
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders series, bringing all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I can't believe I beat the campaign in an 'Age of Wonders' game. I'm going INSANEEEEEEEEEEEEEEEEEEEEEEEEEE. Ahem. While this game largely follows their unfortunate new trend of having factions with different colors but completely identical playstyles, the campaign's story was decent and I had a good time playing a scifi skin of age of wonders. I recommend it if you're a fan of the series.
relly fun
好!!
Cool
I came into “Age of Wonders: Planetfall” after playing Age of Wonders 4 for well over a thousand hours. For me, the systems were similar enough to make it a breeze to get into, but the tutorial does a good job on its own to ensure that’s not a requirement. Even so, the highlight of the game must be the empire mode. (7/10) The empire mode allows you to create a new empire that encompasses each of the custom characters you make and facilitates progression between games, ensuring each victory builds on the last. It’s easily the best part of the experience as the campaign missions vary greatly in quality. Some are great and allow you to dive into the various factions and learn more about their lore and background. Others are timed and are ruined by the proverbial clock ticking in the background. I play turn-based games so I can take my time and enjoy each map. If I wanted to feel the pressure of an RTS, I’d play an RTS. The campaigns are pretty short, too. Each DLC encompasses only two maps, or planets. You get some choices about how to deal with the quests, but many of them result in a violent free-for-all anyway, regardless of whether that makes sense for the faction you’re playing or not. The customization is also far less elaborate in this game compared to Age of Wonders 4. Specific traits and buildings are linked to specific races with their own aesthetics, preventing you from easily creating the empire of your dreams. Some of it can be circumvented by unlocking more through your empire, like the ability to plant forests the same way the Amazons can. Unfortunately, the commanders you make lack a lore window where you can give them backstories, though they can mix secret techs and factions freely. In short, if you’re looking for something to play and have already done everything Age of Wonders 4 has to offer, this game might tide you over to the next big thing. It’s not perfect, but it gets the job done well enough. It also seems to work pretty well online if you’ve got a friend or two to play with, though the empire mode is unfortunately excluded from it. I’d have loved to have my empire clash with a friend’s, but alas. (7/10)
Product refunded... Could not get past the developers account login screen. My email returned an error, password reset email confirmation just never arrived.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Japanese, Simplified Chinese, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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