all. The game barely uses music, and when it does, there is no sense of urgency or dread. Puzzle design takes a noticeable dive in Act 2, becoming more frustrating than engaging. Worse, after finishing Act 1, the in-game trailer for Act 2 outright spoils the monsters and exactly how to deal with them. It completely undercuts any sense of discovery or fear. It is baffling that this made it into the final build. [h2]Conclusion[/h2] I finished the game, but I cannot say I enjoyed it by the end. It is buggy, inconsistent, and often confusing. Despite the initial intrigue of Act 1, the experience quickly became exhausting, and I found myself wanting it to be over rather than wanting to see what came next.
bom
Um jogo de terror e puzzle bem divertido. Muito bom ver um jogo brasileiro e melhor ainda que é bem feito, não encontrei nenhum bug durante a minha gameplay, foi mais estupidez minha de entender uns puzzles. Preguiça de platinar, mas faz parte. Nota final: 10/10
Eu defenderia que é orgulho de bons jogos indies brasileiros, mas não me deixa de incomodar a parte final desse jogo, meu deus... você tem que pegar uns times perfeitos para conseguir passar de uma porrada de inimigo que eles chamam de "Bossfight" totalmente sem sentido, podiam pensar em formas melhores de fazer nesse arco final do jogo mas ainda é um ótimo game tirando isso. 7/10
"AS VEZES TENHO A SENSAÇÃO DE QUE ALGUÉM CONTROLA O QUE VIVO, E ESSE ALGUÉM NÃO SOU EU. EU QUERO CHORAR, MAS NÃO POSSO APENAS DEITAR ACEITAR ESSA DOR, É INQUIETANTE DEMAIS."
Jogo muito gostoso e bem feito. Da pra ver o carinho em cada mapa, além das referencias brasileiras que me pegaram MUITO. Jogasso de terror (e eu nem gosto de terror).{ Edit: acabei de terminar o ato 2 e ja quero o 3.
show
Brasileiros mostrando que para fazer um Bom Jogo, não precisar ter gráficos ultra Realista, simplicidade faz toda diferença. Nota 10/10
Achei incrível a proposta e a ambientação do game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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