
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
historia sin sentido
jogo lindo com graficos lindos
中庸之作
好累啊
uma bosta de jogo!!
метроидвания с самой ОГРОМНОЙ картой и самыми легкими боссами. 9/10
国产空洞骑士,应该说是国产丝之歌,我怀疑丝之歌出得玩晚,就是樱桃社那三个人上班在打这个
Enjoyed my experience by the time I got the true ending. However, the map of this game is way too big for a metroidvania and your get the good movement upgrades so late that it feels like a slog to play this up until that point. And even after getting them, your mostly spamming dash to get around when there could have been a run button or something. It still felt like this game was made by people who don't understand what makes metroidvanias fun or how they're paced. Like, you can't move and attack at the same time while on the ground so your gonna mostly do jumping attacks on everyone or how there are some big rooms with nothing in them. But I really enjoyed the other things they added like rpg aspects, how the special moves you can get for each weapon are done with command inputs like its a fighting game, and how there are multiple weapons with different attacks.
great platformer, very huge map, had ton of fun
It is a beautiful game, I am enjoying it so far.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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