
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 86.1Kreviews | 92% | — | $108.5M |
| $59.99 | 18.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⢀⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀⣀⣀⣤⣤⣤⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ é bom⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠁⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉⠀⠀⠀⠀⠀ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ pode comprar⠀⠀⠀⠀⠀⠀ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⠻⠿⠿⠿⠿⠛⠉
621、仕事だ
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Related
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| $107.8M | 118K | 60% | $44.99 | |
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| $1.2M | 2.5K | 88% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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made me lose it
one of the greatest action games out there, might say the best action game atm
Possibly one of the best action game I have ever played. First, before even getting into combat there are a lot of customization for the mech (an "armored core" or "AC"), which can drastically alter it's behavior and stats, allowing the player to choose their own playstyle (whether it's actually viable or not is a different matter). For PVE, most build will be able to clear the campagin, depending on skill level. Furthermore, there is often no clear "upgrade", as in this components are strictly better than its counter part, all of them get trade off. For example, a bigger gun will have more damage but also significantly heavier, affecting other functions of the AC. The game is set up as a series of short missions, which can vary in length, at like 10 or 15 minutes max. For me, this is quite addictive as I more often than not keep saying "just one more mission" and then end up playing for more than an hour. This also makes testing build very convenient, and the game allows for changing build mid-mission at checkpoints if you fails. The mechanic during combat is also simple, not very complex control. An AC feel fast and powerful, it feels very different from just another third person shooter but with a mech skin, it does feel like controlling a machine. The combat is typically very fast, but a rythym is still required with reload, heat managements for weapons (there can be four firing simultaneously at the same time), coupled with energy management for the AC, which control dash, fly,.... Therefore, it doesn't feel like mindless button mashing (which can technically still work with certain builds and levels) and does take some skills to do well, which is very sastifying.
全方位を駆け抜ける極上の立体アクション!迫力の爆発演出と、深すぎるメカカスタマイズ 良かった点:360度自在に動く快感と、ド派手なボス戦の迫力 ・次元が違う操作性とアクション性: 上下左右、360度全方向へ縦横無尽にダッシュ・上昇できる立体機動がとにかく気持ちいい。ハイスピードなロボットアクションとして完成されている。 ・奥深すぎるアセンブル: 武器やフレーム、ジェネレーターなどを組み換え、自分だけの機体を作り上げる楽しさは唯一無二。 ・圧倒的な迫力と演出: 超巨大兵器やボスを撃破した際の爆発演出、重厚な金属音などが圧巻。男心をくすぐる名シーンの連続にテンションが上がる。 悪いところ(気になるところ):姿が見えないキャラクターと、初見殺しな「数値の山」 ・ ボイスのみのキャラ描写: 登場人物たちが基本的に無線(ボイス)のみでストーリーが展開するため、個人的にはキャラクターにいまひとつ感情移入しづらく、物語に深くのめり込めなかった。人物のビジュアルや直接的な掛け合いを楽しみたい人には少し淡泊に感じるかもしれない。 ・複雑すぎるアセンブルの数値: カスタマイズの自由度が高い反面、画面に表示されるパラメータや数値が多すぎて、初見では何がどう影響するのかさっぱり分からない。システムの理解に時間を要するため、ライト層にはハードルが高いと感じた。 総評:ロボットを動かす「楽しさ」と「迫力」に特化したハイクオリティな一作 キャラクター表現やUIの複雑さにやや人を選ぶ部分はあるものの、自作のロボットで大空を駆け巡り、巨大な敵を撃破するというアクションゲームとしての根幹の面白さは間違いなく超一流。 最初はアセンブルの数値に圧倒されるかもしれないが、直感で機体を組み、3D空間を縦横無尽に飛び回るだけでもプレイする価値がある。
While the story is amazing and the idea is fun the gameplay falls flat. Most of the guns either hit like wet pool noodles or don't track at all. The enemies are so poorly balanced as well. A majority of the game you'll easily body then there's the one boss that forces you to completely change ac's just to stand a chance. Let's take a boss called the enforcer as an example. He starts off with a lazar that if you don't have a fast mech it WILL hit you at the start. Then he has a bubble gun that is damn near impossible to avoid so that's melting your health. Then if you're on the floor he can do a melee attack that has huge reach and will damn near one shot you. All while you only have 3 heals and he has a huge healthpool. Or this one boss called the Smart Cleaner. It's just an absurdly tanky boss, has an insta kill attack, really poor hitboxes that will drag you in front of him from far away, and aoe attacks that come out of nowhere. I won against him 2 different times and both times I completely ran out of ammo. He is so tanky that I would have to melee him at the end just to finish him off. Then there's the keybinds. For some reason I cannot use core expansions. I've looked at it and it says assault boost + shift. Doesn't do it. I can guarantee I had it equipped when I was trying to do it. I physically couldn't use the thing I bought. Finally there's the weapons. They range from slap them with a pool noddle, or fails to even hit them. The only reliable weapon I've found is double shotguns, miniguns, or melee. Almost everything else falls into the other category. I genuinely want to like this game. I love fromsoft and their games but this one just feels so bad.
It's so peak. Easily one of, if not, the best mech game available if you want fast mech action. However, I know people who only want to play simulators, for clarity, this is not a mech simulator. But still, hooking up a set of two flight sticks/a hotas to play is pretty cool, you will need 3rd party software though.
V.IV "I won't miss" Rusty is the man I wan't to become
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