
Paradise Island, a world outside reality. There’s been a murder that only "investigation freak" Lady Love Dies can solve. Gather evidence and interrogate suspects in this open world adventure. You can accuse anyone, but you’ll have to prove your case in trial. It’s up to you to decide who’s guilty.
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About
An island outside of reality. A rogue human civilization hoping to resurrect dead alien gods. A murder behind locked doors.

Paradise is an island that regenerates every few millennia. The psychic power that the alien worshipers within release into the universe is meant to feed and eventually resurrect their fallen deities. But this force also attracts undesired interest from demons, who eventually corrupt each island — until a new alternate reality is birthed by the Council.
The system isn’t perfect, but it will be one day — on Perfect 25, the next island-to-be. But on the eve of rebirth, the Council is murdered and Paradise is killed.
In the aftermath, the “investigation freak” Lady Love Dies is summoned from exile to find the culprit. This is the crime to end all crimes.
What are the facts? What are the truths? Are they the same?

Return to Paradise Island in this updated and enhanced version of Paradise Killer, featuring new music and new mysterious beings, additional quests and rewards, extra Starlight skins, and more collectibles to find, plus performance improvements, a HUDless mode and Steam achievements. A free update for all players, available now.

Featuring DX12 support, ray tracing* (DX12 only), advanced upscaling (NVidia DLSS and AMD SR), and a host of other visual and performance updates, Paradise Island looks more stunning than ever!

You are tasked with finding the killer and building an airtight case against them. Take your case to trial and argue your interpretation of the evidence. Only when someone is successfully convicted can the crime be considered solved and Paradise be saved.

The “truth” is that there are many possible killers, and many ways to build a case. Even if you make a convincing case for prosecution and get someone convicted, is the mystery really solved?

Paradise is an island set in an alternate future history filled with cryptic lore and even more mysteries. Examine bizarre relics to learn more about this world’s surreal history.

You choose who to accuse, and build a case to support conviction. Everyone on Paradise has a secret to hide and something to gain. Old friends become new suspects, forcing you to choose between the evidence, the greater good and your own beliefs. There are many possible murderers, but who you pick will define your own personal truth.

Let your personal computer and electronic assistant Starlight be your guide through another dance of an investigation. Collect evidence, record testimony and interpret the facts to form your own truth.

