
The genre-defining military sim that began as Operation Flashpoint (2001), now a modernized, 64-bit, cross-platform build for Windows and Linux, with its engine released as open source. Over 2 million copies sold. The Cold War battlefield of Everon and Nogova, remastered for today's hardware.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Arma: Cold War Assault now runs on a modernized version of its original Poseidon engine: native 64-bit, Windows and Linux, support for ultrawide and high-refresh displays, full game-controller support, and a modern audio and networking stack, while it still plays exactly like the genre-defining original.
The engine is now open source
Bohemia Interactive has released the engine and game source code under the GNU GPL v3.0-or-later, in the spirit of id Software's classic source releases. Anyone can study it, build it, port it, and create with it. Game data and assets remain under Bohemia's Arma Public License Share Alike (APL-SA).
A free Demo is available on Steam if you want to try the engine before buying the full data and campaigns.
The full engine source code is available on GitHub — search for BohemiaInteractive/cwr
Windows & Linux, 64-bit: native cross-platform build (Steam Deck / SteamOS friendly)
Ultrawide & any resolution: aspect-correct field of view; borderless, windowed, or fullscreen; selectable refresh rate and V-Sync
Modern rendering: new OpenGL 3.3 renderer with crisp scalable (TrueType) fonts
Full controller support: gamepad with deadzone/response tuning, plus fully rebindable keyboard, mouse and controller bindings
Modern audio: OpenAL backend with integrated voice chat (VON)
In-game mod manager: enable, order and download community mods from within the game (Bohemia's own catalog), no command line needed
New multiplayer back end: modern master server and in-game server browser (replacing the retired GameSpy service)
Open toolchain for creators: bundled tools for PBO archives, models, terrain, textures, sound and config, plus a standalone scripting evaluator and a Blender import addon
Bohemia Interactive's debut game, published by Codemasters as Operation Flashpoint in 2001, became a genre-defining combat military simulation and the No. 1 bestselling PC game around the world, winning many international awards, including "Game of the Year" and "Best Action Game". Over 2 million copies have been sold since its release.
The horrors of WWIII are imminent.
There are clashes over the Malden Islands from dusk to dawn, and you are caught in between. You must use every resource in your arsenal to hold back the incoming darkness. Victor Troska came back to Nogovo, thinking the pain of war was buried in his past.
But his dream lies broken now.
His worst nightmare returns when military forces land near Nogovo.
Cold War Assault
Command a squad of fully equipped troops
Over 40 authentic vehicles and aircraft
Immersive campaign and single missions
LAN/Internet multiplay
Vast 100km² battlezones
Resistance
Story-driven 20-mission campaign
Nogova, the new 100km² island
New vehicles, weapons and equipment
Detailed urban environments
The full engine and game source code is available under GNU GPL v3.0-or-later: fork it, build it, port it, or contribute back. Game assets remain under the Arma Public License Share Alike (APL-SA). Mods can be browsed and installed directly through the in-game mod manager, and a free Demo lets you try the remastered engine before buying.
