
Join the shelter crew and create the best Alpine resort in this cozy narrative tycoon! Enjoy rich character stories, attract and rescue alpinists, manage your resort, and forge new trails. Grab your map, pour a warm cup of tea, and brace for the harshest winter of the 1960s!
Modeled estimate, not a reported figure. How we estimate →
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About

Above the Snow is a one-of-a-kind story-driven management game about a crew of friends running a mountain vacation business!
The winter of the century is here – prepare your hot cocoa, stay warm, cozy up, and try to survive harsh competition, demanding guests, nosy reporters, and the incoming Great Avalanche.
Become the best Alpine resort in the region!

The shelter is home not only to your guests, but also to a ragtag crew – each with their own reasons for being there!
Enjoy 20+ hours of rich, character-driven storytelling in a unique Alpine winter setting!
Experience growth, teamwork, sabotage, unexpected fame, and weather crises. Nobody leaves the mountains unchanged!
Each worker has their own strengths and weaknesses – use them wisely! (Except Francis. He just runs really fast.)
Time management is key – there’s always work to be done!
The dog is named Brutus. He’s probably a good boy. You’ll have to find out for yourself!

Call it a shelter, lodge, hotel, or resort – it's your hospitality business in the snowy heart of the Alps. Your goal? Make it the go-to destination for daring alpinists.
Provide entertainment, storage space, and beds for everyone!
Furnish it your way!
Manage the alpinist economy – want more thrill-seekers? Attract them with smart interior design and facilities!
Expand outdoors – a real resort doesn’t stop at the main building!
Boost morale! A happy, well-rested alpinist is a safe alpinist!
Manage equipment – for both your team and your guests!

A lodge stay is only half the adventure. The other half? Mapping out trails through the Alpine wilderness!
Design trails that match your guests’ skills and preferences!
Upgrade difficult segments, add camp points, and avoid dangers – unless your guests are ready for them!
Guide trails to peaks, ski slopes, monuments, and more!
Perform rescue missions, transport goods, and more with the Trail Task system!
Use realistic land and air vehicles inspired by actual Alpine tech!
And whatever you do – don’t let anyone find Francis's bag (he hid it very well)!

Story’s not your thing? Try Endless Winter Mode – play as long as you like without worrying about the plot. The crew’s still there, just a bit less stressed!
Remember to pack up enough snacks, and see you on the trail!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Traditional Chinese, Japanese, Portuguese - Brazil, Simplified Chinese, Russian, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
题材和玩法都很新颖,但玩起来问题真的很多。一是视角,室内摆家具房屋边缘视角根本过不去,大地图铺线遇到光线不好有云看不清路怎么转屏幕也不行。二是地图指引,室内顾客员工点不了,顾客说冷我都不知道人在哪,地图景点铺线也得自己找终点。三是这个爬山线为什么非得挨个铺,要适配各种人一个点就不止铺一条线,后期有点没意思了,希望能加个点终点自动铺线再改细节这种感觉的。最后同时建设线路不能交叉,我要改前期建设线路的话要把之前铺的爬山线都取消才能动,基本是锁死了,希望这个能像天际线一样拆路公交线路还能保留再改这样。
I really like the concept of the game and setting out the hiking paths, but currently, it seems too frustrating. It feels like an Early-Access game, which I have no problem with, but it should be communicated. I'll see whether it is fun to pick up again in a year or so. Daily management of tasks seems fussy - like other reviews note, there is no task queue for some more infrequent tasks, but also no automation of tasks at all. The workers get tired and you have to manually release them from their task to rest and bring them back again. The reputation and upgrading system is fun and motivating, but even when on the easiest setting, it is difficult to keep up with. You regularly have to manually replace all beds/couches/wardrobes and manually haul up loads and loads of wood to meet up with quality demands. If you don't, guests straight-up leave your place because of 'bad' conditions while they were just fine a minute ago (why not just lower the reputation gain a little). Regular, planned orders of wood and food and upgrade buttons in build mode on furniture would make this process much less tedious. In terms of esthetics, guests also frequently get stuck between furniture that should be far enough apart and don't really seem to engage with the entertainment or each other. What would be fun in my opinion, is to be able to see bookings and really decide whether you can host them and their demands. Then, you can see more clearly who is in your resort and choose to what extent you want to challenge yourself The game ran fine on Steamdeck with the lowest graphics settings and using trackpads as mouse, although the text is very small and not adjustable.
Nice enough sim. Would have been nice with some more design options and some of the character dialouge was a bit off (translation?). But overall a nice game.
很好玩
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重生之我在雪上开旅店 好玩 爱玩
玩法不算复杂,但画风挺舒服的。适合喜欢避难所经营和轻生存的玩家。 不算太硬核,氛围感做的不错,不过目前感觉内容还可以继续加, 家具啥的有些不太合理,总不能能让我一个房间里面摆十个床吧,看起来怪怪的
Absolut geiles Spiel. Schönes Aufbauspiel mit Story und einzigartiger Umgebung. Das Management macht Spaß. die Charaktere sind sehr individuell und die Dekoelemente machen Spaß.
为什么在教程中去到售出1楼的家具的时候就死机强制退出?
整体风景环境非常优美治愈,游戏玩法也还可以,但是任务引导不太明确,还有部分UI BUG,希望后续可以修复和优化
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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