
Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 1 → 8.43/day in the week after.
About
Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Advance in the technology tree to unlock better buildings and stronger units, improving your Civilization. Each technological breakthrough opens up new possibilities, reflecting the evolution and growth of your Civilization through History.
The choice of units in the front and second line is vital. Front-line units need to be resilient and capable of dealing with direct combat, while second-line units should provide support, range attacks, or specialized functions.
With more than 63 unique unit types available, you have a vast array of army compositions to select from, offering a diverse range of strategic options.
Each day, the front-line units of both armies engage in combat with the enemy's front-line, provided they are within attack range. Simultaneously, the second-line units also participate by attacking the enemy's front-line units if they fall within their range.
The combat results in casualties, the retreat of troops, and the loss of morale.
Manpower represents the stock of individuals eligible for military service within a Civilization. It is a critical resource used for recruiting new troops and reinforcing existing armies, embodying the Civilization's capacity to wage war and defend itself.
Manpower replenishes over time, reflecting natural population growth and recovery from previous military engagements.
Since manpower replenishes over time, players must plan their military campaigns considering their current and future manpower availability.
Council and Advisors & Generals
Over 90 unique buildings
More advanced economy
48 resources each providing unique bonuses to the largest producers
Civilizations Legacies & Advantages
Laws and reforms
Religions

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.8Kreviews | 85% | — | $6.2M |
| $8.49 | 4.4Kratings | 71% | — | $749.3K | |
| $9.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无聊但好玩
Świetna gra , każdym poziomem można manipulować i ustawić pod swoj typ grania, realizm jak najbardziej mozna zachoiwać chociaż czasami trzeba sie z tym pomęczyć ,ok
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.5/day in the week to Jul 21 → 8.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Polish*, French*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Simplified Chinese* +24 more
| — |
| — |
| #35 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game for many reasons, and I think it is a nice alternative to games like Hearts of Iron 4. It is cheap, definitely worth the price, has a large variety of time periods, things to do and ways to rule your nation. Although it is missing a few essential things like ultimatums and the annex command, I think it is a simple and fun game that you can put many hours into, and the modding community only enhance that. Nice game overall.
aldım 30 dk baktım galiba bi 300 saat gömecem gibi
Ta gra to jest największy rak gier strategicznych, naprawdę co za debilem trzeba być żeby wymyślić stworzenie takiej gry. Ekonomia? Gówno. Dyplomacja? Gówno. O prowadzeniu wojen nawet się nie będę wypowiadał. Najbardziej żałuje że nie dałem rady zwrócić tej gry. Jeśli ktoś i tak postanowi kupić tą grę i albo jej nie zwróci albo nie będzie potem tego żałował to musi być niepełnosprawnym umysłowo geostrategiem który aspiruje być jak bartosiak albo poprowadzić szturm husarią na lwów i osoby dla której Hoi4 czy inne gry paradoxy są za trudne (co jest wielkim osiągnieciem)
zajebista giereczka
tremendo juego, lo unico que es molestoso son las pantallas de carga pero bueno es pasable xd
Armeen beim rekrutieren einfach nicht anzeigen lassen, obwohl die Mannstärke, sowie kosten und der General gezählt werden. Löschen kann man diese auch nicht, also riesen Ressourcen verschwendung. Danke.
Ogromny szacunek dla autora za to, że stworzył tak rozbudowaną grę strategiczną.
It's full of AI slop; don't waste yout money on it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $168.9K | 370 | 89% | $11.99 | |
| — | 0 | — | — | |
| $47.5K | 257 | 71% | $5.69 | |
| $0 | 24 | 62% | Free | |
| $11.5M | 20K | 92% | $19.99 | |
| $1.1M | 934 | 71% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 14.9K | 94% | $19.99 | |
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 13.7K | 96% | $24.99 | |
| $6.2M | 12.5K | 80% | $19.99 | |
| $6.2M | 15.1K | 88% | $14.99 |