
Ahros: One Warrior Chronicle is an adventure VR-game where you shoot big guns, fly dragons and do many other things while restoring peace and order in a world destroyed by global war.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
I really love the concept. Dragons and sci-fi are cool. Dragon is adorable and I want to pet it, but I can fly it only on lite mod cause extreme mod makes me sick(( Big gun is outstanding! I like how it feels. Pros: - Nice dragon - Big gun - Cool concept Cons: - It' early access, but I want more content
Finally a good VR game without teleports. This game looks promising. It is early access and has a long way to go, but I like its dark dungeon shooter. It reminds me of old school games.
this game might be good if every step wasnt a load screen like maybe it will get better. But theres really no explaniation what to do and 30 load screens to stumble into combat. As well most messages are at the very button of the head set so it becomes real hard to tell what the vague mission info has to say. with a couple tweeks this could be a very fun game.
My Specs: GTX 1070/FX8320/16 Gigs RAM HTC VIVE This is a pretty game for Unity. Unity is not my favorite game creating utility though. But from what I played this is a neat sci-fi VR game. I have not gotten in the meat of it yet but so far so good. This appears to be an ambitious gaming project so it is probably worth supporting. The locomotion in VIVE is track pad at this point. I have asked the dev to support teleporting while on the ground. In flight track pad may be needed for obvious reasons. This is one of the few more pricey VR games I would recommend supporting now because it feels like it has the potential to be a full fledged real game for VR. Try it for yourself and see. Remember, it is early access but I did not experience any major bugs at this time. Enjoy. Video for your pleasure. Game play Feb. 16th 2017. Enjoy. Reprised video here below after processing at 1080p 60fps. https://youtu.be/1CJC7_yNESQ
This Game appears to have bags of potential. The controls however (Using the Vive controllers) need much improvement. I don't get travel sick, I can go on any rollercoaster, ride my motorbike fast through the twisties, or be in the passenger seat of my mates sports car just fine. I can't however play this game for more than 10 minutes without wanting to hurl everywhere. I hope that this can somehow be addressed. I've played a few other games on the vive that have the appearance of motion, that do not induce vomiting. This game could be good, but for now...I can't recommend this. ************************* UPDATE 05 November 16 ************************* I’ve took on board what others have told me and I have now played the game with the latest update. Whilst there is still a slight twinge of nausea, it is nowhere near as prevalent as before and after several minutes you adjust nicely...however I found it best not to play this game standing up. You will almost certainly lose balance. This game has took a HUGE step in the right direction and the developers are very active and are a real fresh of breath air, taking both positive and negative feedback and working with you to make the game better. This game I found, is best played on a chair that swivels....sounds stupid? Just trust me...it makes this game much easier, especially when in FPS shooter mode and the little critters are all over you!! Just about soiled myself the first time one of those bugs jumped at me...and killed me. This game still has a way to go, but the development is coming along well and any negatives are being corrected quickly. I'm happy to recommend this game now, which is very good for me...I normally only write reviews on games that I don't like XD Buy Ahros, you won't regret it :-D
This game has potential but has many many issues. The movent is terrible and there is no blink system that I could find. The combat has potential but the movment and handling are so awful especially on foot that the immersion is constantly being broken. I found myself dying unwarrantedly over and over and doing the same this monotonously. However, with the right fixes this game could be very very good but as it stands now it is, for the most part, unplayable if you are looking for enjoyment and in its current state it is not something that I would want to play. I sincerely hope they fixed it because I feel like i just threw my money away. :( If it is worked on and fixed I would give it a thumbs up.
I like the game Drunk or Dead. So I naturally wanted to like this game from the same dev. Unfortunately, this game is a hot mess. It feels very disjointed. I was confused on what I was supposed to be doing. Everything felt unpolished. You can't even turn (you have to physically turn) and just weird things like using the same model asset from Drunk or Dead. Sounds repeat themselves over and over. So I finished the Turret part where you destroy some flying games. Then I got to this teleport area. And the game crashed. So I restarted the game, clicked on story mode. Clicked on continue game. I got to the same teleport as last time, and the game crashed again. Well, that was the end of my game. I definitely say DO NOT BUY THIS GAME. It's buggy and just bad overall. It's not worth any money. Rating 3/10 ... Sad to give this score because I actually like Drunk or Dead VR
Not sure why this is getting "mostly positive"... feels like a forced, disjointed effort to incorporate basic VR shooter elements.
Terrible. Just a collection of generic assets.
Enjoyed it. I wish that they will open all doors someday. 10/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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