
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SO pretty it was my favorite as a teenager and i am still obsessed rediscovering it as an adult. some of the gameplay is medium wonky but the vibe is impeccable. Actually perfect for a weekend binge
It's a good game, the atmosphere is excellent and the graphics look a tad dated but still hold up now. The collectibles are a bit of a nuisance but they can be bypassed, the combat is simple and the platforming ranges from easy to challenging. It's a good play at a discounted price, not every game needs to be 100 hours. But the instability of the game prevents me from recommending it. I have a pretty dialed in system and with all the patches and items I can get it will still randomly crash on ocassion and it feels floaty at times with menu lag.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me parece genial del juego. Historia entretenida y enganchadora, los combates entretenidos, el diseño de los escenarios son muy bonitos. La verdad recomiendo muchísimo, es muy bueno.
la que se volvio loca fui yo tratando de pasar esta mierdaaa
好玩好玩,画风喜欢,动作干净
Incredible visuals & design
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What a great game... If you're thinking if you should get this.. Go get it now..
Alice: Madness Returns é a continuação de American McGee Alice, uma reimaginação do clássico conto de fadas "Alice no País das Maravilhas", escrito pelo autor britânico Lewis Carroll, porém, num tom mais maduro, sombrio, e claras referências visuais e simbólicas do gótico (um prato cheio pra quem gosta da estética). A história se passa um ano após os eventos do primeiro jogo, e agora, considerada sã o suficiente para viver fora do Asilo Rutledge, Alice encontra abrigo numa casa de acolhimento para órfãos mantida por um notório médico em ascensão no cenário de Londres, o Dr. Angus Bumby. Em troca de serviços como a copeira da casa de acolhimento, Alice recebe tratamento psicológico de seus traumas sobre o acidente que queimou o seu lar, tomou a vida de seus pais e irmã mais velha, e distorceu para sempre o seu País das Maravilhas. Ao retornar mais uma vez para o País das Maravilhas, a jovem nota uma presença corruptora e destruidora no local, que está consumindo o restante do seu refúgio. Disposta a descobrir as raízes disso, Alice explora as diversas províncias do País das Maravilhas, encontrando suas memórias fragmentadas em busca de respostas. Visualmente, o jogo é impecável. Em 2011, Madness Returns é suprassumo do que a antiga geração de consoles conseguia proporcionar, e até hoje, se comparar, é um jogo belíssimo, com uma direção de arte bizarramente talentosa. Em gameplay, hack n' slash puro com elementos plataforma, não tem segredo. Upgrades de armas, dash, facada quíntupla, marreta gigante, bule de chá que solta bomba, metralhadora... tem de tudo. Inimigos são muito bem variados (cada fase tem no mínimo uns 4 novos), e cada um deles tem uma estratégia diferente e eficiente pra enfrentá-los. Feitos os elogios que esse jogo maravilhoso que marcou muita gente merece, agora vamos às críticas, que não são poucas. Esse jogo é PORCAMENTE adaptado pra PC. E quando eu falo PORCAMENTE, eu quero dizer no sentido de "ter que mexer em files internos e arquivos pra essa merda ser rodável numa máquina da NASA". Desde o seu lançamento, Madness Returns nunca teve uma atualização sequer, então existem MUITOS bugs de Engine que devem ser corrigidos pelo jogador, se ele quiser uma gameplay lisa. Por fim, a EA. A EA é uma empresa horrível que destruiu as relações dela com o American McGee, criador da saga Alice, impedindo-o de criar novos jogos, mas também recusando-se a vender os direitos. Este é o motivo que, mesmo com uma fanbase tão grande e com um ressurgimento inesperado nos últimos meses, a EA não dá uma mínima foda pra esse jogo ou pra saga. Fãs de Alice, apoiem os projetos independentes do American McGee, pois se dependerem da EA, Madness Returns será o último jogo desse universo com tanto potencial. Dito isso, um sólido 8/10, e só não é um 10/10 por péssima portabilidade para PC e pelo descaso da empresa responsável, que sequer se deu ao trabalho de colocar as conquistas do jogo na Steam.
AMR became my all time favourite game in an instant. The character, the graphics, the story, how everything looks and the soundtrack is amazing... I love fighting techniques and how the game progresses overall. I can't but recommend, I wish we could've had Alice Asylum, but that's a heartbreak for another time. The only issue with this game can be it freezing and u losing progress. It's not about the computer, the game is just a bit unstable but it wasn't too bad of an issue for me and I've played this multiple times.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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