
A roguelike deckbuilder with a delicious twist. Think like a master chef, balancing resources as you strategically combo ingredients to subdue hungry hordes. Recruit a legendary kitchen crew, and rise through the heroic cooking guilds—before The Hunger consumes us all!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Oct 14, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $801.8K | 1.8K | 97% | −20%$7.99reg. $9.99 | |
| approximately $113.3K | 260 | 65% | $12.99 | |
| approximately $3.2M | 4.6K | 84% | −93%$1.74reg. $24.99 | |
| approximately $447.6K | 669 | 84% | −25%$14.99reg. $19.99 | |
| approximately $30.4K | 86 | 87% | −50%$4.99reg. $9.99 | |
| approximately $37.5K | 93 | 91% | −30%$6.99reg. $9.99 |