Solve hieroglyph puzzles on ancient nightmare computers to discover new areas of the island, find concealed evidence and reveal terrifying secrets.
Paradise Killer has a suite of accessibility options that allow you to tailor the game to suit your needs.
*Raytracing requires a compatible NVidia RTX GPU, DirectX 12 and Windows 10 Build 1809. To play with Raytracing, please launch the game in DirectX 12 mode.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I can't tolerate this game. I thought it was going to be a deep investigation and was willing to put up the appearance if it succeeded on that. It doesn't. The story is barely coherent, and every single character blathers on in these ridiculous performative ramblings that are intended to sound mysterious and cool but instead are just tedious and pointless, getting in the way of advance whatever plot points and character development there might be. It didn't take me long to realize this is also a collectathon, with the items being either currency used to unlock fast travel so you don't have to do the tedious wandering anymore or merely decorative items that serve no purpose. Tons of random "lore" items with single sentence descriptions attaching them to nothing and meaning nothing. It might actually be okay if every single item pickup wasn't such a big production. Like letting me hover of things and see the descriptions would give them the proper low-importance signaling they deserve. Also, if you're collecting items that allow you to skip environment navigation, that might be a clue that you've got a design flaw in your game. Just make the environments smaller in the first place. It's essentially visual novel with first-person parkour mixed in. The art style is a matter of personal preference. I do like retrowave and vaporwave styling and music, but this is sort of a hodgepodge rather than something coherent. The music ranged from okay to very good. But the character designs were annoying as hell, along with the actual characters. If you're put off by the art style like I was, don't try to convince yourself you can push through for the gameplay like I did, because it falls down there too.
In this game i discovered i'm not fit to be a detective in the real world not because i'm weak in logic but because i have emotions. It is an open world detective game and features in an island. You will traverse the whole island in order to solve a murder case. At first, i was expecting the game to be like phoenix wright or danganronpa but its more nearer to disco elysium. Dont get me wrong this is not a RPG. the main difference is the open ended nature of the narrative and the lack checkpoints and detailed maps and structures will make you force to truly understand the information that you were given and remember the places and name of the persons involved. You can start the game anytime you want and end it anytime you want. Game will not tell explicitly tell you if you got everything or not. Game will not also punished you if you blame the wrong person or not. This is your game and you just have to live whatever your decision to it. It got all of common features of detective game. A laptop that contain your notes about the person, statements, and evidences that you gather. Memorable and greatly written characters and a trusty old sidekick that will explain some things to you. Most of the cases doesn't have feature actual evidence and relies more on circumstantial evidence, so you are require to talk more frequently to people. As you started to unravel the truth bit by bit, the world started to open up more and more and you start to discover new things, evidences, and new path to your case. You will develop multiple paths to the truth and trying to weed out those paths and find the true path. Sounds like a typical detective or mystery game. but the thing is, i think most players missed this, is you have a choice if you're going to be an ideal detective or not. I chose the latter and let my emotions get to me. i deliberately let someone take the fall instead of the characters that i liked but guilty as well. Few games has feature like this and it is one of the best feature of this game. For the aesthetics and the world is bigger than i expected, it features a small town, mountains, beaches and factories. Evidences and people are everywhere. Even the collectibles. The collectibles are truly optional but every collectible that you collect features information about the world that you're traversing. One of the highlights of this game is the music, The Vaporwave infused soundtrack make you desensitized to f up world and case that you're working on. As one of the characteristics of vaporwave music, it makes you sentimental and makes you familiar to things even though you never actually experienced it. I never expect to be grooving while making blood sacrifices and having conversation to the people involved on how gruesome the crime is. Voice acting is incredible done well too. Downside, it can get quite slow at first since, the world is totally new, you need to discover more about the world and also the collectibles. if you want to get the perfect achievement for this, you need to tally collect stuff scattered around the world ubisoft style. It's a lot and some of them requires platforming. Final words. This game has a lot of twists and turns and so many storylines to explore or not if you choose not to. This is one of the few games, i really feel that i'm an actual detective, you only have your notes and youre the one needed to figure out the connections of this in the case or events. Memorable characters, the open world is really great coming from an indie devs (don't expect AAA type of open world) and a refreshing take to the detective genre of games. Some people treats this as another phoenix wright/danganronpa games, you will be disappointed if you expect the game to be that kind. I'm having a hard time coimparing this game to another. i believe what kaisen game works created is truly one of a kind and exceptional. You have gained a new fan and will buy and play Promise Mascot Agency and look forward to your future projects. I am bit surprised that i didn't see this game in most yt videos for the top indie games of 2020 Truly underrated gem. A must have for adventure loving gamers.
Good exploration and story game, not much detective work need to be done. 6.7/10
小品风味的侦探游戏,还带点收集元素,偶尔玩玩这种类型游戏真的很惬意。
Paradise Killer pays homage to the classic detective genre while still creating its own kind of style in this game. By far one of the most unique investigation games I've ever played!
このゲームは推理ゲームではありません。捜査ゲームです。 謎の島であてもなくパルクールし、住人に片っ端からダル絡みし、最終的にはでっち上げでもなんでもいいので誰かを有罪にすればいいゲームです。あ、捜査は別にしなくてもいいです。 初めはブラッドなボーンのような世界観に驚くかもしれませんが、段々「あぁ~xx号島の時のハナシ?」とか、「その上位存在知ってる~」みたいに日常会話レベルができるようになります。そうなれば貴方も立派なパラダイス野郎です。 あと、このゲームの構成の9割くらいは聞き込み調査でもパルクールでもなく、音楽を聴いて散歩することです。 私はSwitch版クリアしましたが、サントラとアートワーク欲しさにsteamも買いました。 街中で聴けばそこはもう貴方だけの25号島です。
This game speaks to me like no other, I keep coming back to it every year. You start the game knowing nothing and thinking the whole setting is just weird for the sake of it, but over the course of the game you realize it all somehow fits together and makes perfect sense. The music is divine, and there's something very addicting about exploring the world and collecting nostalgic trinkets.
玩了三遍全收集仍然忘不了最初从岛上一跃而下的感动,如果有一天我失忆了唯一的好处就是可以重拾当时第一次玩Paradise Killer的感觉。求你了出续作吧!我要跟Lady Love Dies继续冒险破案!求你了kaizen!啊啊啊啊啊求你了!!!!!!!!
Thumbs... sideways? It's an alright detective game, with a novel concept of basing it on an exploration-collecathon gameplay. There is no need to "manually" reason a conclusion, only collect enough evidence during exploration that will fabricate the outcome. But even if a bit unfulfilling, I didn't regret spending time on this game. Runs great on Steam Deck by the way.
Holy fkn cinema
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
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