The full engine source code is available on GitHub - search for BohemiaInteractive/cwr
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 6.5Kreviews | 80% | — | $2.4M |
| $1.99−80% | 804ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 245 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
оооо спасибо Богемии за обновление классики, надеюсь фанаты завезут чего вкусненького в мастерской
I may be the only person below the age of 30 who can say that this was one of my first PC game. I grew up using my mom old laggy Macbook for gaming and it was the only game that could run on it. Bough the mac edition in April 2018 and instantly became one of my all times favorite game. Bought the PC version a week ago during sales to have a chance to play it again, and it still got it. Now imagine my surprise when i took a break and went outside for an hour only to come back to a pending update and the word "Remastered" on my screen. Everything that i could complain about the game have been overhauled, there is better modding systems, better options, controls etc... It's a fully modernized version of the game, it doesn't redesign or remake anything but fixes everything. One can only hope that this added to the fact that Bohemia interactive made the code FULLY OPEN SOURCES bring this gem back into mainstream. All in all, amazing update to an amazing game. Highly recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $2.4M | 4K | 73% | $29.99 | |
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| $2.4M | 2K | 70% | $29.99 | |
| $2.4M | 6.2K | 93% | $19.99 | |
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| $2.4M | 8.9K | 91% | $14.99 |
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| $16.5M | 22.2K | 92% | $19.99 | |
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| $524.1K | 1.3K | 76% | $9.99 | |
| $516.3K | 870 | 59% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Polish, Russian*languages with full audio support
Hours played at review time, across 248 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Arma: Cold War AssaultのRemastered版がリリースされたので書きます。 [h3]ゲームの中身は一緒[/h3] 3Dモデルが綺麗になったとか、追加要素とかそういったものはありません。 詳細は後述しますがゲーム内容は従来版と同一です。 起動する際に従来のバージョンも起動可能なランチャーが表示されます。 [h3]互換性向上・最適化[/h3] 従来のArma: Cold War AssaultでもWindows11 64bit OS環境で動作はします。 従来版は最高画質設定をするとメモリ関連のエラーで落ちたりしました。Remastered版は64bit動作に対応したらしく、高解像度、最高画質、遠距離描画などをかなり高い値にしても動きます。 オプション項目が現代的に調整されており、遊びやすくなっています。 マルチプレイのサーバーブラウザも機能するようになっています。 [h3]さすがに古い[/h3] 初版リリースは2001年のOFP:CWCで、アップデートや拡張パックでシステムが更新されてきたとはいえ、内容は当時ものです。 Remasteredされてゲームエンジンの部分は更新されましたが、懐かしんでプレイの域を出ないと思います。 [h3]ゲームの中身は玄人向けだが味がある[/h3] 現行ではArma3やArma Reforgerの元祖にあたる作品。 銃弾1発で生死を分けることも多いシステムの中で、ストーリー性やゲーム性を考えて作られた本作は当時の名作と言ってよいでしょう。 [h3]今思えばシンプルさがよい[/h3] Arma3と比較すると、操作や機能面で不便さを感じる点は多いですが基本システムは一緒です。 現行の3Dゲームと比較するとグラフィックがシンプルすぎますが、かえって敵を発見しやすかったり、目的を理解しやすかったりと昔ながらの良さもあります。 [h3]まとめ[/h3] Remastered版は内容はそのままなので、追加要素や新しいグラフィックなどを期待して買うものではありません。 昔のゲームを最新のPCで心置きなく動かせるようになったという程度のものです。 Armaシリーズの元祖を知りたいと思った方は試してみてもよいと思います。 昔遊んだ方は昔を思い出してプレイしてみるのもよいと思います。
the "Remaster" barely touched up anything. you'll still be sniped by broken AI, the textures weren't improved and the game still looks like a 90's demo. not worth the upgrade. at least the source code is out. and yes, skill issue
Big W they released game source code to public github.com/BohemiaInteractive/CWR other game studios should look and learn (especially rockstar) thats how remaster should be done for old games - improvements that don't change how the game looks and plays - another + is that original version is still available directly in game folder/launch prompt i still have original cd disk with operation flashpoint :D https://steamcommunity.com/sharedfiles/filedetails/?id=3766071201 https://steamcommunity.com/sharedfiles/filedetails/?id=3766071973 https://steamcommunity.com/sharedfiles/filedetails/?id=3766072067
Machinegunner 6 o clock 200
ALL, MOVE TO, BUSH, 12 o'clock.
Спасибо за счастливое детство! Вырос в этой игре
Ван!Энгеджин солдиер! Ван фаузенд!
The fact they have remastered the renderer, released the source code, and have made several improvements has been honestly a little shocking. A great unexpected surprise for me. This has been an amazing upgrade. I also no longer experience a very annoying mouse acceleration bug that was plaguing me previously. The fact they released this free for existing owners is also really awesome of Bohemia. The 64-bit conversion has been fantastic, and I wish they could update every other Arma to 64 bit now, but I will take what I can get. The game still can be very immersive if you are in the right headspace for it, and overall it still has my favorite campaigns of the whole franchise. Highly recommended to give it a shot if it's been a while since you have a played it or if you are new to the franchise as a whole. See how it all started!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.