
Just another stupid adventure game
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Russian, German*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好几年前,玩过3个大冒险。可惜今天才得知工作室在Steam上发布了第4个不同的大冒险,特地来支持一下。另外游戏本身也很有意思,配乐也很好,加油。
Just like me!!!
Мини философская притча с вопросами " а туда ли я иду?" "а тем ли я занимаюсь?" Улыбнуло, навело в очередной раз на правильные мысли. Советую
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
雖然這是一款不錯的輕鬆小品,但還是喜歡更以前的那些坑爹大冒險作品
生活也和游戏差不多,在家呆了几年,又去千里之外上班,就是一场冒险,工作需要打怪升级。
完美的氛围,粤语配音太太有质感。做小交互的神。 想到谢创老师这么天才的人也会经历Existence Crisis,有点释然了
离开书店的时候,我留了一把伞,希望带走它的人是你
应该叫浪费人生
这是一款好的“游戏” 我很喜欢它 准确来说我甚至都不确定它是否能称作为“游戏” 它真的狠狠打动了我 就好像物理上给了我两巴掌似的 刚开始在笑 越到后面越笑不出来... 我花了12RMB买了一面镜子 我在这其中看见了我自己 故事里的第五个人——玩完了这款游戏 开始写下了这篇评价 然后过一个月?两周? 一天?甚至两个小时之后 他就会忘记这一切 继续开始自己自认清高的人生之路了... 但我不推荐这款“游戏“ 因为从这块镜子里看见了一个肮脏的人 把我恶心到了
goodgame😃
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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