
Artificial Defense is a one man made, real time strategy game combining orbital shooter and tower defense components within an electrifying, virtual reality setting. You are the machine, a mighty computer-system defending its servers against swarms of intruding creeps.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nice
Boooorringgg
An interesting blend of a few genres. Controls didn't really work for me. played through it for a bit but like others (look at the achievement drop off) I didn't really see the point in sticking around for the challenges.
A relatively simple "aiming required" tower defense game with poppin' beats. While the strategic aspects and loadout selection can be critical, the game mostly comes down to accurately and efficiently destroying your enemies manually. The gameplay is basically "AC-130 simulator" with a digital hardware theme, and is absolutely worth the 2-3 USD the 1-man dev is asking for it.
Basit ama TD oyunlarını sevenlerin hoşuna gidecektir. Dİğer TD oyunlarından biraz daha farklı. Denenebilir...
Highly entertaining and works inside Linux using Proton as well.
Ахуенно
Неплохая поигрушка, когда нечем занять время.
Tower-defence Вы защищаете ядро системы от атак вирусов под дабстеп. Геймплей не очень, музыкальное сопровождение - конфетка.
Ich bin Streamer und habe meine Meinung wie folgt gebildet: https://www.youtube.com/watch?v=jajsAzBUrvg Alles in allem: GEILES SPIEL! Zu Beginn war ich skeptisch wie RTS mit TD gemischt werden soll, aber es gibt tatsächlich eine krasse Mischung aus Strategie, Taktik und Ausführung. Die Strategie ist die Auswahl der Türme und Waffen, die Taktik die Platzierung der Türme und die Ausführung ist der Einsatz der Waffen. Jeder Part wird durch die schönen Quests beeinflusst. Die Gegner sind verständlich und üben die Richtige menge an Druck und Gefahr aus. Das Spiel ist natürlich nicht Fehlerlos, meiner Meinung nach machen diese Fehler aber nicht viel aus. Bugs oder Glichtes sind nur selten vorhanden. Zu den Fehlern gehört, meiner Meinung nach, dass die Kleinreichweitentürme eigentlich nur Müll sind und, dass die Türme zu schnell zu teuer werden. Beides lässt sich aber durch Planung minimieren. Ob reduziert oder nicht, das Spiel lohnt auf jeden Fall!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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