
A roguelike deckbuilding tactics game that combines elements from 'Slay the Spire' and 'Into the Breach'. Play as a gladiator to survive. With roguelike deckbuilding and hex-based tactics, no longer bound by simple attack and defense. Make use of dodges and knockbacks to stay alive!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.6Kreviews | 91% | — | $1.5M |
| $14.99 | 165ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a deceptively delightful game that quickly caught my attention shortly after getting into the deckbuilding genre by Slay the Spire. And after recently 100%ing the game after 80 hours it's only fair that I go over what made it stick so much. Pros: -Simple and familiar deckbuilding mechanics, card synergies work in unique ways and no tactic felt like it was particularly more effective than another, leading to a reasonably balanced experience overall. -The hexagonal grid and movement system gives the game an extra layer of considerable depth to combat. Movement is absolutely critical, and is rewarding to achieve by shifting around the battlefield but punishing for staying still and complacent at any moment. -Excellent art direction and sound design, the graphics and UI are tight, the sound effects are crunchy, and the game just overall runs smoothly and feels good to play, even on a controller. -A soundtrack that goes unfathomably hard for an indie game, especially the 2nd act boss fight. -A free demo to try! Cons: -Most runs can take REALLY long, up to 2 hours, and most normal runs can take up to an hour and a half. -Events are portrayed only by text and are lacking illustrations similar to how other games like StS does. -The game doesn't have that much worldbuilding or story beats, and are only really there during the game's ending (What story there is is serviceable enough, though) -The controls can be a bit confusing when you're starting out, especially on a gamepad or steam deck. It's a bit of a hassle just to pick up an item and put it in your inventory sometimes. There are also no warning popups indicating when an attack will strike an empty space, so it's entirely possible to misclick your intended target and swipe at the air. Overall, I'd highly recommend at least checking out the demo to see if it works for you. And if it manages to stick, then I'd say it's worth to go for at full price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Simplified Chinese, Korean, Japanese, German, Spanish - Latin America, Russian
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Starting to review games, so here goes nothing. This game rules.
really fun games, no run is gonna be the exact same and I really enjoyed the different options, when it comes to class and how there seems to be just enough cards to build and play how you want, but keep in mind it is difficult and 1 tip for beginners I have is you don't always need to collect every single card after a fight focus on your build for the run.
so cool
好玩,可惜太简单了(5毛一条doge)
一直在操作,战斗爽
好玩~~
玩过的游戏里战棋卡牌结合的最舒服的一款,唯一的不足是职业区分度有点低,玩多了会显得重复,但依然是瑕不掩瑜
It's good. It is exactly what I expected it to be so not a ton to write about here lol
замечательный рогалик но НОРМАЛЬНЫХ играбельных классов мало из-за этого хромает реиграбельность
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.5M | 2K | 93% | $29.99 | |
| $827.3K | 1.3K | 93% | $13.99 | |
| $38.2K | 158 | 96% | $9.99 | |
| $33.5K | 198 | 76% | $10.55 | |
| $25.6K | 57 | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.5K | 71% | $39.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1.5M | 4.2K | 94% | $19.99 | |
| $1.5M | 2.8K | 80% | $14.99 | |
| $1.5M | 1.8K | 57% | $39.99 | |
| $1.5M | 2.3K | 95% | $17.99 |