
Vertical Drop Heroes is a procedural platformer RPG hybrid with roguelike elements, where your hero adventures through randomly generated stages. Armed with a variety of skills and traits, you must use your cunning and reflexes to survive the dangers of each stage.
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About

Vertical Drop Heroes is a procedural platformer RPG hybrid with roguelike elements, where your hero adventures through randomly generated stages. Armed with a variety of skills and traits, you must use your cunning and reflexes to survive the dangers of each stage, until you face the final boss and uncover the truth behind the game!

FEATURES
- Randomly generated stages, enemies and bosses, resulting in a very replayable game
- Artwork, coding and animation done by one person (me) in that unique Nerdook style
- Split screen, local co-op, as well as local network coop!
- Destructible terrain and multiple uses for each skill gives you plenty of options to approach the different situations generated
- Tons of skills, abilities, traits and powers that you can unlock in the game, creating a different hero each time
- Unique combat system where proper planning is more important than quick reflexes
- Persistent upgrades allow you to carry forward progress between games, with a choice between increasingly expensive persistent upgrades or generally cheaper temporary upgrades
- Every enemy and boss has been designed to provide challenge and variety

BACKGROUND
This is a HD remake of GIGANTIC proportions for Vertical Drop Heroes, the original webgame with over 2 million plays... from Nerdook, a one-man developer with a portfolio of games that has accumulated more than 50 million plays worldwide! Bigger and better in every way, Vertical Drop Heroes HD revamps the entire game into an epic, randomly generated platformer RPG!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, German, Spanish - Spain, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo segue estilo roguelite, você escolhe um herói, vai descendo as fases até enfrentar o boss e trocar de fase. Conforme ir morrendo e farmando moedas, você pode dar upgrades que melhoram o personagem. Eu havia zerado esse jogo há 5 anos atrás e peguei hoje pra testar novamente, ele ainda continua sendo divertido. O problema é que envelheceu meio mal e falta algumas mecânicas como, save na nuvem (perdi meu save de 5 anos atrás), escolher a taxa de fps (o jogo é travado a 30) e o ritmo que é meio lento, mas depois de um tempo jogando você se acostuma.
[h1][49%] Highs and Lows in a Vertical World[/h1] [h3]Aesthetics[/h3] [table] [tr][td]Graphics[/td][td]█████████████═══════[/td][td]63%[/td][/tr] [tr][td]Atmosphere[/td][td]██████████══════════[/td][td]48%[/td][/tr] [tr][td]Level Design[/td][td]███████═════════════[/td][td]34%[/td][/tr] [tr][td]User Interface[/td][td]█═══════════════════[/td][td]7%[/td][/tr] [tr][td]Theming[/td][td]███████═════════════[/td][td]36%[/td][/tr] [/table] [h3]Audio[/h3] [table] [tr][td]Music[/td][td]██████████══════════[/td][td]51%[/td][/tr] [tr][td]Sound Effects[/td][td]█████████═══════════[/td][td]46%[/td][/tr] [tr][td]Audio-Visual Synergy[/td][td]█████████═══════════[/td][td]43%[/td][/tr] [tr][td]Emotional Resonance[/td][td]██══════════════════[/td][td]10%[/td][/tr] [/table] [h3]Functionality[/h3] [table] [tr][td]Performance[/td][td]████████████████████[/td][td]100%[/td][/tr] [tr][td]Stability[/td][td]███████████████████═[/td][td]93%[/td][/tr] [tr][td]Platform Integration[/td][td]████████████████████[/td][td]100%[/td][/tr] [tr][td]System Requirements[/td][td]████████════════════[/td][td]40%[/td][/tr] [/table] [h3]Gameplay[/h3] [table] [tr][td]Mechanics[/td][td]████████════════════[/td][td]40%[/td][/tr] [tr][td]Balance[/td][td]████████████████════[/td][td]80%[/td][/tr] [tr][td]Challenge[/td][td]██████████████══════[/td][td]72%[/td][/tr] [tr][td]Progression[/td][td]█████████████═══════[/td][td]67%[/td][/tr] [tr][td]Immersion[/td][td]████════════════════[/td][td]18%[/td][/tr] [tr][td]Variety[/td][td]█████████████████═══[/td][td]85%[/td][/tr] [tr][td]Motivation[/td][td]████████████════════[/td][td]60%[/td][/tr] [tr][td]Rewards[/td][td]██████████████████══[/td][td]88%[/td][/tr] [tr][td]Controls[/td][td]████════════════════[/td][td]22%[/td][/tr] [tr][td]Tutorial[/td][td]█═══════════════════[/td][td]6%[/td][/tr] [/table] [h3]Story[/h3] [table] [tr][td]Writing[/td][td]████════════════════[/td][td]20%[/td][/tr] [tr][td]Credibility[/td][td]█████████████████═══[/td][td]83%[/td][/tr] [tr][td]Plot[/td][td]██████████══════════[/td][td]50%[/td][/tr] [tr][td]Characters[/td][td]███████═════════════[/td][td]33%[/td][/tr] [tr][td]World[/td][td]███═════════════════[/td][td]13%[/td][/tr] [tr][td]Emotional Journey[/td][td]███═════════════════[/td][td]13%[/td][/tr] [tr][td]Freedom Of Choice[/td][td]██████████══════════[/td][td]50%[/td][/tr] [tr][td]Replay Value[/td][td]███████████████████═[/td][td]95%[/td][/tr] [/table] [h3]Technics[/h3] [table] [tr][td]Artificial Intelligence[/td][td]█████═══════════════[/td][td]24%[/td][/tr] [tr][td]Generation[/td][td]████════════════════[/td][td]20%[/td][/tr] [tr][td]Physics[/td][td]████════════════════[/td][td]21%[/td][/tr] [tr][td]Randomness[/td][td]██══════════════════[/td][td]11%[/td][/tr] [/table] [hr] [b]Enjoyed this breakdown?[/b] You can dive into a whole library at the [url=https://store.steampowered.com/curator/37062004/]Memento Base Curation[/url] or discover [url=https://steamcommunity.com/groups/memento-base/discussions/4/565870055209832620/]more about this game[/url]. [b]Got questions?[/b] Feel free to learn about our [url=https://steamcommunity.com/groups/memento-base/discussions/4/599645934490523816/]curation format[/url] or ask your question in our [url=https://steamcommunity.com/groups/memento-base/discussions/6]discussion forums[/url].
Surprisingly one of the best games that I have played. It's made with a lot of love. I have been playing this game on and off since the beginning of 2015 and wanted to 100% the game because of it. Now I have 100%ed this game and I still play this game.
На любителя. А Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
这个全成就花了好多时间,作为小体量的游戏来说,总体还不错
############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obCharBox: Unable to find any instance for object index '101009' name '<undefined>' at gml_Object_obCharBox_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obCharBox_Draw_0 (line -1) I've been playing since the update but it looks like the game is crashing while playing splitscreen the moment the p1 dies I don't think it used to do that before the update just letting the people know fun game its great playing again with my kiddo
trash, this game dev killed the flash version dev and used chatgpt to make this
Endlessly replayable game
Как здорово что эта классная игра снова ожила!
I expected this to be similiar to the original flash game, only to realize it was completely reworked. Which is not inherently bad, as i do think the addition of spells and perks to be interesting, for example. But it still lost the charm of the original, where you started with nothing and freed heroes acted as temporary power-ups (which could also be customized pre-game). Now instead you pick your character from a randomized selection (tho they can be rerolled, but still random), with randomized spells and perks (with zero customization options), and that stays the same until you win or lose the run.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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