
Join the shelter crew and create the best Alpine resort in this cozy narrative tycoon! Enjoy rich character stories, attract and rescue alpinists, manage your resort, and forge new trails. Grab your map, pour a warm cup of tea, and brace for the harshest winter of the 1960s!
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About

Above the Snow is a one-of-a-kind story-driven management game about a crew of friends running a mountain vacation business!
The winter of the century is here – prepare your hot cocoa, stay warm, cozy up, and try to survive harsh competition, demanding guests, nosy reporters, and the incoming Great Avalanche.
Become the best Alpine resort in the region!

The shelter is home not only to your guests, but also to a ragtag crew – each with their own reasons for being there!
Enjoy 20+ hours of rich, character-driven storytelling in a unique Alpine winter setting!
Experience growth, teamwork, sabotage, unexpected fame, and weather crises. Nobody leaves the mountains unchanged!
Each worker has their own strengths and weaknesses – use them wisely! (Except Francis. He just runs really fast.)
Time management is key – there’s always work to be done!
The dog is named Brutus. He’s probably a good boy. You’ll have to find out for yourself!

Call it a shelter, lodge, hotel, or resort – it's your hospitality business in the snowy heart of the Alps. Your goal? Make it the go-to destination for daring alpinists.
Provide entertainment, storage space, and beds for everyone!
Furnish it your way!
Manage the alpinist economy – want more thrill-seekers? Attract them with smart interior design and facilities!
Expand outdoors – a real resort doesn’t stop at the main building!
Boost morale! A happy, well-rested alpinist is a safe alpinist!
Manage equipment – for both your team and your guests!

A lodge stay is only half the adventure. The other half? Mapping out trails through the Alpine wilderness!
Design trails that match your guests’ skills and preferences!
Upgrade difficult segments, add camp points, and avoid dangers – unless your guests are ready for them!
Guide trails to peaks, ski slopes, monuments, and more!
Perform rescue missions, transport goods, and more with the Trail Task system!
Use realistic land and air vehicles inspired by actual Alpine tech!
And whatever you do – don’t let anyone find Francis's bag (he hid it very well)!

