
The final episode in the Ashes of Immortality saga! Find out what happens to Orlok and Simona, heroes of the series, in this enthralling 16-bit style RPG full of colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
trust me u have to try this game
Just another RPG game that you should probably avoid.
good xaxaxxaaxa
Игрушка честно говоря - такая себе. Я поиграл конечно немного, но она на столько сырая что играть в неё - смысла 0. Я не знаю зачем я потратил своё время на это, но хотя бы приуспею с нормальным обзором на какое-то творение...Э Стоит ли игра своих денег? - нет! Стоит ли играть? - нет! Сюжет ? Ну он тут есть как-бы, но не могу сказать что он проработан и так далее... Короче говоря - игра чисто ради карточек, да и всё по сути... Спасибо за внимание.
I was enjoying this because the characters from the first game (which is great) are back, but I have the same issues with it as with Ashes of Immortality 2. Even worse actually as there is no Quest Log/Journal in this one. I make my own in spreadsheets, so first time thru any game is a "build" process for me, but with these two gamesyou don't know what you are supposed to do or where to go next. I try to follow the comments made by talking to characters, but if you miss anything - too bad! Again, there is no guide or walkthrough anywhere, and the only forum I found has a few helpful comments, but mostly complaints. I am now stuck in another maze going around in circles and running out of MP supplies while being attacked every other minute. A map is really all I need, but.... It is frustrating and stressful instead of fun. I may come back to it in a couple days, but if I can't get out of the maze then, that's it.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Stars received: 1.1/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.3] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.2] Graphics [0.1] Game Design [0.2] Game Story [0.1] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, more and more walkie-talkies to find items and more dialogs -_- ... Overview: a very low quality RPG time burner.
Very Bad!
RPG Maker strikes again! Ashes of Immortality II - Bad Blood is one of hundreds of low effort retro-pixel JRPG ripoffs spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club weeaboo fan fiction. Basically, these guys didn't make a game, they filled out a couple of templates in a construction kit. This is the sequel to an equally bad RPG Maker fan fiction, and features even more bugs and problems than the first one. There's a lame story about you being a werewolf and a magic sword, but it's just so badly written it's impossible to get into. This is square in the middle of the mediocrity people expect from RPG Maker fan-made "games". Like all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options. Resolution is locked and the game features 2D retro pixel art asset flips. All of this makes this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development, and the poor quality of this game supports that. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. Leave this terrible fan fiction in the shovelware bundles where it belongs.
这款尽管以宏大的世界观和深沉的故事背景为卖点,但在实际体验中却暴露出许多令人失望的问题。首先游戏的剧情发展令人摸不着头脑。故事线索混乱,角色之间的关系错综复杂且缺乏清晰的交代,导致玩家很难对游戏的故事情节产生深入的理解。对话和文本也显得平淡无奇,缺乏情感渲染,无法将玩家真正带入到游戏的世界中去。 其次游戏的战斗系统存在严重问题。虽然游戏提供了多种武器和技能供玩家选择,但实际操作中却显得不够流畅和精准。敌人的AI设计过于简单,缺乏挑战性,使得战斗过程变得单调乏味。同时角色的移动和攻击也时常出现卡顿和延迟,严重影响了游戏体验。 在画面和音效方面同样令人失望。画面质量平平无奇,缺乏细节和质感,难以展现出游戏世界的宏大和神秘。音效方面,游戏的背景音乐和音效设计也显得单调乏味,无法为游戏营造出应有的氛围和情绪。 此外游戏的稳定性和优化也存在一定的问题。在一些配置较低的电脑上,游戏运行时会出现明显的卡顿和掉帧现象,严重影响了游戏的流畅性和体验。同时游戏中还存在一些明显的bug和错误,例如在某些场景中会出现意外的崩溃或错误提示,给玩家带来了不必要的困扰。 最后游戏的定价也显得偏高。考虑到游戏在剧情、战斗系统、画面音效以及稳定性优化等方面的不足,其售价与游戏品质并不相符,这会让许多玩家在购买前感到犹豫。 综上所述,在剧情发展、战斗系统、画面音效、稳定性优化以及定价等方面都存在令人失望的问题。尽管游戏试图通过宏大的世界观和深沉的故事背景为玩家带来独特的体验,但这些缺点使得游戏难以达到令人满意的水平。如果你对动作角色扮演游戏感兴趣,我建议你寻找其他更加出色且性价比更高的作品来满足你的需求。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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