
A series of dark macabre murders is crisscrossing two continents and FBI agent Nicole Bonnet is called in again to investigate. The only clue, mysterious dolls dressed in 18th century costumes, are left next to the deceased. What are the motives behind the actions of an insane pitiless slayer?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Hungarian*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
positiv ist nicht richtig , aber es gibt keine richtige bewertung dieses spieles ,die qual ist beendet dieses spiel zu spielen ,,
Lubię stare przygodówki z rozwiązywaniem zagadek więc ta spełniła moje oczekiwania. Druga część serii. Nic nadzwyczajnego ale z braku laku pograć można. W miarę ciekawa fabuła, ale archaizmy rozgrywki nie do przeskoczenia dla nowych graczy raczej. 6/10
The Art of Murder: Hunt for the Puppeteer is not yet old enough to vote, but it does behave like a clueless teenager. I like adventure games, but I like ones that don't feel stupid. Here you play an FBI agent on loan to the Paris police because a recent killing is similar to a series of murders back in the states. Insultingly, the French are portrayed as relatively fat and lazy, as they do not do a thorough investigation and refuse to work on the weekend. That said, they have nothing on your character, who didn't bring any sort of crime scene investigation kit nor an electrical adapter. This is where Art of Murder: Hunt for the Puppeteer veers into Gabriel Night 3 territory, as the programmers insist that your character make some things harder than they have any right to be. Can't plug your device into the electrical socket? Any sane person would ask their hotel reception for an adapter or, if that failed, go buy one; though, to the game's credit, it does throw some flimsy excuses at you. To overcome the problem, you jury-rig a bypass through a lamp after taking out its light bulb and discovering that its the same voltage as the antenna you're trying to plug in. These sorts of puzzles are what caused the steep decline of the adventure game genre. Fortunately, there are only of these nonsensical puzzles. Unfortunately, the annoyance does not stop there. There are numerous instances where you have to all the steps of a puzzle in perfect sequence. Even if you can tell that a door won't open, you still have to try the handle to make sure it won't open before you can try other solutions. Generally you can't pick up objects you can interact with until the plot allows you. Where some of these barriers make sense, it can lead to frustration and a great deal of running back and forth to artificially lengthen the game. It also seemed like there were a couple of puzzles that were timed or reliant on RNG that could block progress. So, if you do give The Art of Murder: Hunt for the Puppeteer a whirl, save often. On a more technical side, Art of Murder: Hunt for the Puppeteer does not play well with modern screen resolutions. I play on 3840x2160 with a side monitor that is half that. The game, rather than playing in a window, demands full screen and shrinks the resolution down to 1024x768. Not unheard of in games, especially old game, but it didn't then put it back. That is an unforgivable sin. The work around is apparently asking your video card to override scaling modes of games, but that's a blanket effect, rather than a targeted one for just this game. Another technical glitch was voiced dialog cutting out mid sentence. Fortunately, there are subtitles. Also fortunately, this saves you from some horrible voice acting. This game clearly lacked a director for the voice actors. The dialog just doesn't flow well, like the voice actors are plainly reading the lines of the script without any real context of the moment. That may be as much of a function of where voice acting in games was at back then as it was this being a mid budget game, but I'm pretty sure I could email a script and get better from someone recording their lines blind on a phone. Right, so, what else can we say about this game? For its time, its graphics are solid. The background music probably won't wow, but its good. The story? That thing at the center of adventure games? It is actually solid. Like any good adventure game, you can easily imagine this game being a movie or a book, even if the ending is rather unsatisfactory. If you like old school adventure games, give this a whirl. If that's not your niche, I can't recommend it.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ganz nettes und unterhaltsames Point & Click Adventure.
Spielt friert ein kann weiter spielen möglich.
het is een goed spel
this game has a lot of problems and steam is not helping
Je suis déçu! On se crois revenu dans la années 80/90 quand des bugs faisaient que les personnage avaient leur fin de phrase coupé par une mauvaise gestion du moteur. On ne peut jouer à un jeu que si on comprend l'histoire et les intrigues, hors là impossible de continuer. Si je n'avais pas ce jeu depuis un certain temps (pas eu le temps d'y jouer) j'aurai demandé le remboursement.
gra jak cala seria jest super tylko trzeba myśleć
Honestly, this game is really good. This makes you really think about solving every piece of event regarding the investigation which makes you go, "Oh, I really need help to solve this one using someone's in-game walkthrough" xD Fret not, you can still solve some without the help from the walkthrough. Good game for those who like detective/action/adventure games. Give it a try, fellas!
Players by region
Where this game's players are, estimated from review languages.
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