Story’s not your thing? Try Endless Winter Mode – play as long as you like without worrying about the plot. The crew’s still there, just a bit less stressed!
Remember to pack up enough snacks, and see you on the trail!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, French, Traditional Chinese, Japanese, Portuguese - Brazil, Simplified Chinese, Russian, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played for about 1.5 hours and ran into the same thing others have said in the reviews. You end up spending so much time putting people into the woodshed, to just take them out, put them back in, take them out, put them back in. The whole vibe is great, I love the setting and how they make it feel cozy, but you spend so much time managing your workers it's not even worth thinking about decorating it nicely, or doing anything else. You just spam comfort items to raise comfort, you spam storage things to raise storage, you keep putting people in and out of the woodshed to make more wood to build these things, you throw people in the kitchen here and there to keep meals up. It's just micromanaging so many things they need to completely rework how workers are assigned and do their jobs, or it's just annoying.
先说优点:题材新颖,设计路线的游玩方式还算创新,人物衣着和长相正常,符合正常冬季雪山穿衣模式和正常人类长相。 以下是缺点:首先剧情十分之差,女男比例女角色略少于男,性格比较刻板。最离谱的是整个剧情故事还是大男孩(们)搞砸一切但仍然理想主义,女角色为大男孩擦屁股但由于自陷风险(或者耍小脾气)身陷险境反而仰赖搞砸一切的大男孩来救自己的这种离谱三流套路。女角色设定上有自己的职业线,但是一个亡命之徒飞行员的特长是:医疗工作。看得我甚至想笑。强行设置对手又强行大团圆,我甚至不想细想这是在洗白对手破坏主角这边的设施还是洗白主角大男孩破坏对手设备以至于大量游客身陷险境这件事,像是进入了什么迷惑兄弟会现场。如果是像文本内容一样是想要描写极端环境下人类团结一直的精神,和喜爱雪山的勇气与浪漫,那我只能说,十分失败。 其次,游戏性差,熟悉了玩法后后面的所有任务和操作都只是堆数值,五个小时之后就十分无聊,基本就是在砍木头,买木头,砍木头,买木头。玩法并不足以掩盖剧情的缺陷,甚至因为单调而放大了缺陷。比如三个装修要求,因为没有任何的房间或者类型要求,所以性价比最高的方式就是堆叠一堆同类产品在一起。游戏在这方面的规划做得很一般。同时,对话完全没有考虑到玩家的实际结果,比如不要断粮的任务里哪怕你一次都没有断粮(我甚至最少的时候都剩一千多份食物),在剧情对话里主角仍然会说“该死,我们饿到游客了"。十分割裂切无语。
Should have been Early Access. Really well done and good story but the Personnel / Task Management is severely underdone. Likewise the Build Trail system is super finicky and annoying. Once those two things are fixed this game will be ready for release.
Worker management needs serious re work
优点:模拟经营、装修和登山的路线设置其实还蛮有趣的,让人很期待后续的走向会不会有人真的上神秘园 但是你bug是不是太多了一点啊,多到离谱让人无法理解的程度? 1.虽然支持路线重命名了,不知道为何我的输入法在进入游戏以后无法正常显示,打字全程都要自己一点点猜谜一样的选择真的很难受..(不排除是自己设置的问题,但是在其他游戏里面并没有发生过这种情况) 2.教程不是很详细,甚至新手指引让人有些莫名其妙,UI设置简直是一塌糊涂,如果同时向一个终点派出两个员工确认不一样的路线,第二条路线就会一直卡在设置中,无法召回员工也无法删除路径,员工就一直在家睡大觉,也没有说明同一个地点不可以有不同的路线,回退了好几次才发现有这个问题,你游的设计不同的登山客团体都必须要走同一个路线吗?你登珠峰还有南北坡呢,我不理解啊?? 3.不知不觉木头就耗尽了,也没有提示,需要一直注意自己的木头及食物是否够用,如果要员工去砍木头,去厨房煮饭,就需要每次都自己重新派遣,本身游戏就已经设置了有伐木工的员工职位了,他就不能自己闲着的时候去砍木头吗?所有的任务都需要指派是不是太奇怪了? 4.为什么我莫名其妙打了一半又进新手教程了?又开始让我用滚轮放大缩小鼠标,完成以后现在有2个伊娃2个哈兰德,突然变成了5个员工,真的很诡异啊...我怀疑继续做任务会变成三人组x2,莫名其妙来了复制人的感觉,并且自动存档只有最新的一个,需要自己随手手动存档,已经很少见到会覆盖掉自动存档的游戏了,多开几个自动存档的选项不行吗?这应该不是什么很难的事情吧,导致我好不容易装修完房间后,已经无法回退到正常三名员工的档了,想到要重新再次装修真是头疼,今晚因为各种bug本身已经就回退了四五次整个一个大崩溃,我不是很理解这个bug为何会发生?这太离谱了 5.二编,回档以后发现气象站损坏后无法维修了。。维修了三管完整的体力条发现仍然是损坏状态,只能拆了重建,但是仍然提示有地方需要维修,且损坏的logo依旧在气象站上面,我服了 6.三编,忍着逼死强迫症的状态继续玩,进行到第二章的时候,外面的气象站、拆房、无线电等所有设备每天都要坏掉一次,一直在修,认真的吗?每天修也太频繁了吧?那耐久度掉的比我命都快啊? 7.不知道为何,偶尔CPU占用率能飙升到80%,没有开别的应用了,你游有点奇怪的 修复好bug能让人正常游玩以前,十分不推荐
Хотел рекомендовать, но не буду. При том, что игра по началу затягивает и все интерфейсные недочеты кажутся мелочью, под конец, когда количество маршрутов измеряется десятками, эти недоработки становятся тем, с чем имеешь дело 90% времени, а мелочами уже становятся все те странности ценообразования, распределения посетителей по типам и прочие явные косяки.
作为一个现实生活中非常喜欢去大山滑雪的人,之前挺期待这个游戏的。 但是规划路线对于我来说有点无聊,建筑模式格子太多,反而也没有什么可玩性。 经营吧,在我看来对整体的游戏来说也没什么玩点。 这游戏更倾向于剧情为主,然后带一些非常轻微的建筑经营元素,不适合我这种剧情从来都是快进的玩家
Above the Snow je příjemným oddechovým počinem s tycoonovskými prvky. Je vhodný pro nenáročné hráče v hezkém grafickém kabátku v prostředí Alp 60. let. Hra vám hodně odpustí, ale i tak nabídne vypjaté situace, u kterých se na chvilku zapotíte. Naruší tím sice celkový poklidný dojem, to však není na škodu. Jsou to totiž přesně ty momenty, které vás donutí hrát dál a zlepšovat se. Občas však hapruje velkými skoky v náročnosti, kdy hráč není schopen na problémy reagovat hned a ztrácí tak těžce vydřenou prestiž.
I really like the concept of the game and setting out the hiking paths, but currently, it seems too frustrating. It feels like an Early-Access game, which I have no problem with, but it should be communicated. I'll see whether it is fun to pick up again in a year or so. Daily management of tasks seems fussy - like other reviews note, there is no task queue for some more infrequent tasks, but also no automation of tasks at all. The workers get tired and you have to manually release them from their task to rest and bring them back again. The reputation and upgrading system is fun and motivating, but even when on the easiest setting, it is difficult to keep up with. You regularly have to manually replace all beds/couches/wardrobes and manually haul up loads and loads of wood to meet up with quality demands. If you don't, guests straight-up leave your place because of 'bad' conditions while they were just fine a minute ago (why not just lower the reputation gain a little). Regular, planned orders of wood and food and upgrade buttons in build mode on furniture would make this process much less tedious. In terms of esthetics, guests also frequently get stuck between furniture that should be far enough apart and don't really seem to engage with the entertainment or each other. What would be fun in my opinion, is to be able to see bookings and really decide whether you can host them and their demands. Then, you can see more clearly who is in your resort and choose to what extent you want to challenge yourself The game ran fine on Steamdeck with the lowest graphics settings and using trackpads as mouse, although the text is very small and not adjustable.
I like this game alot, very nice not over-stylized graphics and frosty atmosphere with a warm feeling of cozyness at the same time. Definitely going to continue my adventure ingame.
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