
Compete with other players in the leaderboard in terms of both total clicks and clicks per second.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Basic, uninspired, generic clicker with broken achievements and not even a way to actually exit the thing. Avoid.
[i][b]"The endless void which is the expanse of my life can't hope to be just as dull, empty and meaningless as this game. It's devoid of passion, creativity, and meaning. Honestly, describing myself as well, but at least I have really nice eyes, the game can't boast the same."[/b][/i] [url=http://doubtfulplayer.xyz/2023/07/16/abst-clicker-farm/] Full Review [/url] Game Rating: 0 Out Of 5 [url=https://store.steampowered.com/curator/35879153-Doubtful-Player/] Check Out Our Curator [/url] Doubtful Player's curator is dedicated to indie games, new or old. Sifting through the underbelly of Steam to separate trash from treasure. Recommended : Not Recommended Ratio (as of 19:03 15/05/2022) 78 : 72
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 23 reviews with recorded playtime.
Do not buy this game! This is terrible shovelware crap. The game is filled with all of 15-20 upgrades / purchases (you can buy the purchases as much as you want though) but you can easily buy 1 of everything + all updated in about 5-10 minutes with an auto clicker activated. Not to mention this game as NO exit button, broken achievements, literally no settings... it doesnt even have music! - something devs usually destroy our ears with on launch!!! Honestly, ignore this at all costs! There are far far FAR better FREE clicker games out there so DO NOT waste your money on this crap!
Сломанные ачивки, чисто чтобы убить время в пустую.... Лучше в Roblox играть чем в это..
Abst Clicker Farm feels very basic and underdeveloped. The gameplay is minimal, achievements are broken, and it lacks important features that would make it more engaging. Overall, it feels incomplete and not fully polished. 💔
[0.2] Controls & Training & Help [0] Menu & Settings [0] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0.1] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII Stars received: 0.3/10 ___ Note: v.4 [0.0 to 1] = personal impressions Game description key-points: useless application, no value Overview: Save your time :D avoid also confirmed issues: - No exit option - Non working Achievements
♥♥♥♥ clicker game with broken achievements
boring and broken achievements
Abst Clicker Farm is an idle clicker title developed and published by DIG Games that embraces the simplicity of the incremental genre without attempting to complicate its formula. Designed around constant progression and number growth, the game focuses on generating clicks, purchasing upgrades, and steadily increasing production rates. Rather than relying on story elements, complex mechanics, or elaborate visuals, it delivers a straightforward experience aimed at players who enjoy watching statistics rise and efficiency improve over time. The gameplay revolves around accumulating clicks through manual interaction and gradually investing those earnings into upgrades that increase productivity. Early progression requires active participation, but the introduction of automatic click generation shifts the experience toward a more traditional idle format. This transition creates a satisfying sense of growth as players move from personally generating every click to overseeing a system that continuously produces resources on its own. The upgrade structure is simple to understand, making the game accessible even to newcomers who have little experience with clicker or idle games. A major feature highlighted by the game is its competitive leaderboard system. Players can compare both their total click count and clicks-per-second performance against others, adding a layer of rivalry to an otherwise solitary genre. This competitive element gives dedicated players an incentive to optimize their upgrade choices and pursue higher efficiency levels. For those who enjoy chasing rankings and measuring progress against a wider community, the leaderboards provide additional motivation beyond the standard progression loop. The presentation remains intentionally minimal. Abst Clicker Farm does not attempt to overwhelm players with flashy animations, detailed environments, or extensive customization options. Instead, the visual design serves the mechanics, keeping attention focused on upgrades, statistics, and progression. While some players may appreciate this clean and uncomplicated approach, others may find the lack of visual variety makes the experience feel repetitive after extended sessions. The farming theme itself is largely abstract and functions more as a framework for progression than as a true farming simulation. Achievements help create short-term goals throughout the experience and encourage continued play. Unlocking milestones provides a sense of accomplishment that complements the steady accumulation of resources. However, because the game is built around a relatively narrow set of mechanics, long-term engagement depends heavily on a player's enjoyment of incremental progression. Those who are passionate about idle games may find satisfaction in optimizing every aspect of production, while players seeking strategic depth or evolving gameplay systems could eventually run out of fresh objectives. One of the game's strengths is its honesty about what it offers. It does not promise a deep management simulator or a feature-rich adventure. Instead, it delivers a focused clicker experience centered on upgrades, automation, and leaderboard competition. The mechanics are easy to learn, progression feels consistent, and there is enough incentive to keep improving efficiency for players who enjoy the genre's core appeal. At the same time, the game's limited scope prevents it from standing alongside more ambitious incremental titles. There are few major surprises, and the gameplay loop remains largely unchanged from beginning to end. The absence of deeper progression systems, multiple resource layers, or meaningful gameplay variations can make the experience feel repetitive once the initial sense of advancement begins to fade. Overall, Abst Clicker Farm succeeds as a lightweight and accessible idle clicker that understands its target audience. It offers a simple but functional progression system, useful automation mechanics, and competitive leaderboards that add extra longevity. While it lacks the complexity and content depth found in many of the genre's strongest examples, it remains an enjoyable diversion for players who appreciate the satisfaction of watching numbers grow and efficiency steadily increase. Rating: 5/10
As others have already stated, this game is really bad. The developer is flat out lying, and marketing/selling a game that does not actually have the features they say it does. I am a sucker for bad games, as long as they have achievements or trading cards...or even leaderboards. There is literally no depth or redeeming value to this game, and worse yet, the advertised achievements do not work. The game is also supposed to have a leaderboard...it does not. At one point I saw one the the achievements pop up on the the screen, so I thought maybe other players gave up to soon. I checked, and the achievement did not actually register. I quit out to see if it would register, and nope. So I gave the game one last try and left it running for 5 hours, and kept checking in with it while I worked. The achievements never popped. Again, as others have already stated, there is no EXIT. You have to force quit the game. Among all the other issues with this game, the fact that the developer can't be bothered to check in on their customers, and has zero pride in their work, to the point that they released an overly simple game that they won't take the time to fix, because they have moved on to their next money grab....doesn't even make sense. Fix this turd before you make more. We're not talking about a complex game. There's seriously NOTHING to do in the game. What a shame... I do hope the developer apologizes, fixes the game, and makes it right...but I won't be holding my breath.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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