
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 78 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这个游戏叫遗忘之城的原因是第二次打开游戏的时候会把之前的对话和进度全忘了
Really intriguing mystery game where you're piecing together the reasons why you're there and what the fudge is going on with these people. It's extremely similar to Outer Wilds when it comes to the time loop mechanic and making the most of each loop in order find clues, answers, or manipulate events in a certain way. It kept me hooked for one sitting.
The canon ending destroyed everything the whole game tried to set up. Didn't even finish the last few minutes. Yes, it's that bad. It's like they gave the few last script lines to some sci-fi nerd.
Ave! Отличная игра про добро и зло, про Рим, про временную петлю и про уютный мир, который умрёт, если хотя бы один из жителей нарушит Золотое правило. Наша задача - найти того, кто планирует это сделать, и не допустить беды. Звучит просто, но как бы не так: тут куча перипетий, интриг, проблем, лжи и амбиций. По мере прохождения знакомишься с бытом римлян, изучаешь философов того времени и их цитаты, дебатируешь и рассуждаешь о мире. В какой-то момент поймал себя на мысли, что я житель Рима 64 года н.э., спасающийся бегством из города во время Великого пожара. Cura ut valeas!
Enjoyable game that feels fresh and different from others. The graphics/models are not the best, but I think the rest of the game really makes up for it. It's a really fun game that's worth to 100%.
A rare instance of a mod gaining enough traction to be reworked into its own standalone release, The Forgotten City is a time loop mystery game based on the mod of the same name for The Elder Scrolls V: Skyrim. Said rework brings the mod’s concept to a brand new setting with greatly upgraded visuals and expanded writing, though it does at times struggle from being a little too faithful in its adaptation of its source material. What won the original mod its fame was its writing and that has carried over to the standalone game. It does fall apart a bit in the finer details, as most time travel stories do, but overall the narrative is engaging, intriguingly mysterious yet still comprehensible, and makes good use of its new and well researched setting to hammer home its themes. I did find the mystery’s resolution to be a little corny and cliché, but I was still more or less satisfied by the end. It’s in the gameplay where The Forgotten City fell a little short for me. Not coincidentally also where its Skyrim mod origins are most prominent. The gameplay is just Skyrim gameplay, sans magic and with useless stealth. As a result the actual solving of the mystery is rather basic: pick the right dialogue option and/or find the one interactable object in the environment. It’s actually rather difficult, in some cases impossible, to get things wrong. A vestigial limb of combat is also present. Bare bones, always an option, almost never the (only) solution, and a key part of the game’s major setpieces. So be forewarned if you’re only expecting walking and talking. The visuals are the game’s most distinct upgrade. The pivot into historical fantasy is on full display, with lovingly rendered architecture and vistas from every period of history the game draws from. A feast for the eyes with plenty of easter eggs to reward the attentive, though I think the lighting could have used a little more work so every character didn’t appear so dead-eyed. Whether you’re here for the history or the mystery, The Forgotten City has plenty to offer. If you can look past its mostly-inherited flaws.
This game, my gosh THIS GAME has got to be in my top 10 favorite games ever. I was very unsure of it at the start, then I was hooked. Truly, the immersion this story takes you, the voice acting, the LORE made me come back wishing for more each time. Few games stick with me as much as this one did. I highly recommend for those who love detailed world exploration, deep lore, and a game where your choices truly matter. If you're not one for dialogue or deep exploration, I would not recommend this game as it depends on those factors. However, it must not be understated how wonderful this game is - kudos to the creators! Thank you for making one of my new favorite games <3
This game is overhyped. I saw a lot of reviews and videos talking great about this game but the story isn't that engaging.
When I bought this game I expected a deep game in Decision Making or at least in the Time-Loop mechanic. I just got a game that complete misinterpret roman history and culture with a superficial modern vision of what it was. The decision making is really almost not existent. The characters are lame. The complete story is also lame. The dimension of the game is lacking. And the mechanics are unpolished. Could had been great, it isn't. Do not buy.
One of the best narrative games I have ever played. Love the experience it gave and I have already truly got attached to the characters. The game is very well designed and well written. The attention to details in the story and the explanation for everything is mindblowing. I'm a hardcore player who plays games to study their combat design and other complicated stuff, but I enjoyed the narrative design and depth in this game so much. The quests are designed in such a way that, you don't get bored and you automatically end up doing quests in such an order, that you know enough about the world to keep going and know what to do. You can do anything at anytime, but the triggers, characters and events are setup in a way such that, you get good understanding of the world in no time, in a thrilling way. Every quest I did was so intriguing, I was just addicted to doing different things in the game and getting to know more about the world. It felt very close to the experience I had when playing Outer Wilds. In Outer Wilds I got stuck a couple of times. But in this game, I never got stuck at any point, I always knew what to do even though this is a simulation game as well. Dialogues and actions have been added everywhere enabling you to prevent repetitiveness every loop and skip to what you are trying to do. I would love for the people behind the game, to continue to make such experiences. So much love for this game and the studio behind it. You guys are awesome. I usually don't write reviews, but for this game, I had to. That's the least I could do! PS: Even though I only have 2.6 hours on record, I played game for 10 to 12 hours.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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