
Try to solve the puzzles of the 2 levels (apartment and office) alone or with your friends to escape from the rooms. Both levels are designed for 1 to 1.5 hours of play each. Can you beat this time?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
overall alright for in between.
LiMiT's Escape Room Games Positives: + Some good puzzles + Ok designed rooms + Acceptable graphics + Achievements + Hint system (thank God) + Coop mode + Resonably priced Negatives: - Quirky controls - Very hard/impossible if you dont use the hint system - Some parts makes little sense - Im not a big fan of the last hint giving you the solution (at least warn us before showing it) - Partly frustrating and confusing - Bugs Well, I hope you can cope with the problems, and the way its made. There is enough puzzles here, for a few hours of entertainment (or frustration). Even though its quite rough around the edges, it ok for a playthrough. But its definitly not for everyone, and there is way better similar games available. Total Score: 6/10
Fantastic games. whole lot of fun, and multiplayer makes it very social, best game I have played so far for well thought out puzzles.
Ich habe dieses Spiel zusammen mit VanniVannilla im Stream auf Twitch gespielt. Vorab sollte ich erwähnen, dass ich bereits sehr viel Erfahrung mit Escaperooms habe. Und was soll ich euch sagen? Das Spiel bekommt locker eine 9-10. Alle Rätsel waren verständlich und gut erklärt - bis auf das Rätsel mit der Uhr und den „Römer“. Diese Denkweise ist leider etwas zu abstrakt. Aber overall wirklich ein gelungenes Spiel, was Spaß macht.
+1
Oyun oyuncunun çözümleri bildiği varsayılarak tasarlanmış.
LiMiT's Escape Room Games is a puzzle-focused adventure developed and published by Marco Hirschfeld that faithfully recreates the excitement of real-life escape rooms in a digital format. Instead of relying on combat, exploration across massive worlds, or narrative-heavy progression, the game places its emphasis on observation, deduction, and logical problem-solving. Players are challenged to escape from two carefully designed environments—an apartment and an office—where every object, locked drawer, hidden compartment, and mysterious clue could be the key to moving forward. Whether tackled alone or with friends through online cooperative play, the experience is built around rewarding patience, communication, and careful attention to detail. The game's environments successfully capture the atmosphere expected from an authentic escape room. Each location is packed with interactive elements that encourage players to examine every corner, inspect furniture, decode notes, and search for hidden mechanisms. Rather than guiding players from one objective marker to another, the game trusts them to piece together information independently. This design creates satisfying moments when scattered clues suddenly connect into a clear solution. The freedom to investigate at one's own pace helps strengthen immersion, making every discovery feel earned instead of scripted. One of the strongest aspects of LiMiT's Escape Room Games is its cooperative gameplay. Working alongside another player transforms the experience into a collaborative puzzle-solving session where communication becomes just as important as observation. One player may uncover a vital clue while another discovers the object it unlocks, encouraging teamwork throughout the adventure. Even when played solo, the puzzles remain engaging, though some challenges become noticeably more demanding without someone to exchange ideas with. The built-in hint system provides assistance for players who become stuck, helping reduce frustration without immediately giving away every solution. The puzzle design offers a respectable variety that keeps progression interesting. Players will encounter combination locks, hidden codes, environmental riddles, object manipulation, and interconnected clues that often require information gathered from multiple areas. Many puzzles reward logical thinking rather than random experimentation, although there are occasional moments where the intended solution feels less intuitive than expected. Some challenges can become overly obscure, leaving players uncertain whether they have overlooked an important clue or simply misunderstood the puzzle's logic. Fortunately, these moments are balanced by numerous satisfying sequences where solving a difficult challenge delivers a genuine sense of accomplishment. Visually, the game delivers functional yet effective presentation. The apartment and office settings are detailed enough to support exploration while maintaining a believable atmosphere. Lighting and environmental design contribute to a subtle feeling of mystery without relying on horror elements or dramatic visual effects. Ambient audio remains understated, allowing players to stay focused on examining clues instead of being distracted by an intrusive soundtrack. While the graphics are not particularly advanced compared to larger productions, they serve the gameplay well by keeping important objects recognizable and the environments easy to navigate. The experience is not without shortcomings. Certain interactions can occasionally feel awkward, and there are moments when it is difficult to determine whether an object is merely decorative or actually relevant to a puzzle. Progression may sometimes become unclear after completing a challenge, forcing players to retrace their steps in search of newly accessible areas. Minor technical issues and inconsistencies in puzzle feedback can interrupt the otherwise satisfying flow of exploration. These problems do not completely undermine the experience, but they do prevent the game from reaching the level of polish found in the genre's standout titles. Replay value follows the standard expectations for escape room games. Once the solutions have been discovered, much of the mystery naturally disappears. However, introducing new friends to the puzzles through cooperative play provides an enjoyable reason to revisit the game, as watching others solve the challenges can be almost as entertaining as completing them yourself. Achievement hunters will also find additional objectives beyond simply escaping both rooms, extending the game's longevity slightly. Overall, LiMiT's Escape Room Games succeeds in translating the core appeal of physical escape rooms into a digital experience that values observation, teamwork, and critical thinking. Although some puzzles lack clarity and a few technical rough edges occasionally disrupt the pacing, the game remains an enjoyable choice for fans of brain-teasing adventures. Its immersive environments, satisfying cooperative mechanics, and thoughtfully designed challenges outweigh its flaws, making it a worthwhile experience for players seeking a focused puzzle game rather than fast-paced action. Those who appreciate unraveling mysteries through careful exploration and logical deduction will likely find plenty to enjoy. Rating: 6/10
Well it's kinda okay, and the price is super low.
Keinerlei Hinweise, womit man die Rätsel überhaupt lösen soll oder kann. Hat keinen Spaß gemacht.
I'm not really sure if LiMiT's Escape Room Games is an asset flip (it really does look like it). Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. This is a very primitive escape room puzzle game, you get two rooms to try to escape from. There's a shortcut to the escape rooms; don't buy this or play it. That would make you a winner. It's pretty clunky to say the least, with some "my first Unreal game menu", a ridiculous requirement to kick off your own server if you want to play solo... I think the dev was hoping a bunch of Unreal assets and co-op functionality would catapult him to stardom. Didn't happen. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game assets are fairly mediocre/low quality, in some places they appear mismatched... Ultimately the quality of these assets, and thus the overall visual quality is lower than average, and low quality always makes for a less than optimal gaming experience. Remember, we're looking for the best of the best of 100,000+ games on Steam. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 19 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? LiMiT's Escape Room Games is relatively cheap at $4 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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