
War of Rights is a first person multiplayer game featuring massive 400 player battles with a focus on historical authenticity, teamplay and immersion. It is set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.
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About
War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE.
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- Massive battles: Take part in engagements consisting of 400 players.
- Tailored for line formation teamplay: Custom formation buff mechanic system rewards sticking together by lessening the suppression effects, the morale cost for the team when dying and the flag bearer respawn rate.
- Multiple army branches: Fall in on the line as an infantryman or shatter the fighting spirit of the enemy as an artillery crewman!
- Historical accuracy: Period correct uniforms, weapons, manual of arms animations, battlefields, objectives & drill camps.
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- Regimental pride: 135 researched and recreated regiments & batteries all supporting uniforms for all ranks (Private to Colonel) and player classes.
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- Immersive communication: In-game 3D voice system.
- Recreated battlefields: 47 historically accurate skirmish areas of the Battles of Antietam and South Mountain as well as the Siege of Harpers Ferry to play on and 3 Drill Camps to perfect your formation forming abilities or simply exchange battle stories at the campfire.
- Unique Game modes: Skirmishes, Picket Patrol, Conquest & Contention have all been built from the ground up to support teamwork on a massive scale.
- Player classes: Private, NCO, Flag Bearer, Drummer, Bugler, Fifer & Officer playable from every regiment & battery featured and covering all ranks from Private to Colonel. Each class and rank features historically authentic uniform customization in order for you to look the part.
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- Community focus: A strong company (player organized clans) focus with a dedicated forum sections devoted to in-game event creation.
- Powerful game engine: Powered by CRYENGINE V, War of Rights is capable of providing visuals unmatched by any other Civil War game.
- More than a game: War of Rights is a vision that keeps expanding its scale. The project is entirely crowdfunded and has been more than a decade in the making. We consider it more of an ever evolving artistic piece rather than a final product with a targeted release deadline with set features.
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Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper's Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general.
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Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. As a General, you will operate in your headquarters equipped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Send out new orders to the regiments to move forward, or fall back - all in real time. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit.
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Each map contains a period reconstruction of the buildings, farms, forests, roads, and rocks as they were in 1862 so players can fight through the streets of Harper's Ferry, in the wooded heights of Fox's Gap at South Mountain, or in the cornfields and Bloody Lanes of Antietam. Players can feel the whiz of deadly shot and shell fly by their bodies, or hit their comrades or themselves as they scream in a bloody hail from their wounds. Limbs will fly and blood will be spilt once again as Campfire Games brings the fighting of the Civil War right to the player's computer screen!
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Will you heed the Union call against the traitors? Or will you fight to defend your family and livelihood with the Confederacy? You decide!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 89 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I would violently recommend this game to anyone who enjoys playing video games. The gameplay is gripping! It is rather immersive if I were to be so bold as to say so myself! You can play as either the confederates or, even the bad guys, also known as the unionists. You must play with your team and obey your commanders (who are real ppl actually), although sometimes they let their egos get the better of them, and are subdued by their own delusions of leadership. Buttered Ballsack, England.
My Honest review: The game is fun and interesting, it's entirely the community that makes it. You are put into teams with a commanding officer leading you along with NCO's backing their command... these are players, not NPC's, nothing is scripted, these are usually people who have been playing the game for years and know each other. Some CO's are better than others which is a given but, it is worth doing what they tell you to do because this game requires teamwork on a large scale compared to other games. It's slow paced at times, often you will be running from one side of the field to the other and then back again with nothing in between... reloading takes 20 seconds per shot and your stamina runs out quick, that's normal, this is not call of duty but, give it time and you will be charging alongside 50-100-200 men into a head on clash which is where the real fun is. It is not for the faint of heart, the woke, the salty or the easily upset, people can and will say hurty words to you and there is some toxicity in the servers but, it's rare and there are admins in the PUBS servers (The main servers everyone uses outside of events) who will sort that out if you drop them a message. The main thing you will need to accept is the mouth on some people... think pre-2014 cod lobbies. You do have the ability to mute anyone so that's an easy fix but just accept that people will say bad words to you, don't cry about it. As a brit I do get targeted on occasion but, I take it in stride and keep playing, 99% of the time it's just banter, just the odd troll who takes it too far. Putting that aside, the community is genuinely brilliant, I've met some hilarious people in voice chat and really upped my experience through getting to know some of them, the game is what you make of it and you will either find it really slow and boring or you will see it for the community driven game that it is alongside developers who are actively updating and improving the game even years later, no microtransactions, no leaderboards, just straight up gameplay.
Very realistic and with 3D voice chat for Company command and movements. Love it
One of the best and most unique historical games. Great and engaging community that makes matches fun and memorable. One of my favorite games. It is refreshing to see a game covering a time period that is not often represented in gaming.
imagine 400 people from the worst and best corners of the internet coming together to larp the american civil war while the chat is constantly talking about the most random things known to man truly what lincoln intended
Great visuals. Wonderful attention to historical details. Fascinating Civil War era battles and skirmishes, but the maps only focus on the Maryland campaign, so be forewarned. The cadence of the game is truly Nineteenth century. It is not a Rambo run-and-gun shoot 'em up.
Everything from gameplay to graphics & sound is top tier. Melee still feels a little off, but it encourages charging with your company. Right the wrongs of history and save the south from tyranny and foreign mercenaries. Or be apart of the first implementation of the political/military machine that becomes the most powerful empire in human history to date.
my only issue with this game is that it isn't popular enough, often times between events the game dies down in count but i don't blame the game for that. truly in my opinion, there is no other game like this out there on the market anywhere. when the line combat is good its super immersive and funny to hear all the players and chatting and yelling while charging eachother. i would 100% recommend this game out, its really easy to learn being at least a basic infantryman and worth the 10 minutes it takes to learn the officers commands. also runs considerably good at 400 player servers. i would watch "Heck" on youtube to know a bit what your getting into, those videos convinced me to buy the game
The game is very fun and scratches a particular itch for napoleonic era combat. if im being honest i have spent all of these hours at sub 30 frames but i still play cuz this ♥♥♥♥ go hard
This is the game I always wanted. As a American Civil War autist this game tickles the tism. The graphics, sound design, historical accuracy is just spot on. The player NCO/Officer, proximity chat and large open maps makes this game hilariously chaotic and fun. Hope it gains more attention its an absolute blast
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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